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SafeCompanyUnion
[v73] Preconfigured modpack created for a group of friends, with love. Includes a little bit of mostly everything!
By quain808
CHANGELOG
Changelog
1.17.5
Changed:
- 2 Story Ship updated, fixing the issue of the ship becoming bugged on party wipe
- Enabled
sync_radar_namesin LobbyControl - Reduced Maxwell's volume: 50 -> 35
- Blacklisted Prototax from being attacked by Bees, the Driftwood Menace, and Shockwave Gal as it seems stubbornly unkillable
Removed:
- abandonedcompanyassetsfork (this was the cause of invisible items in reserved slots after teleporting)
Replaced:
- PizzaProbabilityFixed -> PizzaProbabilityUpdated
1.17.4
Changed:
- Fixed some interiors only spawning their custom scrap: disabled moon/interior spawnable item configuration in LunarConfig
- Removed Handlamp from reserved slot as it does not stay lit when deselected
- Removed Handlamp from allowed teleportation list to keep things consistent
1.17.3
Changed:
- Fixed regular items not being added to the allowed teleportation list
- Items will not be visible in your reserved slot until dropping them & picking them up again!
- Disabled CodeRebirth Halloween skins
- Re-enabled BetterVehicleControl's automatic gearbox
- Disabled AdvanceTweaks' performance report
1.17.2
Changed:
- Actually enabled changes to the Prototax
- Fixed Spiner not spawning due to not being configured to spawn in LunarConfig
- Reduced Leaf Boy hp: 3 -> 2
Added:
- TetoFumoMod & NeruFumoMod
1.17.1
Changed:
- Fixed terminal moon display
1.17.0 | v73
This release merges with SafeCompanyUnionExpansion.
Changed:
- Updated everything to v73! 🎉
- Terminal:
- Enabled terminal autocomplete (press
tabwhen typing) - Experimentally set the terminal to always bring you to the home page on entering it
- Enabled terminal autocomplete (press
- Experimentally disabled BetterVehicleControl's automatic gearbox
- Allowed more flashlight variants to be carried in the flashlight slot
- Allowed inversing with walkie-talkies and flashlight variants (will drains the battery by 15%)
- Enabled notification when trying to teleport unrecoverable bodies
- Reduced The Doctor's spawn weight: 10 -> 7
- Lowered fake air horn scrap's spawn weight: 5 -> 4
- Lowered Shy Guy's painting scrap spawn weight: 8 -> 6
- Decreased number of ads
- Nerfed Haunted Harpist:
- Attack damage: 30 -> 25
- Max speed: 7 -> 5
- Attack cooldown: 3 -> 4
- Lethal Things:
- Hacking tool can now hack some hazards and behaves differently
- Increased price of Rocket Launcher: 300 -> 400
- Additional Rocket Launcher ammo can be purchased (Missile)
- Disabled Flaregun & Flaregun ammo
- CodeRebirth:
- Added 2 SnailCat names
- Roughly halfed frequency of crashing Oxyde ship
- Disabled Emerging Cacti on Wither and Pareidolia
- Disabled Tornado weather
- Disabled DawnLib achievements
- Disabled 10 cosmetics (mostly those with similar alternatives)
- Configured the following mods for all current moons:
- CustomOutsideObjects
- WeatherRegistry
- New weathers: Earthquake, Hurricane, Blood Moon
- Clear weather is hopefully more common
- Chameleon
- LunarConfig
- Added cruiser drivability text to each moon
- Replaced vanilla Facility and Mineshaft with Wesley's Expanded Facility and Expanded Mineshaft
- Prototax are now killable (3hp)
Added:
- Enemies:
- Spiner
- Items:
- Lethal Nuke
- abandonedcompanyassetsfork
- Cosmetics & Suits:
- Gradient Suits
- BeeCosmetic
- Fixes & Improvements:
- LoadingInfo
- OrbitRecharge
- ReviveDesyncPatch
- NoVoidDeath
- Advance Features
- NicheTweaks
- FontUpdate
- ImprovedLethalThings
- LethalScrollFix
- V73dcfix
- TypeLoadExceptionFixer
- BetterBetterTeleporter
- V70PoweredLights Fix
- BetterCruiserSync
- Moons & Interiors:
- Most things from SafeCompanyUnionExpansion
- Luna's Moons
- Kenji's Moons
- 5 Halycon
- Dependencies/Libraries:
- MonkeyInjectionLibrary
- Interactive Terminal API
- StaticNetcodeLib
- LunarConfig
- WaterAssetRestorer
- SolidLib
- Combined Weathers Toolkit
Removed:
- DisableLethalThingsDartScanNodes (unneeded)
- UniversalShipLaunch (unneeded)
- VileVendingMachine (broken)
- Surfaced (somewhat broken)
- ShockwaveDrone (broken)
- Remnants (to try Abandoned Company Assets)
- MoreBlood (leaves too many footprints in snow)
- BetterRealisticSuits
- TerminalConflictFix (DawnLib has a native implementation)
- LethalMoonUnlocks
- Recede
- NotezyLib
- Lunar Lights
- Silence moon
- Some of Beanie's Moons
- Solitude
- Symbiosis
- Desperation
- Nephrite
Replaced:
- FacilityMeltdown -> FacilityMeltdown (of TeamXiaolan)
- PizzaProbability -> PizzaProbabilityFixed
- LethalElements & LEBWeatherFix -> LethalElementsTheta
- NetworkMetricsFix -> ChuxiaFixes
- AdditionalNetworking -> AdditionalNetworking_Experimental
- Piggys Variety Mod -> PiggysVarietyMod
- FairAI -> FairAIFork
- GamblingMachineAtTheCompany -> GamblingMachineAtTheCompanyFork
- MissileTurrets -> MissileTurretsFork
Older versions
1.16.19
Added: (to ensure latest versions)
- Wesleys Ememy Variants
- JLL
Changed:
- Increased Cabinet's warning duration: 1.5s -> 5s
1.16.18
Added:
- Wesleys Weathers
Replaced:
- RuntimeIcons CodeRebirth with RuntimeIcons BetterRotations
Changed:
- Updated DawnLib (scrap saving bug resolved)
- Enabled terminal tags for moons in LethalMoonUnlocks (if installed)
- Increased price of Recede: 1 -> 50
1.16.17
Added:
- itolib
1.16.16
Note: currently scrap will not save correctly on reloading the lobby.
Added:
- Chillax Suits
- RuntimeIcons CodeRebirth
- MoreAds
- Some unobtainable items (e.g. bugged LethalThings items) and ship walls are now blacklisted from ads
Changed:
- Blacklisted Flooded weather from Recede
- Forgot to mention last update that Oxyde will now unlock the intended way
1.16.15
Note: there may be some issues currently. Try restarting the game if you can't land or players can't join.
Added:
- UniversalShipLaunch (anyone can now pull the lever!)
- CorrectDeathPenalty
- Fairer Fire Exits (fire exits should spawn deeper into the interior)
- RestoreMapper (to replace LethalThings' Remote Radar)
- CoronerIntegrations (death messages compatibility for many mods)
- DawnLib
Removed:
- CodeRebirthLib
Changed:
- Disabled Boomba (it truly is not functional after all)
- Autonomous Crane's will now deactivate for 1 to 2 mins
- Updated some CodeRebirth entity blacklists
- Configured LethalMoonUnlocks to behave similar to Selene's Choice if installed
1.16.14
Removed:
- ModlistHashChecker
1.16.13
Added:
- CoilHeadStare
- ModlistHashChecker
Removed:
- LobbyCompatibility
- SmartItemSaving
Changed:
- Reduced chance of an Autonomous Crane: 30% -> 10%
- Reduced price of Pickle on a Stick: 400 -> 100
- Significantly reduced spawn weights of the Industrial Fan hazard
- Blacklisted snowy weathers from The Iris
- Bozoros will now appear in regular rotation with Selene's Choice
- Disabled Cleaner Drone Gal
1.16.12
Removed:
- SCP939
Changed:
- Reduced Masked spawn chance: 1% -> 0.5%
1.16.11
Changed:
- Actually generated config for SmartEnemyPathfinding
- Enabled Terminal Gal
- Disabled Cruiser Gal
- Increased price of Cleaner Drone Gal: 200 -> 500
- Decreased Flare Gun price and ammo price: 100 -> 20 & 20 -> 5
1.16.10
Added:
- SmartEnemyPathfinding (Masked will now follow players through Fire Exits and use custom elevators)
- LegendWeathers (Majora Moon weather)
Removed:
- LooseJesterSpring as the result was often unintentional and unfair
- Moved Magnet Switch as it is redundant with 2 story ship
Changed:
- Lowered Redwood Titan's spawn weight: 15 -> 10
- Disabled ScienceBirdTweak's experimental item scan
- Lowered Maxwell's volume: 100 -> 60
- Lowered The Doctor's spawn weight: 50 -> 20
- Capped max Autonomous Cranes to 1
1.16.9
Added:
- BetterRealisticSuits
- ClownSuit
Removed:
- men stalker due to performance concerns and strange behaviour
- SneakoChair
Changed:
- Disabled Vermin
- Enabled ScienceBirdTweak's experimental item scan
- Masked will now be targeted by vanilla turrets
- Increased the rarity of Boom Traps, Bear Traps, Functional Microwaves, and Laser Turrets
1.16.8
Removed:
- fiufki's Scrap Beta as default weights are too high
1.16.7
Changed:
- Switched back to using SuitSaver instead of KeepMySuitOn
- Increased lobby timeout: 120000ms -> 150000ms
1.16.6
Removed:
- AlwaysHearActiveWalkies (causes desyncs)
1.16.5
Added:
- NetworkMetricsFix
Changed:
- Updated Chameleon's manor window style and mineshaft wall texture lists to include moons from the expansion pack
- Scarlet Devil Mansion interior will now use vanilla fire exits (so it is easier to discern mimics)
- Decreased spawn weight of Tesla Gates: 0.7 -> 0.3 (not entirely sure how weight works in this context)
- Reduced outside enemy detection range for interior doors: 30 -> 15
1.16.4
Changed:
- Updated MikuFumoMod
1.16.3
Added:
- The Rolling Chair
- MikuFumoMod
Changed:
- Configured CustomOutsideObjects for custom moons included in the expansion pack (would previously only spawn on vanilla moons)
- Enabled Minion suit
- Potentially fixed non-default font being used in the terminal for some players
- Nerfed Haunted Harpist:
- Attack damage: 45 -> 30
- Attack cooldown: 2 -> 3
- Max speed: 8 -> 7
- Max chase acceleration: 50 -> 40
- Replaced SuitSaver with KeepMySuitOn to fix suit resetting when using a paid suit. You will need to select your suit again when using a new profile
- First pass through of balancing Poltergeist:
- Power regen per second: 5 -> 3
- Audio playing cost: 40 -> 100
- Pester cost: 20 -> 35
- Ship door cost: 30 -> 50
- Manifest cost: 60 -> 50
- Removed some enemies from the pester blacklist: Prototax, Harp Ghost, Piper Ghost, & Doctor's Corpse
- Facility Meltdown:
- Disabled explosion always triggering on ship departure
- Updated the blacklist of enemy spawns during a meltdown
1.16.2
Added:
- AutoScroll
- Black Fog Weather
Removed:
- EnemyFix (likely not needed anymore)
- TeleportDecline
Changed:
- Replaced ShipLoot with ShipLootCruiser
- Updated readme slightly
- Adjusted some weather weights & blacklisted Snowfall and Blizzard weather from Bilge and Thallasic
- Prevented some enemies from being pestered with Poltergeist
- Set Poltergeist power settings to default
- Added some Snail Cat names
- Potentially prevented a NRE with the Immortal Snail when killing a player
- Enabled FairAI's
Immortal affectedsetting
- Enabled FairAI's
1.16.1
Changed:
- Changed the ship's layout
- Prevented Autonomous Cranes from spawning on Noctis
- Prevented Emergency Flare Ammo from spawning as a Remnant item
- Potentially fixed Remnant items unable to be stored in Belt Bags
- Unlocked Oxyde by default when using Selene's Choice as otherwise Oxyde will lock after reloading the save
- Added Artifice as a treasure moon in Selene's Choice
- Disabled interior Old Birds for Grand Armory
- Adjusted weights for the following interiors: Vehicle Hangar, Dam, Deepcore Mines, Greenhouse, Fractured Complex, Atlantean Citadel, Toy Store, and Art Gallery
- Updated moon weather filters to include new moons in the expansion
- Fixed Heatwave having a blacklist set instead of a whitelist
- Reduced default weight of Tornado weather: 100 -> 20
1.16.0 - Hello again :D It's been a while!
This updates adds a lot so things may not be balanced!
Added:
- UniversalRadar (all moons will now have a contour map!)
- LEBWeatherFix (Toxic Smog weather enabled once again)
- RebalancedMoonsBeta
- EnhancedLockpicker
- BetterEmotes
- TheDoctor
- HauntedHarpist
- TheCabinet
Changed:
- Replaced Scopophobia with the updated fork
- Replaced ExperimentalEnemyInteractions with NaturalSelection
- Replaced fiufki's Scrap with fiufki's Scrap Beta
- Customised loading screen
- Disabled Mantis Shrimp
- Reduced max seamines: 5 -> 4
- Updated NaturalSelection's blacklists
- Updated Mirage item blacklists
- Reduced Jester pop chance on hit: 70% -> 50%
- Reduced spawn curves of Wooden Crates, Metal Crates, AC Units, and Bear Traps
- Disabled trash cans as they can block doorways
1.15.0 (Updated for v70)
Added:
- DiFFoZTweaks
- Minecraft Steve Suit
- SCP939
- ColorfulEnemyVariety
- Unioniforms
- UnlockOnStart to unlock default suits
Removed:
- UsefulZapGun in favour of solely using ScienceBird Tweaks
- RebalancedMoonsBeta till it is updated
- EnhancedLockpicker (broken)
- BetterEmotes (somewhat broken)
- RebalancedMineshaft (broken - softlocks lobby)
- LethalCompanyVR (not yet fully compatible)
- ExtraEnemyVariety
- PintoBoy (intermittent issues, maybe due to LethalSponge)
- SnatchinBracken
- LethalHands (broken)
- LethalFashion (broken)
Changed:
- Adjusted weights of most custom enemies to spawn based on moons in the expansion pack (support for Wesley's Moons to be added later)
- Adjusted weights of new interiors added in the expansion pack
- Tweaked weather weights once again to make more sense
- Lethal Sponge:
- Disabled ApplyMapCameraQualityOverrides (changes monitor colour)
- Increased Security camera cull distance: 20 -> 150
- Disabled Toxic Smog weather (somewhat broken)
- Replaced ShipWindowsBeta with the stable release
- Added an emotes prompt to the terminal
- Suits:
- Removed directly included Magenta, Deadpool, Green and Grey, and Minecraft Steve suits
- Disabled Betty, Zort, and Delilah
- Boosted FeedFish reward probability by 15%
- Disabled Remote Radar and Axe store items
- Limited equipped cosmetics to 15
- Enabled Scrap-E's trash cans
- Various other things
1.14.20
- Doubled LobbyControl's connection timeout in an attempt to prevent black foggy screens occuring: 60000ms -> 120000ms
- Downgraded CustomStoryLogs to 1.4.6 to fix issues with tape skipping on Galetry.
1.14.19
- Added LandFromOrbit.
- Enabled Tower interior as its tiles now have more variation.
- Reduced Grand Armoury interior weight on Titan: 300 -> 100. Also adjusted some other interior weights.
- Reduced Men Stalker spawn weight: 10 -> 7
- Fixed an issue where scrap would be saved on crew wipe. This was intended with Wesley's Moons, but no longer!
- To revert this behaviour, uncheck
Despawn remnant items on party wipein Remnants' config or install a mod like SaveOurLoot/SafeSoloScrap.
- To revert this behaviour, uncheck
1.14.18
- Removed Zap Gun override from No Console Spam that caused issues with opening facility doors.
- Added:
- Men Stalker as it has been revamped (spawn weight of 10).
- Enabled:
- Useless but clicky buttons on the ship's control panel.
- Dynamic occupancy sign.
- Earth Leviathan's now create quicksand where they emerge and re-enter the ground (will disable if too prominent).
- Increased Zap Gun price due to its many new uses: 400 -> 500
- Added a line in the terminal showing how to purchase windows.
1.14.17
- Replaced modpack icon and loading image with that created by a great asset! ;)
- Disabled Tower interior.
- Increased weight of Pool Rooms interior by 50.
- Disabled some enemies from setting off mines/sea mines if they usually don't visibly touch them. Also, Brackens no longer trigger any mines.
1.14.16
- Added:
- LoadingScreen for displaying a loading window when the game is booting.
- A loading image.
- Disabled:
- LethalPerformance's "Cache entrance teleport" in case it conflicts with EntranceTeleportOptimizations.
- FacilityMeltdown for 3 specific Wesley moons.
- LethalSponge's volumetric compensation for Cosmocos.
1.14.15
- Increased Defibrilator uses: 4 -> 5
- Enabled button for rotating ship's floodlights.
1.14.14
- Corrected changelog.
1.14.13
- Potentially fixed frozen terminal radar map.
- Added TerminalConflictFix due to
filter noneresulting in trying to purchasefilter0(darmuh's implementation does not resolve this). - Added ExperimentalEnemyInteractions once again! :D
- Circuit Bees will now act aggressively to other creatures.
- Earth Leviathans will target creatures.
- Hydrogeres will damage creatures.
- Mostly I have configured the above from a gameplay perspective.
1.14.12
- Removed SpectatorDeathCause. Usually the displayed deaths weren't correct.
- Added ScienceBirdTweaks (this might conflict/break things):
- Wesley's Moon unlocks and tape audio should now be fixed. You can also skip tapes.
- Switched to this mod's methods of disabling hazards with the Zap Gun.
- Facility doors can now crush you and enemies!
- Removing the apparatus will disable some hazards.
1.14.11
- If interior desyncs were an issue, they should now be resolved.
- SnatchinBracken:
- Added a 25% chance for insta-kill
- Reduced seconds before auto-kill: 60 -> 45
- Enabled stuck force kill
- Reset TerminalFormatter config as I had mistakenly changed values last update.
- Set cost of purchasing moveable ship objects to 10 credits.
1.14.10 - 1 year on & 30k downloads! :D 🎉I hope you've had fun!
- Enabled Mimic (fire exit) colour blind mode.
- Mirage:
- Reduced Masked revive chance on player death: 20% -> 15%
- Reduced chance for a Masked's item to be a store item: 50% -> 30%
- Enabled some store items for use
- Capped Soul Devourer at 1 max spawn (forgot to mention, but spawn weight is now 10).
- Added:
- RagdollDesyncFix
- ReservedFlashlightSlot (use
Fto toggle flashlight)
- Reverted LethalPerformance to 1.0.1 to avoid bugs with the current version.
- Readme:
- Corrected wrong inventory fix button shown
- Explained reserved slot controls
- Added a link to the LC Modding Discord server in the Readme.
1.14.9
- Updated dependencies.
1.14.8
- Disabled Darmuh's Terminal Stuff Fun Commands
- Reduced chance of navigation malfunction: 7.5 -> 4
1.14.7
- Added EntranceTeleportOptimizations
- Reduced Poltergeist ghost volume: 0.5 -> 0.3
- Increased spawn weight of Pool Rooms on Valley and Marsh tags.
1.14.6
- Removed ExperimentalEnemyInteractions as blacklists do not seem to apply regardless of True/False setting.
- Somehow I never added LethalSponge back in 1.14.0? Anyhow, it is here now.
- Lowered TeslaGate volume and spawn weight: 1 -> 0.7
- Lowered Soul Devourer spawn weight: 33 -> 15
- Halved Bear Trap spawn weight: 10 -> 5
1.14.5
- Merged SafeCompanyUnionFixes into this package due to contained mods frequently downloading with incorrect versions :P
1.14.4
- Notably, updated RebalancedMoonsBeta which fixes clients unable to join.
- Removed MirrorDecor due to performance concerns.
- Added ExperimentalEnemyInteractions once again.
- Will remove if too performance-intensive.
- Enemy blacklists will probably need further adjustment depending on what feels fun/balanced.
- Lowered some item weights.
1.14.3
- Biodiversity updated!
- New entities:
- Coil Crab
- Boom Bird
- Leaf Boys and Prototaxes have been re-enabled as their bugs were fixed!
- New entities:
- Added LLLHotReloadPatch as a direct dependency.
- Increased LobbyControl connection timeout: 20s -> 1min
- Updated Readme
- Added a section on keybinds
- Updated troubleshooting section
- Prevented a few newer store items spawning through Remnants and Code Rebirth Crates.
1.14.2
- Disabled many cosmetics (sorry!) that were duplicates or didn't fit in that well, freeing up a bit of RAM.
1.14.1
- Updated the Readme
- Configured Mirage's scrap list for Masked.
- Actually removed FairGiants.
- Configured ShipWindowsBeta.
- Buffed Aloe slightly.
- Updated weather weights to new defaults.
- Added the Soul Devourer enemy.
1.14.0
- Replaced:
- ShipWindows with ShipWindowsBeta.
- LethalElements with LethalElementsBeta.
- Added:
- Atlas for prettier skyboxes.
- UsualScrap for useful items!
- TerrasScrap.
- fiufki's Scrap.
- Configured LC Office interior.
- Disabled ExtraEnemyVariety's festive skins.
1.13.16
- Halved spawn weights of all monster plushies and the scavenger plushie.
- Enabled spawning of masked, nutcracker and jester plushies on all moons.
- Decreased spawn weights of the Country Road Creature and its scrap.
- Disabled "scary door" feature of the Rubber Rooms interior.
1.13.15
- Lowered Halls of Flesh interior weight: 60 -> 20
- Updated dependencies (new emotes!)
- Reverted Coil Head's power level: 2 -> 1
- Added Orbits (for better vanilla planet preview videos)
1.13.14
- Removed CoilHeadStare due to incompatibility with LethalEmotesAPI.
1.13.13
- Removed Celestial Tint to try ButteryFixes' Planet Preview.
- Added DisplayWeightInKilograms (apologies to those in the US & UK).
- Downgraded Wider Ship to 1.3.14 for use with non-beta ShipWindows.
- Decreased weights of PremiumScraps' scrap.
- Adjusted some FairAI configs.
- LethalThings:
- Decreased weights of scrap.
- Disabled Pinger as it is non-functional.
- Enabled Rocket Launcher as the ammo bug has been fixed.
- Enabled Boombas to experiment.
1.13.12
- Added:
- ButteRyBalance.
- YesFox (added due to above mod, may disable later)
- Atomic's Cosmetics.
- RebalancedMineshaft.
- Removed:
- fiufki's Scrap (temporarily).
- Terra's Scrap (temporarily).
- FairGiants (handled by ButteRyBalance)
- StandaloneBlindPup.
- men stalker due to performance concerns.
- Decreased spawn weights of CodeRebirth items.
- Disabled Jetpacks from spawning in Wooden Crates.
- Decreased spawn weights of all Premium Scraps items.
- Decreased weight of Halls of Flesh interior: 90 -> 60
- Decreased meltdown chance: 50% -> 33%
- Disabled the janitor enemy's trash cans.
- Reduced Redwood's spawn weight: 30 -> 20
- Disabled a certain furniture.
- Capped Football's spawn weight: 20 -> 15.
1.13.11
- Disabled Cruiser Gal.
- Decreased CountryRoadCreature's spawn weights.
- Changed default Poltergiest manifest keybind (other controls may be incorrect - this will be fixed with testing)
1.13.10
- Disabled Carnivorous Plant as in certain conditions it is unfair.
- Enabled the Rubber Rooms interior.
- Decreased Snow Globe scrap spawn weight: 30 -> 20
- Lowered Redwood Titan's spawn weight: 50 -> 30
- Increased Janitor's spawn weight: 10 -> 20
- Shockwave Gal:
- Decreased propeller volume: 0.75 -> 0.5
- Decreased number of attacks: 10 -> 5
- Disabled some CodeRebirth player models.
- Removed:
- SpectateEnemies.
- Added:
- LethalHands (use
Jto toggle). - Poltergiest.
- LethalHands (use
1.13.9
- Removed BetterMenuSong due to NRE.
- Disabled RubberRooms interior.
- Fixed incorrect dynamic tag usage.
- Adjusted some interior weights.
- Disabled a fire exit on Titan.
1.13.8
- Updated Readme
- Added Useful Zap Gun.
- Disabled CodeRebirth's Laser Turret due to a bug making it only affect the host.
- Disabled FairAI for the Aloe and menstalker.
- Replaced WeatherTweaksBeta with the stable release.
- Reduced OpenBodyCams framerate (30fps -> 15fps) to nerf it and improve performance.
- Lowered menstalker's spawn weight (20 -> 13) to make it a rarer and more unexpected monster.
- Lowered Urchin's spawn weight: 20 -> 10
- Removed:
- MolesterLootBug_Fork as it doesn't really add to gameplay.
- OuijaBoard due to limited usefulness and incompatibility with Remnants.
1.13.7
- Re-added RebalancedMoonsBeta as interior desyncs have been fixed.
- Regenerated LehtalLevelLoader's config. Adjusted several interior weights.
1.13.6
- Removed RebalancedMoonsBeta till interior desyncs are fixed.
1.13.5
- Disabled TestAccountFixes' ItemGrab fix due to potential issues.
- Reduced spawn weights of each of PiggyVarietyMod's bulb and chemical scrap: 30 -> 15
- Removed NaturalSelection for now due to NREs in log and reported issues.
- Disabled shorter animation shake of BetterSprayPaint.
- Disabled HorseShootCrabs as their max spawn configuration doesn't work.
1.13.4
- Added RebalancedMoonsBeta to make the vanilla moons a bit nicer.
- Disabled scanning exploded landmines.
- Removed ImmersiveScrap in favour of TerrasScrap.
- Added PremiumScraps to spice things up a bit.
- Added ClaySurgeonOverhaul.
- Added CustomOutsideObjects to make moons a bit more dynamic.
1.13.3
- Actually included the updated configs (insert facepalm)
1.13.2
- Added MrovWeathers.
- Disabled Big Berthas being set off by enemies.
- Reduced wooden and metal crate spawn weight: 3 -> 1.
- Moved door switch back to regular position thanks to new config :D
- Added ClownHornFish and Tulip Snakes to Shockwave Drone Girl's blacklist.
- Removed Diversity due to performance issues.
- Removed BlackoutHazards due to reported issues.
- Made the interior ship walls solid.
- Increased rare moon threshold to 800 credits.
- Disabled new CodeRebirth Gals.
1.13.1
- Added LethalCompanyVR back! (Ladder animations and sounds are fixed)
- Switched to LethalRichPresenceExperimental
- Changed weather weights:
- Windy: 100 -> 35
- Solar Flare: 25 -> 35
- Heatwave: 25 -> 35
- Cloudy: 25 -> 80
- Increased scrap value multiplier in Windy weather: 1 -> 1.2
- Added some logical weather to weather weights (e.g. higher chance of DustClouds after Windy)
- Enabled blacklist on CodeRebirth wooden crates to prevent broken items spawning.
1.13.0
- Added CodeRebirth!
- Will fine-tune feature configs at a later date.
- Added DisableLethalThingsDartScanNodes for better performance with LethalThings.
1.12.11
- Disabled Shisha due to experiencing issues that may stem from it.
- Updated to use new SoundAPI.
1.12.10
- Ensuring that a config generated correctly.
1.12.9
- Changed Remnants items to behave more like regular tools.
- Reduced Remnants items spawning: 2-8 -> 0-4.
- Trialing a wider ship! (Added Wider Ship Mod)
- There is now a chance 20% chance for a silly coil head skin (Added A Rather Silly Coil Head)
- Replaced WeatherTweaks with WeatherTweaksBeta.
- Two new weathers: Blackout and Cloudy
- Reduced Solar Flare and Heatwave weather weights: 100 -> 25
- Decreased Slaughterhouse interior weight on Rend and Dine: 300 -> 150
1.12.8
- Updated dependencies.
- Added CoilHeadStare once again.
1.12.7
- Updated dependencies. Masked no longer spin on the radar.
- Increased LethalPerformance atlas texture resolutions to prevent log spam.
- Increased charger electrocution damage: 20 -> 30
- Disabled LeafBoy for now.
- Increased player threshold health for Aloe triggering: 60% -> 70%
- Increased Aloe default modded moon spawn weight: 2 -> 10
- Disabled TestAccountFixes' AutomaticInventory fix
- Decreased max amount of Shisha: 3 -> 2
- Decreased Masked spawn chance: 2% -> 1%
1.12.5-1.12.6
- Updated dependencies. MirageRevive should now function correctly.
1.12.4
- Updated dependencies.
- Lowered beehive from tree decor chance: 2% -> 1%
- Disabled Prototax till global sound issue is fixed.
- Added:
- Remnants following compatibility update.
- StandaloneBlindPup as it is no longer insta-kill. Will remove if encountered too frequently.
- Natural_selection.
- FashionableCompany.
- BlackoutHazards -> Turrets and Spike traps will now disable when the apparatus is pulled.
1.12.3
- Updated dependencies as mod manager refuses to download correct version.
1.12.2
- Removed Remnants due to issues saving vanilla items when placed on the new furniture.
- Replaced Zombies with Mirage revive.
- Decreased maximum MissileTurrets to 4.
1.12.1
- Prevented several store items from spawning via Remnants (some to prevent buggy LethalThings items, and others for balancing).
- Adjusted interior weights of those in the Expansion pack to be more balanced.
1.12.0
- Added:
- Scavenger Plushie
- Missile Turrets
- MelanieMelicious Utility Furniture Pack
- Remnants
- ImmersiveScrap (some issues were fixed)
- Removed InsanityDisplay as it is not that useful.
- Disabled halloween themes and enemy skins.
- Configured the Storehouse and Slaughterhouse interiors.
- Reduced size of PoolRooms interior: 2.5 -> 1.8
- Reduced Horseshoot Crab spawn weight: 12 -> 6
- Disabled Diversity's speaker voicelines.
1.11.11
- Added latest versions of all dependencies to the modlist - no more black screen.
1.11.10
- Removed RemoveInteriorFog as v68 reduces the chance to 2% from 80%.
- Removed Emergency_Dice_Updated due to severe lag.
1.11.9
- Reenabled Toystore's Halloween theme for the next while.
- Added RemoveInteriorFog.
1.11.8
- Added back Diversity.
- Disabled Diversity's menu music.
- Disabled Chameleon's always rainy March.
- Trialing enabling LimitSpawnChance in ButteryFixes.
- Disabled Toystore's Halloween theme.
1.11.7
- Disabled BepInEx's console.
- Enabled Diversity's posters as they are now compatible with 2 story ship.
- Removed Diversity itself till the sound issue is fixed.
- Regenerated Mirage's config to try and combat high Masked enemy spawns.
- Decreased Masked spawn chance: 5% -> 2%
- Removed SnazzySuits as the clown suit is not usable.
- Disabled Emergency_Dice_Updated's effects in the chat and adjusted some other settings.
- Decreased max ImmortalSnails: 4 -> 3
- Decreased ImmortalSnail weight: 45 -> 40
1.11.6
- Replaced MolesterLootBug with MolesterLootBug Fork.
- Reduced chance of Hoarding Bug grabbing you: 50% -> 30%
- Enabled SirenHead spawning on Seichi.
1.11.5
- Removed LCVR due to ladder animation bug.
- Added SpectateDeathCause.
- Set more moons for SirenHead spawning.
1.11.4
- Added back Locker & Malfunctions.
- Reconfigured Locker, Malfunctions and LethalFixes.
- Decreased Masked spawn chance: 7% -> 5%
1.11.3
- Removed TerminalClock.
1.11.2
- Added & configured darmuhsTerminalStuff.
- Added CountryRoadCreature.
- Set OpenBodyCams to 30fps.
- Reconfigured SirenHead's possible spawn moons.
1.11.1
- Removed Locker & Malfunctions as they currently have issues.
- Turns out I never removed NoMoreCompanyLogo, but it's updated now.
- Disabled some setings of EmergencyDice.
1.11.0
Removed LCVR till it updates.- Removed NoMoreCompanyLogo till it updates.
- Removed ProblematicPilotry as the random dropship location isn't great for gameplay.
- Added OpenBodyCams.
- Added JesterDoorSlam.
- Added dependency for TVLoader so the new version is used.
- SnazzySuit's clown suit squeaks once again.
- Enabled showing Emergency_Dice_Updated's effects in the chat.
1.10.5
- Regenerated Surfaced's config to try and fix spawning issues.
- Regenerated several other duplicated configs.
- Decreased blood pool scale: 4 -> 3
- Updated spectate-able enemies.
- Removed some unused config files.
- Decreased LooseJesterSpring's pop chance: 100% -> 70%
1.10.4
- Regenerated WeatherRegistry's config.
- Changed Shisha to only spawn on fitting moons.
- Added Maggie & Crystal Ray to Facility Meltdown's entity blacklist.
- Made ClownHornFish and HorseShootCrab rarer.
1.10.3
- Disabled LethalThing's Dartboard (must have not done so previously :P)
- Disabled CruiserAddition's magnet switch.
- Disabled Emergency_Dice_Updated's friends option as it can spawn unfinished enemies.
- Enabled FeedFish's recover fed bodies to incentivize use.
- Updated FairAI's config.
- Updated README issues section.
1.10.2
- Updated dependencies.
1.10.1
- Changed the probability of a random dropship location from 100% to 60%.
- Enabled DontMovePosters in ShipWindows to prevent posters appearing where they shouldn't.
1.10.0
- Added MelanieMelicious 2_sToRy_ShIp.
- Disabled Diversity's posters.
1.9.21
- Disabled Emergency Dice ship turret.
- Lowered Masked spawn chance to 7.
- Replaced ImmersiveScrap with fiufkis Scrap.
- Disabled Biodiversity's Wax Soldier.
- Added Moved Magnet Switch.
- Added SneakoChair.
1.9.20
- Added TVRandomizer.
1.9.19
- Enabled Mirage recording whilst dead.
- Lowered spawns of Surfaced creatures.
- Lowered spawn chance of Football.
1.9.18
- Regenerated Mirage config and lowered spawn chance to 8.
- Added & configured Zombies to replace Mirage's removed feature.
1.9.17
- Set BetterMenuSong to use old rendition.
1.9.16
- Added BetterMenuSong.
1.9.15
- Set to ignore !less-suits.txt so default suits are loaded.
1.9.14
- Enabled vanilla enemy skins and disabled some less fitting ones.
1.9.13
- Enabled ScarletDevilMansion on Seichi.
1.9.12
- Removed Peepers.
- Removed Symbiosis.
- Removed DynamicInteriorVariety as interiors have now been configured with content tags.
- Added & configured Diversity.
- Configured Emergency_Dice_Updated.
- Decreased Masked spawn chance 15% -> 10%.
1.9.11
- Removed LethalCasinoChameleonPatch as it was patched by LethalCasino.
- Once again configured Emergency_Dice_Updated.
- Disabled Cruiser_Addition's scrap.
- Disabled CruiserTune's song notification.
1.9.10
- Regenerated Emergency_Dice_Updated's config.
1.9.9
- Added SnazzySuits.
- Unlocked all suits.
1.9.8
- Added LethalCasinoChameleonPatch.
- Regenerated Emergency_Dice_Updated's config.
- Removed StandaloneBlindPup.
1.9.7
- Removed FacelessStalker.
- Added men stalker.
- Added MirrorDecor.
- Configured ScarletDevilMansion for Rockwell.
- Removed RealisticRecharging (handled by LethalThings).
- Lethal Things:
- Made Maxwell not evil.
- Disabled Utility Belt purchase.
- Disabled Boomba until fixed.
- Disabled Dart board until fixed.
1.9.6
- Update readme regarding VR.
1.9.5
- Added RndmTunes.
1.9.4
- Set max seamines to 5.
- Decreased spawn weights of Surfaced's creatures.
1.9.3
- Added Chameleon.
1.9.2
- Added MoreBlood.
1.9.1
- Added NoMoreCompanyLogo.
1.9.0
- Switched from LateCompany to LobbyControl.
1.8.35
- Added CoronerMimics.
1.8.34
- Added BetterSprayPaint.
1.8.33
- Added Biodiversity.
1.8.32
- Added back SnatchinBracken.
- Added ExtraEnemyVariety.
- Migrated CompanyCruiserFix and CruiserImproved to SafeCompanyUnionFixes.
1.8.31
- Actually added StandaloneBlindPup.
1.8.30
- Added PizzaProbability
and StandaloneBlindPup. - Removed Gnomes due to various issues.
- Decreased ShockwaveDrone spawn weights.
1.8.29
- Added FacilityMeltdown.
- Removed CoilHeadStare.
1.8.28
- Added RevisitStingers back as it has updated.
1.8.27
- Updated dependencies.
1.8.26
- Updated readme.
1.8.25
- Removed SnatchinBracken and RevisitStingers due to incompatibility with v60.
- Reduced ClownHornFish and HorseShootCrab spawn weights.
1.8.24
- Disabled Rocket Launcher due to ammo not saving.
- Disabled Toy Hammer due to various issues.
1.8.23
- Disabled shutter voiceline on moon transit.
- Disabled SmartItemSaving item rotation and falling as these are handed by MattyFixes.
1.8.22
- Added SmartItemSaving and StopBeesOpeningDoors.
- Disabled random ship landing location due to incompatibility with Lethal_Doors_Fixed.
- Enabled Tomb interior on Atlas Abyss.
1.8.21
- Added FacelessStalker.
- Allowed purchasing of cruiser if first was destroyed.
- Regenerated LLL config and reconfigured interior spawning.
1.8.20
- Removed GeneralImprovements due to performance hit whilst in ship. Potentially caused other issues too.
1.8.19
- Fixed missing Coroner files - my bad :P
- Updated readme
1.8.18
- Added TeleportDecline.
- Reset PiggysVarietyMod's scrap to default values.
1.8.17
- Adjusted Surfaced spawn weights (made all creatures rarer).
- Added and configured GeneralImprovements.
1.8.16
- Added LethalElements.
- Disabled Cruiser Addition's magnet rotation as there is no benefit with ProblematicPilotry.
1.8.15
- Decreased spawn weights of Urchins, Mantis Shrimp, and Bruce.
- Removed LobbyCompatibility due to inabilty to join game after rehosting if a mod was updated.
- Fixed misconfigured SirenHead spawning & enabled on Zeimalt.
- Added CruiserAdditions.
1.8.14
- Set FairAI to check for players inside interior first.
1.8.13
- Added LoreFriendlyTelevision.
1.8.12
- Added EnhancedLockpicker, DynamicInteriorVariety and ProblematicPilotry.
- Made PoolRooms rarer.
- Decreased weights of gnomes and gnome items once again.
1.8.11
- Added GoodItemScan and BetterEXP.
1.8.10
- Removed Herobrine and SCP1507 in favour of trying Surfaced.
- Added Piggys Variety Mod (weapons disabled)
1.8.9
- Configured WeatherRegistry to increase scrap value the same as WeatherMultipliers did.
- Added CruiserImproved, Symbiosis.
1.8.8
- Added Coroner.
1.8.7
- Removed FacelessStalker due to inability to kill players.
1.8.6
- Enabled ScarletDevilMansion interior spawning on Polarus and Auralis.
- Enabled Tomb interior spawning on Etern and Junic.
1.8.5
- Moved all interiors and moons to a separate pack.
1.8.4
- Replaced MetalRecharging with RealisticRecharging to hopefully allow Emergency_Dice_Updated to function.
- Re-added PintoBoy. Set its offset to 0 through MattysFixes to combat floating.
- Testing enabling Emergency_Dice_Updated ship door malfunctions.
- Updated FairAI config.
1.8.3
- Removed WesleysInteriorsAddon.
1.8.2
- Removed additional mods.
- Added CompanyCruiserFix, ScarletDevilMansion.
1.8.1
- Made PoolRooms rarer.
1.8.0
- Attempted to update the pack for v56. List of removed mods in the readme.
- Added BetterVehicleControls and PintoBoy.
- Reset colour of insanity meter to default.
- Decreased max. number of SCP1507 to 20.
1.7.6
- Removed Ganimedes and StarlancerWarehouse to decrease RAM usage.
- Removed AdditionalSuits.
- Moved CullFactory to SafeCompanyUnionFixes.
- Added SCP1507.
- Removed cost of SnazzySuits suits.
1.7.5
- Added LethalFashion for automatic unlocking of base game suits.
1.7.4
- Added suits: Reptilian Suit, Dead Space Isaac Clarke Engineering Suit, and SnazzySuits.
- Added cosmetics: RandomCosmetics, Pups Cute Cosmetics & TooManyHats.
- Added KickWithoutBan.
1.7.3
- Moved AsyncLoggers to SafeCompanyUnionFixes.
1.7.2
- Replaced ShipWindows with the new fork by TestAccount666.
1.7.1
- Migrated vanilla gameplay fixes to a separate modpack.
1.7.0
- Added TestAccountFixes.
- Added NestFix.
- Added InsanityDisplay.
- Added NiceChat.
- Added BetterBreakerBox.
1.6.1
- Added WesleysInteriorsAddon.
1.6.0
- Added ButteryFixes.
- Added MeleeFixes.
- Added JetpackFixes.
- Added EnemySoundFixes.
1.5.1
- Lowered Football spawn rarity for S, S+ and SSS risk moons.
- Enabled SirenHead spawning on Infernis.
1.5.0
- Added Loadstone.
- Added WeatherTweaks.
- Added LethalRichPresence.
- Added LooseJesterSpring.
- Added RevisitStingers.
- Added SpiderWebFix.
- Added ShockwaveDroneEnemy.
1.4.3
- Enabled FacelessStalker page spawning on modded moons.
- Lowered Football spawn rarity for S+ and SSS risk moons.
- Adjusted SirenHead spawn rarity and enabled spawning on appropriate modded moons.
1.4.2
- Lowered ImmortalSnail spawn chance again.
- Enabled Mirage voice recording whilst dead.
- Regernated Faceless Stalker config.
- Added ImmersiveScrap.
1.4.1
- Added suits from AdditionalSuits & Fashion Company.
1.4.0
- Lowered ImmortalSnail spawn chance.
- Renamed and removed some included suits.
- Added TooManySuits for better suit management in future.
- Added SCP Foundation Suit.
- Added 1000 Quota Stare Suit.
1.3.12
- Replaced FloodedLevelsFixed with LethalFixes.
1.3.11
- Added BepInEx Faster Load AssetBundles Patcher.
- Added Wesleys Interiors.
1.3.8
- Reinstated TerminalFormatter.
- Added TerminalDisplaySync.
1.3.7
- Added TerminalConflictFix to address issues that could arise.
1.3.6
- Reinstated Wesleys Moons due to their quality and variety.
1.3.5
Removed Wesleys Moons due to size.
1.3.4
- Added Wesleys Moons.
1.3.3
- Replaced More_Emotes with BetterEmotes for better VR support.
- Removed Symbiosis due to log spam.
- Tidied dependency list.
1.3.2
- Added FeedFish.
1.3.1
- Replaced WeatherMultipliers with MeteoMultiplier.
1.3.0
Removed TerminalFormatter dependency due to potential difficulties viewing moons.- Reverted LLL dependency to v1.2.1 due to company moon routing bug.
- Moons: Added Ganimedes and StarlancerMoons.
- Interiors: Added LC_Office, PoolRooms, and StarlancerWarehouse.
1.2.16
- Added VileVendingMachine.
1.2.15
- Added Lethal Doors Fixed.
1.2.14
- Disabled Stench of Death from Symbiosis.
1.2.13
- Added SnatchinBracken and MolesterLootBug.
1.2.12
- Removed Herobrine config so it won't overwrite specified names when the pack is updated.
1.2.11
- Added TerminalFormatter to mitigate not being able to route to the company building.
1.2.10
- Added AlwaysHearActiveWalkies to further improve walkie-talkie usabilty.
1.2.9
- Added Black Mesa Half Life Moon & Interior.
- Disabled Rebelious Coilheads in Emergency Dice.
1.2.8
- Updated FacelessStalker config.
1.2.7
- Added LobbyCompatibility to help with troubleshooting mods no longer in the pack.
- Added ReservedWalkieSlot to promote their use.
1.2.6
- Removed ItemClippingFix in favour of adding Matty Fixes.
- Added Celestial Tint.
- Added LethalLevelLoader (no custom moons/interiors added yet).
- Updated dependencies.
- Inverted changelog order.
1.2.5
- Changed Emergency Dice config to disable locking ship doors, invisible mines, and exploding a random player.
- Added Symbiosis.
- Added Monster Plushies.
1.2.4
- Added EnhancedRadarBooster.
1.2.3
- Removed LC-API dependency.
1.2.2
- Added performance improvements via AsyncLoggers.
- Added ItemClippingFix.
Removed Herobrine.
1.2.1
- Updated dependencies.
- Reduced chances of blue and red gnomes spawning.
- Reduced chance of gnome scrap spawning.
1.2.0
- Added Terminal Clock.
- Added ShipWindows.
- Added Emergency Dice.
- Added custom MoreSuits suits.
1.1.8
- Added Scopophobia.
1.1.7
- Added FacelessStalker.
- Decreased page spawn chance.
1.1.6
- Updated dependencies.
1.1.5
- Updated dependencies.
- Removed Piggys Variety Mod due to incompatibility with More Emotes.
- Disabled Lockers from spawning on Adamance.
1.1.4
- Updated dependency list.
- Lowered spawn rate of red gnomes.
1.1.3
- Configured SirenHeads to spawn on Adamance.
- Added more cosmetics via PigeonsCosmeticsAddon.
1.1.2
- Properly configured FairAI.
1.1.1
- Added Piggys Variety Mod, which adds Tesla Gates
1.1.0
- Balance changes via WeatherMultipliers, FairAI, and FairGiants
- Added CullFactory for optimisation.
1.0.4
- Updated Football, LethalCasino.
1.0.3
- Added Football.
1.0.2
- Updated icon.
1.0.1
- Fixed title.
1.0.0
- Migrated existing modpack.