quain808-SafeCompanyUnion icon

SafeCompanyUnion

[v65-69] Preconfigured modpack created for a group of friends, with love. Includes a little bit of mostly everything (moons and interiors separate).

CHANGELOG

Changelog

1.13.1

  • Added LethalCompanyVR back! (Ladder animations and sounds are fixed)
  • Switched to LethalRichPresenceExperimental
  • Changed weather weights:
    • Windy: 100 -> 35
    • Solar Flare: 25 -> 35
    • Heatwave: 25 -> 35
    • Cloudy: 25 -> 80
  • Increased scrap value multiplier in Windy weather: 1 -> 1.2
  • Added some logical weather to weather weights (e.g. higher chance of DustClouds after Windy)
  • Enabled blacklist on CodeRebirth wooden crates to prevent broken items spawning.

1.13.0

  • Added CodeRebirth!
    • Will fine-tune feature configs at a later date.
  • Added DisableLethalThingsDartScanNodes for better performance with LethalThings.

1.12.11

  • Disabled Shisha due to experiencing issues that may stem from it.
  • Updated to use new SoundAPI.

1.12.10

  • Ensuring that a config generated correctly.

1.12.9

  • Changed Remnants items to behave more like regular tools.
  • Reduced Remnants items spawning: 2-8 -> 0-4.
  • Trialing a wider ship! (Added Wider Ship Mod)
  • There is now a chance 20% chance for a silly coil head skin (Added A Rather Silly Coil Head)
  • Replaced WeatherTweaks with WeatherTweaksBeta.
    • Two new weathers: Blackout and Cloudy
  • Reduced Solar Flare and Heatwave weather weights: 100 -> 25
  • Decreased Slaughterhouse interior weight on Rend and Dine: 300 -> 150

1.12.8

  • Updated dependencies.
  • Added CoilHeadStare once again.

1.12.7

  • Updated dependencies. Masked no longer spin on the radar.
  • Increased LethalPerformance atlas texture resolutions to prevent log spam.
  • Increased charger electrocution damage: 20 -> 30
  • Disabled LeafBoy for now.
  • Increased player threshold health for Aloe triggering: 60% -> 70%
  • Increased Aloe default modded moon spawn weight: 2 -> 10
  • Disabled TestAccountFixes' AutomaticInventory fix
  • Decreased max amount of Shisha: 3 -> 2
  • Decreased Masked spawn chance: 2% -> 1%

1.12.5-1.12.6

  • Updated dependencies. MirageRevive should now function correctly.

1.12.4

  • Updated dependencies.
  • Lowered beehive from tree decor chance: 2% -> 1%
  • Disabled Prototax till global sound issue is fixed.
  • Added:
    • Remnants following compatibility update.
    • StandaloneBlindPup as it is no longer insta-kill. Will remove if encountered too frequently.
    • Natural_selection.
    • FashionableCompany.
    • BlackoutHazards -> Turrets and Spike traps will now disable when the apparatus is pulled.

1.12.3

  • Updated dependencies as mod manager refuses to download correct version.

1.12.2

  • Removed Remnants due to issues saving vanilla items when placed on the new furniture.
  • Replaced Zombies with Mirage revive.
  • Decreased maximum MissileTurrets to 4.

1.12.1

  • Prevented several store items from spawning via Remnants (some to prevent buggy LethalThings items, and others for balancing).
  • Adjusted interior weights of those in the Expansion pack to be more balanced.

1.12.0

  • Added:
    • Scavenger Plushie
    • Missile Turrets
    • MelanieMelicious Utility Furniture Pack
    • Remnants
    • ImmersiveScrap (some issues were fixed)
  • Removed InsanityDisplay as it is not that useful.
  • Disabled halloween themes and enemy skins.
  • Configured the Storehouse and Slaughterhouse interiors.
  • Reduced size of PoolRooms interior: 2.5 -> 1.8
  • Reduced Horseshoot Crab spawn weight: 12 -> 6
  • Disabled Diversity's speaker voicelines.

1.11.11

  • Added latest versions of all dependencies to the modlist - no more black screen.

1.11.10

  • Removed RemoveInteriorFog as v68 reduces the chance to 2% from 80%.
  • Removed Emergency_Dice_Updated due to severe lag.

1.11.9

  • Reenabled Toystore's Halloween theme for the next while.
  • Added RemoveInteriorFog.

1.11.8

  • Added back Diversity.
  • Disabled Diversity's menu music.
  • Disabled Chameleon's always rainy March.
  • Trialing enabling LimitSpawnChance in ButteryFixes.
  • Disabled Toystore's Halloween theme.

1.11.7

  • Disabled BepInEx's console.
  • Enabled Diversity's posters as they are now compatible with 2 story ship.
  • Removed Diversity itself till the sound issue is fixed.
  • Regenerated Mirage's config to try and combat high Masked enemy spawns.
  • Decreased Masked spawn chance: 5% -> 2%
  • Removed SnazzySuits as the clown suit is not usable.
  • Disabled Emergency_Dice_Updated's effects in the chat and adjusted some other settings.
  • Decreased max ImmortalSnails: 4 -> 3
  • Decreased ImmortalSnail weight: 45 -> 40

1.11.6

  • Replaced MolesterLootBug with MolesterLootBug Fork.
  • Reduced chance of Hoarding Bug grabbing you: 50% -> 30%
  • Enabled SirenHead spawning on Seichi.

1.11.5

  • Removed LCVR due to ladder animation bug.
  • Added SpectateDeathCause.
  • Set more moons for SirenHead spawning.

1.11.4

  • Added back Locker & Malfunctions.
  • Reconfigured Locker, Malfunctions and LethalFixes.
  • Decreased Masked spawn chance: 7% -> 5%

1.11.3

  • Removed TerminalClock.

1.11.2

  • Added & configured darmuhsTerminalStuff.
  • Added CountryRoadCreature.
  • Set OpenBodyCams to 30fps.
  • Reconfigured SirenHead's possible spawn moons.

1.11.1

  • Removed Locker & Malfunctions as they currently have issues.
  • Turns out I never removed NoMoreCompanyLogo, but it's updated now.
  • Disabled some setings of EmergencyDice.

1.11.0

  • Removed LCVR till it updates.
  • Removed NoMoreCompanyLogo till it updates.
  • Removed ProblematicPilotry as the random dropship location isn't great for gameplay.
  • Added OpenBodyCams.
  • Added JesterDoorSlam.
  • Added dependency for TVLoader so the new version is used.
  • SnazzySuit's clown suit squeaks once again.
  • Enabled showing Emergency_Dice_Updated's effects in the chat.

1.10.5

  • Regenerated Surfaced's config to try and fix spawning issues.
  • Regenerated several other duplicated configs.
  • Decreased blood pool scale: 4 -> 3
  • Updated spectate-able enemies.
  • Removed some unused config files.
  • Decreased LooseJesterSpring's pop chance: 100% -> 70%

1.10.4

  • Regenerated WeatherRegistry's config.
  • Changed Shisha to only spawn on fitting moons.
  • Added Maggie & Crystal Ray to Facility Meltdown's entity blacklist.
  • Made ClownHornFish and HorseShootCrab rarer.

1.10.3

  • Disabled LethalThing's Dartboard (must have not done so previously :P)
  • Disabled CruiserAddition's magnet switch.
  • Disabled Emergency_Dice_Updated's friends option as it can spawn unfinished enemies.
  • Enabled FeedFish's recover fed bodies to incentivize use.
  • Updated FairAI's config.
  • Updated README issues section.

1.10.2

  • Updated dependencies.

1.10.1

  • Changed the probability of a random dropship location from 100% to 60%.
  • Enabled DontMovePosters in ShipWindows to prevent posters appearing where they shouldn't.

1.10.0

  • Added MelanieMelicious 2_sToRy_ShIp.
  • Disabled Diversity's posters.

1.9.21

  • Disabled Emergency Dice ship turret.
  • Lowered Masked spawn chance to 7.
  • Replaced ImmersiveScrap with fiufkis Scrap.
  • Disabled Biodiversity's Wax Soldier.
  • Added Moved Magnet Switch.
  • Added SneakoChair.

1.9.20

  • Added TVRandomizer.

1.9.19

  • Enabled Mirage recording whilst dead.
  • Lowered spawns of Surfaced creatures.
  • Lowered spawn chance of Football.

1.9.18

  • Regenerated Mirage config and lowered spawn chance to 8.
  • Added & configured Zombies to replace Mirage's removed feature.

1.9.17

  • Set BetterMenuSong to use old rendition.

1.9.16

  • Added BetterMenuSong.

1.9.15

  • Set to ignore !less-suits.txt so default suits are loaded.

1.9.14

  • Enabled vanilla enemy skins and disabled some less fitting ones.

1.9.13

  • Enabled ScarletDevilMansion on Seichi.

1.9.12

  • Removed Peepers.
  • Removed Symbiosis.
  • Removed DynamicInteriorVariety as interiors have now been configured with content tags.
  • Added & configured Diversity.
  • Configured Emergency_Dice_Updated.
  • Decreased Masked spawn chance 15% -> 10%.

1.9.11

  • Removed LethalCasinoChameleonPatch as it was patched by LethalCasino.
  • Once again configured Emergency_Dice_Updated.
  • Disabled Cruiser_Addition's scrap.
  • Disabled CruiserTune's song notification.

1.9.10

  • Regenerated Emergency_Dice_Updated's config.

1.9.9

  • Added SnazzySuits.
  • Unlocked all suits.

1.9.8

  • Added LethalCasinoChameleonPatch.
  • Regenerated Emergency_Dice_Updated's config.
  • Removed StandaloneBlindPup.

1.9.7

  • Removed FacelessStalker.
  • Added men stalker.
  • Added MirrorDecor.
  • Configured ScarletDevilMansion for Rockwell.
  • Removed RealisticRecharging (handled by LethalThings).
  • Lethal Things:
    • Made Maxwell not evil.
    • Disabled Utility Belt purchase.
    • Disabled Boomba until fixed.
    • Disabled Dart board until fixed.

1.9.6

  • Update readme regarding VR.

1.9.5

  • Added RndmTunes.

1.9.4

  • Set max seamines to 5.
  • Decreased spawn weights of Surfaced's creatures.

1.9.3

  • Added Chameleon.

1.9.2

  • Added MoreBlood.

1.9.1

  • Added NoMoreCompanyLogo.

1.9.0

  • Switched from LateCompany to LobbyControl.

1.8.35

  • Added CoronerMimics.

1.8.34

  • Added BetterSprayPaint.

1.8.33

  • Added Biodiversity.

1.8.32

  • Added back SnatchinBracken.
  • Added ExtraEnemyVariety.
  • Migrated CompanyCruiserFix and CruiserImproved to SafeCompanyUnionFixes.

1.8.31

  • Actually added StandaloneBlindPup.

1.8.30

  • Added PizzaProbability and StandaloneBlindPup.
  • Removed Gnomes due to various issues.
  • Decreased ShockwaveDrone spawn weights.

1.8.29

  • Added FacilityMeltdown.
  • Removed CoilHeadStare.

1.8.28

  • Added RevisitStingers back as it has updated.

1.8.27

  • Updated dependencies.

1.8.26

  • Updated readme.

1.8.25

  • Removed SnatchinBracken and RevisitStingers due to incompatibility with v60.
  • Reduced ClownHornFish and HorseShootCrab spawn weights.

1.8.24

  • Disabled Rocket Launcher due to ammo not saving.
  • Disabled Toy Hammer due to various issues.

1.8.23

  • Disabled shutter voiceline on moon transit.
  • Disabled SmartItemSaving item rotation and falling as these are handed by MattyFixes.

1.8.22

  • Added SmartItemSaving and StopBeesOpeningDoors.
  • Disabled random ship landing location due to incompatibility with Lethal_Doors_Fixed.
  • Enabled Tomb interior on Atlas Abyss.

1.8.21

  • Added FacelessStalker.
  • Allowed purchasing of cruiser if first was destroyed.
  • Regenerated LLL config and reconfigured interior spawning.

1.8.20

  • Removed GeneralImprovements due to performance hit whilst in ship. Potentially caused other issues too.

1.8.19

  • Fixed missing Coroner files - my bad :P
  • Updated readme

1.8.18

  • Added TeleportDecline.
  • Reset PiggysVarietyMod's scrap to default values.

1.8.17

  • Adjusted Surfaced spawn weights (made all creatures rarer).
  • Added and configured GeneralImprovements.

1.8.16

  • Added LethalElements.
  • Disabled Cruiser Addition's magnet rotation as there is no benefit with ProblematicPilotry.

1.8.15

  • Decreased spawn weights of Urchins, Mantis Shrimp, and Bruce.
  • Removed LobbyCompatibility due to inabilty to join game after rehosting if a mod was updated.
  • Fixed misconfigured SirenHead spawning & enabled on Zeimalt.
  • Added CruiserAdditions.

1.8.14

  • Set FairAI to check for players inside interior first.

1.8.13

  • Added LoreFriendlyTelevision.

1.8.12

  • Added EnhancedLockpicker, DynamicInteriorVariety and ProblematicPilotry.
  • Made PoolRooms rarer.
  • Decreased weights of gnomes and gnome items once again.

1.8.11

  • Added GoodItemScan and BetterEXP.

1.8.10

  • Removed Herobrine and SCP1507 in favour of trying Surfaced.
  • Added Piggys Variety Mod (weapons disabled)

1.8.9

  • Configured WeatherRegistry to increase scrap value the same as WeatherMultipliers did.
  • Added CruiserImproved, Symbiosis.

1.8.8

  • Added Coroner.

1.8.7

  • Removed FacelessStalker due to inability to kill players.

1.8.6

  • Enabled ScarletDevilMansion interior spawning on Polarus and Auralis.
  • Enabled Tomb interior spawning on Etern and Junic.

1.8.5

  • Moved all interiors and moons to a separate pack.

1.8.4

  • Replaced MetalRecharging with RealisticRecharging to hopefully allow Emergency_Dice_Updated to function.
  • Re-added PintoBoy. Set its offset to 0 through MattysFixes to combat floating.
  • Testing enabling Emergency_Dice_Updated ship door malfunctions.
  • Updated FairAI config.

1.8.3

  • Removed WesleysInteriorsAddon.

1.8.2

  • Removed additional mods.
  • Added CompanyCruiserFix, ScarletDevilMansion.

1.8.1

  • Made PoolRooms rarer.

1.8.0

  • Attempted to update the pack for v56. List of removed mods in the readme.
  • Added BetterVehicleControls and PintoBoy.
  • Reset colour of insanity meter to default.
  • Decreased max. number of SCP1507 to 20.

1.7.6

  • Removed Ganimedes and StarlancerWarehouse to decrease RAM usage.
  • Removed AdditionalSuits.
  • Moved CullFactory to SafeCompanyUnionFixes.
  • Added SCP1507.
  • Removed cost of SnazzySuits suits.

1.7.5

  • Added LethalFashion for automatic unlocking of base game suits.

1.7.4

  • Added suits: Reptilian Suit, Dead Space Isaac Clarke Engineering Suit, and SnazzySuits.
  • Added cosmetics: RandomCosmetics, Pups Cute Cosmetics & TooManyHats.
  • Added KickWithoutBan.

1.7.3

  • Moved AsyncLoggers to SafeCompanyUnionFixes.

1.7.2

  • Replaced ShipWindows with the new fork by TestAccount666.

1.7.1

  • Migrated vanilla gameplay fixes to a separate modpack.

1.7.0

  • Added TestAccountFixes.
  • Added NestFix.
  • Added InsanityDisplay.
  • Added NiceChat.
  • Added BetterBreakerBox.

1.6.1

  • Added WesleysInteriorsAddon.

1.6.0

  • Added ButteryFixes.
  • Added MeleeFixes.
  • Added JetpackFixes.
  • Added EnemySoundFixes.

1.5.1

  • Lowered Football spawn rarity for S, S+ and SSS risk moons.
  • Enabled SirenHead spawning on Infernis.

1.5.0

  • Added Loadstone.
  • Added WeatherTweaks.
  • Added LethalRichPresence.
  • Added LooseJesterSpring.
  • Added RevisitStingers.
  • Added SpiderWebFix.
  • Added ShockwaveDroneEnemy.

1.4.3

  • Enabled FacelessStalker page spawning on modded moons.
  • Lowered Football spawn rarity for S+ and SSS risk moons.
  • Adjusted SirenHead spawn rarity and enabled spawning on appropriate modded moons.

1.4.2

  • Lowered ImmortalSnail spawn chance again.
  • Enabled Mirage voice recording whilst dead.
  • Regernated Faceless Stalker config.
  • Added ImmersiveScrap.

1.4.1

  • Added suits from AdditionalSuits & Fashion Company.

1.4.0

  • Lowered ImmortalSnail spawn chance.
  • Renamed and removed some included suits.
  • Added TooManySuits for better suit management in future.
  • Added SCP Foundation Suit.
  • Added 1000 Quota Stare Suit.

1.3.12

  • Replaced FloodedLevelsFixed with LethalFixes.

1.3.11

  • Added BepInEx Faster Load AssetBundles Patcher.
  • Added Wesleys Interiors.

1.3.8

  • Reinstated TerminalFormatter.
  • Added TerminalDisplaySync.

1.3.7

  • Added TerminalConflictFix to address issues that could arise.

1.3.6

  • Reinstated Wesleys Moons due to their quality and variety.

1.3.5

  • Removed Wesleys Moons due to size.

1.3.4

  • Added Wesleys Moons.

1.3.3

  • Replaced More_Emotes with BetterEmotes for better VR support.
  • Removed Symbiosis due to log spam.
  • Tidied dependency list.

1.3.2

  • Added FeedFish.

1.3.1

  • Replaced WeatherMultipliers with MeteoMultiplier.

1.3.0

  • Removed TerminalFormatter dependency due to potential difficulties viewing moons.
  • Reverted LLL dependency to v1.2.1 due to company moon routing bug.
  • Moons: Added Ganimedes and StarlancerMoons.
  • Interiors: Added LC_Office, PoolRooms, and StarlancerWarehouse.

1.2.16

  • Added VileVendingMachine.

1.2.15

  • Added Lethal Doors Fixed.

1.2.14

  • Disabled Stench of Death from Symbiosis.

1.2.13

  • Added SnatchinBracken and MolesterLootBug.

1.2.12

  • Removed Herobrine config so it won't overwrite specified names when the pack is updated.

1.2.11

  • Added TerminalFormatter to mitigate not being able to route to the company building.

1.2.10

  • Added AlwaysHearActiveWalkies to further improve walkie-talkie usabilty.

1.2.9

  • Added Black Mesa Half Life Moon & Interior.
  • Disabled Rebelious Coilheads in Emergency Dice.

1.2.8

  • Updated FacelessStalker config.

1.2.7

  • Added LobbyCompatibility to help with troubleshooting mods no longer in the pack.
  • Added ReservedWalkieSlot to promote their use.

1.2.6

  • Removed ItemClippingFix in favour of adding Matty Fixes.
  • Added Celestial Tint.
  • Added LethalLevelLoader (no custom moons/interiors added yet).
  • Updated dependencies.
  • Inverted changelog order.

1.2.5

  • Changed Emergency Dice config to disable locking ship doors, invisible mines, and exploding a random player.
  • Added Symbiosis.
  • Added Monster Plushies.

1.2.4

  • Added EnhancedRadarBooster.

1.2.3

  • Removed LC-API dependency.

1.2.2

  • Added performance improvements via AsyncLoggers.
  • Added ItemClippingFix.
  • Removed Herobrine.

1.2.1

  • Updated dependencies.
  • Reduced chances of blue and red gnomes spawning.
  • Reduced chance of gnome scrap spawning.

1.2.0

  • Added Terminal Clock.
  • Added ShipWindows.
  • Added Emergency Dice.
  • Added custom MoreSuits suits.

1.1.8

  • Added Scopophobia.

1.1.7

  • Added FacelessStalker.
  • Decreased page spawn chance.

1.1.6

  • Updated dependencies.

1.1.5

  • Updated dependencies.
  • Removed Piggys Variety Mod due to incompatibility with More Emotes.
  • Disabled Lockers from spawning on Adamance.

1.1.4

  • Updated dependency list.
  • Lowered spawn rate of red gnomes.

1.1.3

  • Configured SirenHeads to spawn on Adamance.
  • Added more cosmetics via PigeonsCosmeticsAddon.

1.1.2

  • Properly configured FairAI.

1.1.1

  • Added Piggys Variety Mod, which adds Tesla Gates

1.1.0

  • Balance changes via WeatherMultipliers, FairAI, and FairGiants
  • Added CullFactory for optimisation.

1.0.4

  • Updated Football, LethalCasino.

1.0.3

  • Added Football.

1.0.2

  • Updated icon.

1.0.1

  • Fixed title.

1.0.0

  • Migrated existing modpack.