Lethal Company
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Date Uploaded
2 years ago
Downloads
26.1K
Size
82KB

Required mods (34)

This package requires the following packages to work.
Adds a cooldown to messages that are logged every frame
Version:1.6.0
Reduces stuttering during level loading
Version:0.1.18
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
Towards a future with fewer lobby incompatibility errors.
Version:1.3.0
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Version:1.2.2
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)
Version:1.10.13
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.6.0
Fixes multiple bugs with the jetpack, most notably the random explosions, battery drain, and tulip snakes dropping you out of the sky. (See the description for full details!)
Version:1.5.0
Fixes several gamebreaking bugs with shovels and knives.
Version:1.3.1
Fixes several gamebreaking issues with weed killer, including a softlock with the Company Cruiser.
Version:1.1.0
Fixes for a bunch of common issues.
Version:1.2.4
Makes start up loading time faster
Version:0.6.5
Fixes Dropship throws NullReferenceException on custom moons
Version:1.0.5
Optimizes the game by using Unity Jobs and Burst API
Version:0.5.0
Reliability improvements for the Company Cruiser.
Version:1.4.1
Host fixes for the spider position desync between agent and mesh container and client-side fix for the offset idle animation
Version:1.2.0
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Version:1.6.3
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Version:1.2.0
Save discounts upon server relaunch, and sync them between players on connection.
Version:1.0.1
Fixes EnemyAI's that fail to locate NavMesh by killing them.
Version:1.1.0
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