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Decompiled source of BonkHitSfxFixed v1.0.2
BonkHitSfxFixed.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using BonkHitSfxFixed.Patches; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("BonkHitSfxFixed")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("BonkHitSfxFixed")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("ba2313ff-01f6-4363-962e-35251b690054")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace BonkHitSfxFixed { [BepInPlugin("rafl.BonkHitSfxFixed", "Bonk Hit SFX (Fixed)", "1.0.2")] public class BonkHitSfxFixedBase : BaseUnityPlugin { private const string modGUID = "rafl.BonkHitSfxFixed"; private const string modName = "Bonk Hit SFX (Fixed)"; private const string modVersion = "1.0.2"; private readonly Harmony harmony = new Harmony("rafl.BonkHitSfxFixed"); private static BonkHitSfxFixedBase instance; internal static ManualLogSource mls; internal static AudioClip[] newHitSfx; private void Awake() { if ((Object)(object)instance == (Object)null) { instance = this; } mls = Logger.CreateLogSource("rafl.BonkHitSfxFixed"); mls.LogInfo((object)string.Format("Initializing {0}", "Bonk Hit SFX (Fixed)")); newHitSfx = AssetBundle.LoadFromFile(((BaseUnityPlugin)instance).Info.Location.Replace("BonkHitSfxFixed.dll", "bonkhitsfxfixed")).LoadAssetWithSubAssets<AudioClip>("Assets/bonkhitsfx.mp3"); foreach (Type item in new List<Type> { typeof(BonkHitSfxFixedBase), typeof(ShovelPatch) }) { harmony.PatchAll(item); mls.LogInfo((object)$"Executed Patch '{item.Name}'"); } } } } namespace BonkHitSfxFixed.Patches { [HarmonyPatch(typeof(Shovel))] internal class ShovelPatch { [HarmonyPatch("HitShovelClientRpc")] [HarmonyPatch("HitShovel")] [HarmonyPrefix] private static void hitSFXPatch(ref AudioClip[] ___hitSFX) { ___hitSFX = BonkHitSfxFixedBase.newHitSfx; } } }