Lethal Company
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Details

Last Updated
First Uploaded
Downloads
31K
Likes
7
Size
5.4MB
Dependency string
rectorado-Kenjis_Weathers-1.0.6
Dependants

1.0.6

Acid Rain
  • Added helmet condensation when the heavy rain starts and a HUD status effect when you take damage.

1.0.5

Acid Rain
  • Changed damage from 1 to 3
Infestation
  • Deleted accidental weights from "The Swarm" to spawn in Experimentation

1.0.4

Acid Rain
  • Tweaked the damage detection and animation so it feels a less inconsistent when moving around

1.0.3

General
  • Deleted a leftover file from the bundle that was rarely causing a harmless error in the log
  • Tweaked weights and scrap values.
Acid Rain
  • Added new SFX (sizzling when the rain starts hurting and when hit by it instead of the normal damage sound).
  • Reduced the fog a bit.

1.0.2 (Hotfix of shame)

hello the changelog's real

Infested
  • Fixed one of the prefabs not bundling correctly
  • Increased the "safe space" around the ship where the outside objects should not spawn

1.0.1

General
  • Adjusted weights for several moons, and blacklisted some others.
Acid Rain

I didn't take into account the "warning" animation, making the actual acid rain part way more harmless than intended.

  • Increased the time the acid rain is active and decreased a bit the pause.
Infested
  • Fixed one of the outside spawnables having 2 audios instead of the one intended.

1.0.0

General
  • Added 2 new weathers:

    • Infested
    • Acid Rain
  • Updated dependencies.

Gusty
  • Fixed an error where the animation would not start if changed the weather to Gusty mid-round

0.1.7

Gusty
  • Changed how the weather works internally so it does not depend on moon time for a broader compatibility with specific moons and modpacks.

0.1.6

Gusty
  • Changed the simulation space to acommodate the last change. (Thank you Generic :) )

0.1.5

Gusty
  • Added collission detection to the particles.

0.1.4

Gusty
  • Fixed the particles being affected by motion blur.

0.1.3

Gusty
  • Now the wind should slightly affect the cruiser if theres someone driving it.

0.1.2

Gusty
  • Fixed the wind always blowing from the same point instead of being a bit randomized as intended.

0.1.1

Gusty
  • (HOPEFULLY) Synced the weather with clients
  • Remade from scratch the way the weather triggers
  • Fixed the sounds not looping/cutting in certain situations
  • Tweaked the force and duration of the gust of wind
  • Made the effects and sounds persistent inside ship, but keeping the pushing force only active outside of it

0.1.0

  • First Release
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