Decompiled source of MeatheadScrap v1.0.1

MeatheadScrap.dll

Decompiled 6 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("MeatheadScrap")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Adds a Meathead to the pool of items that can be found as scrap")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("MeatheadScrap")]
[assembly: AssemblyTitle("MeatheadScrap")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace MeatheadScrap
{
	[BepInPlugin("randomperson602.meatheadScrap", "Meathead Scrap", "1.0.0")]
	public class MeatheadScrapMod : BaseUnityPlugin
	{
		private const string ModGUID = "randomperson602.meatheadScrap";

		private const string ModName = "Meathead Scrap";

		private const string ModVersion = "1.0.0";

		private readonly Harmony harmony = new Harmony("randomperson602.meatheadScrap");

		private static MeatheadScrapMod Instance;

		private static AssetBundle MeatheadAssets;

		private void Awake()
		{
			((BaseUnityPlugin)this).Logger.LogInfo((object)"MeatheadScrap has loaded!");
			if (Instance == null)
			{
				Instance = this;
			}
			MeatheadAssets = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "meatheadassets"));
			harmony.PatchAll(typeof(MeatheadScrapMod));
			Item val = MeatheadAssets.LoadAsset<Item>("assets/MeatHead.asset");
			if (val == null)
			{
				((BaseUnityPlugin)this).Logger.LogInfo((object)"Failed to load Meathead asset");
				return;
			}
			((BaseUnityPlugin)this).Logger.LogInfo((object)"The Meatheads have rolled in!");
			NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
			Items.RegisterScrap(val, 100, (LevelTypes)(-1));
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "MeatheadScrap";

		public const string PLUGIN_NAME = "MeatheadScrap";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}