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Precy Mods
for me and my brotherRequired mods (33)
This package requires the following packages to work.Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Version:5.4.2117
Haunt your crewmates when you die. If you speak loudly enough while spectating, the person you are watching will hear a spooky ghost noise.
Version:1.1.3
Plays the cement dragging sound effect when the coildhead turns its head (With additional fixes)
Version:1.1.1
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Version:0.10.7
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v65 Compatible)
Version:1.4.2
A Lethal Company Mod & Editor Tool to provide custom content creators with easily accessible ways to implement features and mechanics without then need for custom code.
Version:1.0.4
Diversity is a mod that revamps few aspects of the game. Generally the entities itself.
Version:3.0.2
Adds the Shy Guy (SCP-096) to Lethal Company. Fully custom animations and behavior. Model from SCP: Containment Breach.
Version:1.1.5
Enables the use of AI pathfinding and navigation in the Company Building allowing other mods to spawn Enemies.
Version:1.0.3
[v69] A custom clown / circus themed moon. Featuring custom music, weather events, an interior, enemies, mechanics, and a firework show!
Version:2.3.1