Precy Mods
This Modpack Is Mainly Meant For Me & My Brother To Play With, But You Are Welcome To Use This As Well!Required mods (63)
This package requires the following packages to work.Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.
Version:1.3.16
Adds a sentinel inside semi-passive enemy that has guns and does cool stuff
Version:1.1.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Version:5.4.2117
Adds a moai enemy with variants, a new moon, an item, and hidden secrets.
Version:2.0.1
Adds VOODOO to the game as an enemy. Find, scan and read its entry in the bestiary for more information.
Version:2.1.0
Hides masks on Masked enemies to mimic your crew. Masked spawn naturally on all moons, set off mines, and more! For v49 and v50. Continuation of HomelessGinger's MaskedEnemyOverhaul
Version:3.3.0
Haunt your crewmates when you die. If you speak loudly enough while spectating, the person you are watching will hear a spooky ghost noise.
Version:1.1.3
Plays the cement dragging sound effect when the coildhead turns its head (With additional fixes)
Version:1.1.1
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Version:0.10.7
