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65 Nostalgia
The summertime moon of your life!
| Date uploaded | 8 hours ago |
| Version | 1.3.3 |
| Download link | rectorado-65_Nostalgia-1.3.3.zip |
| Downloads | 443 |
| Dependency string | rectorado-65_Nostalgia-1.3.3 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)
Preferred version: 1.6.0README

"The sun shining, the breeze touching your skin. There's nowhere better to spend the summertime like this one here! Even if I'm not sure where "here" is..."

65-Nostalgia is the best summertime location, even if you have to work. There's no place like this one!
Nostalgia is a free moon that aims to be an C tier moon.
Moon details
POPULATION: You!
CONDITIONS: Beautiful weather all around! :)
FAUNA: Some.
Images

Please if you want to contact me with some feedback, bugs or suggestions my discord is isma_kenji or you can join my server. You can also find this mod's thread in the Lethal Company Modding Discord server.
Check out my other moons and packs here!
Credits:
Kenji: I forgot.
Beaniebe & Generic GMD: Their interiors gave me the idea.
Wesley: gave me a few tips and tricks.
S1ckboy: helped me with some JLL related stuffs.
Scandal: for providing fantastic vehicles.
Jacob: Creating JLL
IamBatby: Creating LLL
BBAPepsiMan: making this mod's icon!
Additional credits can be found in the Wiki
CHANGELOG
From now on the patchnotes for the moons in this pack will be written on the main moon pack (https://thunderstore.io/c/lethal-company/p/rectorado/Kenjis_Moons/changelog/)
1.2.4
- Fixed custom scrap not spawning on the moon
- Improved foilage texture quality
1.2.3
- Fixed the car's headlights materials
1.2.2
- Tweaked the traps spawning rates
1.2.1
- Optimized filesize
- Added matching level properties for the unique scrap.
1.2.0
- Optimized the volumetric clouds
- Fixed sudden low FPS after 3PM
- Changed the skies to a gradient-base one (yes, again)
- Changed fog values
- Reduced a bit the size
- Tweaked the sun's color to not resemble an error texture
- Fixed the interiors being lit up when a gradient sky was in place
- Rebalanced the interior loot weight/dungeon size/power numbers (it was a bit too profitable)
- For that: Increased the difficulty rating from C- to C
1.1.5
- Re-Reverted the skies to physically based die to a conflict with the lighting
- Remade the storm sky color with the new system
1.1.4
- Reverted the skies to a gradient-base one
- Tweaked the stormy sky colors
1.1.3
- Fixed the sky turning into a flash bang when it turned nightime.
1.1.2
- Fixed the dropship position (the fish didn't order that)
1.1.1
- Remade the lighting and post-processing so the interior is not bright anymore.
- Added the fish
1.1.0 (v73 Update)
- Rebuilt in Unity 2022.3.62f2 (v73+)
Keep in mind that this version will NOT work on V72 or earlier.
1.0.6
- Added LOD crossfade
1.0.5
- Toned the difficulty inside the interior to match the higher visibility
- Optimized scrap model
1.0.4
- Added a custom scrap
- Toned down the brightness of dark areas in order to keep them darker even with the filter
1.0.3
- Updated README
- New Icon!
1.0.2
- Fixed rainy quicksand being invisible
1.0.1
- Added a smooth transition between day and light in the stormy and eclipsed weather to be in sync with the clear day
- Updated README
1.0.0
- First Release

