Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Fork of FixPluginTypesSerialization to make it compatible with development builds. Fix custom Serializable structs and such not properly getting deserialized by Unity
V64 compatible! Adds over 250 new emotes! Includes emote wheel, allows Masked Enemies to emote, adds emote music (can be muted), implements a system for purchasing emotes on the store (optional), and much more!