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SafeCompanyUnionFixes
Comprehensive set of vanilla fixes for quality of life and performance.Required mods (37)
This package requires the following packages to work.Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Version:1.2.2
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)
Version:1.10.17
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.6.2
Fixes multiple bugs with the jetpack, most notably the random explosions, battery drain, and tulip snakes dropping you out of the sky. (See the description for full details!)
Version:1.5.1
Allows indoor enemies to spawn in groups larger than 1, like outdoor and daytime enemies can.
Version:1.2.2
Fixes several gamebreaking issues with weed killer, including a softlock with the Company Cruiser.
Version:1.1.0
Host fixes for the spider position desync between agent and mesh container and client-side fix for the offset idle animation
Version:1.2.1
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Version:1.6.3
Makes it so toilet paper doesn't cover the whole screen when carried
Version:1.0.0