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MirageRevive
On player death, revive the player as a Masked. Configurable spawn chance.
CHANGELOG
Changelog
1.3.0
- Updated to support
MirageCore v1.0.3.
1.2.0
- Added a missing check that I had in the original Mirage.
1.1.2
- Fixed using the wrong MaskedPlayerEnemy prefab.
1.1.1
- Fixed using the wrong MaskedPlayerEnemy prefab.
1.1.0
- Added a missing soft dependency BepInEx flag.
1.0.0
- Initial release.