using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using BonkHitSfxFixed.Patches;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("BonkHitSfxFixed")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("BonkHitSfxFixed")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("ba2313ff-01f6-4363-962e-35251b690054")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace BonkHitSfxFixed
{
[BepInPlugin("rafl.BonkHitSfxFixed", "Bonk Hit SFX (Fixed)", "1.0.2")]
public class BonkHitSfxFixedBase : BaseUnityPlugin
{
private const string modGUID = "rafl.BonkHitSfxFixed";
private const string modName = "Bonk Hit SFX (Fixed)";
private const string modVersion = "1.0.2";
private readonly Harmony harmony = new Harmony("rafl.BonkHitSfxFixed");
private static BonkHitSfxFixedBase instance;
internal static ManualLogSource mls;
internal static AudioClip[] newHitSfx;
private void Awake()
{
if ((Object)(object)instance == (Object)null)
{
instance = this;
}
mls = Logger.CreateLogSource("rafl.BonkHitSfxFixed");
mls.LogInfo((object)string.Format("Initializing {0}", "Bonk Hit SFX (Fixed)"));
newHitSfx = AssetBundle.LoadFromFile(((BaseUnityPlugin)instance).Info.Location.Replace("BonkHitSfxFixed.dll", "bonkhitsfxfixed")).LoadAssetWithSubAssets<AudioClip>("Assets/bonkhitsfx.mp3");
foreach (Type item in new List<Type>
{
typeof(BonkHitSfxFixedBase),
typeof(ShovelPatch)
})
{
harmony.PatchAll(item);
mls.LogInfo((object)$"Executed Patch '{item.Name}'");
}
}
}
}
namespace BonkHitSfxFixed.Patches
{
[HarmonyPatch(typeof(Shovel))]
internal class ShovelPatch
{
[HarmonyPatch("HitShovelClientRpc")]
[HarmonyPatch("HitShovel")]
[HarmonyPrefix]
private static void hitSFXPatch(ref AudioClip[] ___hitSFX)
{
___hitSFX = BonkHitSfxFixedBase.newHitSfx;
}
}
}