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Decompiled source of MeatheadScrap v1.0.1
MeatheadScrap.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using LethalLib.Modules; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("MeatheadScrap")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Adds a Meathead to the pool of items that can be found as scrap")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("MeatheadScrap")] [assembly: AssemblyTitle("MeatheadScrap")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace MeatheadScrap { [BepInPlugin("randomperson602.meatheadScrap", "Meathead Scrap", "1.0.0")] public class MeatheadScrapMod : BaseUnityPlugin { private const string ModGUID = "randomperson602.meatheadScrap"; private const string ModName = "Meathead Scrap"; private const string ModVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("randomperson602.meatheadScrap"); private static MeatheadScrapMod Instance; private static AssetBundle MeatheadAssets; private void Awake() { ((BaseUnityPlugin)this).Logger.LogInfo((object)"MeatheadScrap has loaded!"); if (Instance == null) { Instance = this; } MeatheadAssets = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "meatheadassets")); harmony.PatchAll(typeof(MeatheadScrapMod)); Item val = MeatheadAssets.LoadAsset<Item>("assets/MeatHead.asset"); if (val == null) { ((BaseUnityPlugin)this).Logger.LogInfo((object)"Failed to load Meathead asset"); return; } ((BaseUnityPlugin)this).Logger.LogInfo((object)"The Meatheads have rolled in!"); NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab); Items.RegisterScrap(val, 100, (LevelTypes)(-1)); } } public static class PluginInfo { public const string PLUGIN_GUID = "MeatheadScrap"; public const string PLUGIN_NAME = "MeatheadScrap"; public const string PLUGIN_VERSION = "1.0.0"; } }