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Decompiled source of ChristmasTreeDecor v1.0.1
Plugins/ChristmasTreeDecor.dll
Decompiled a year agousing System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using LethalLib.Modules; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("ChristmasTreeDecor")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("ChristmasTreeDecor")] [assembly: AssemblyCopyright("Copyright © 2025")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("118c0b9c-641c-4f52-8401-2eae5460f414")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace ChristmasTreeDecor; [BepInPlugin("rkadery.ChristmasTreeDecor", "ChristmasTreeDecor", "1.0.0")] public class Plugin : BaseUnityPlugin { private const string GUID = "rkadery.ChristmasTreeDecor"; private const string NAME = "ChristmasTreeDecor"; private const string VERSION = "1.0.0"; public static Plugin instance; public static ConfigEntry<int> christmasTreePrice; public static ConfigEntry<int> redPresentBoxPrice; public static ConfigEntry<int> bluePresentBoxPrice; public static ConfigEntry<int> yellowPresentBoxPrice; public static ConfigEntry<int> tallRedPresentBoxPrice; private void Awake() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Expected O, but got Unknown if ((Object)instance == (Object)null) { instance = this; } christmasTreePrice = ((BaseUnityPlugin)this).Config.Bind<int>("Furniture", "Christmas Tree Price", 10, (ConfigDescription)null); redPresentBoxPrice = ((BaseUnityPlugin)this).Config.Bind<int>("Furniture", "RedPresent Box Price", 10, (ConfigDescription)null); bluePresentBoxPrice = ((BaseUnityPlugin)this).Config.Bind<int>("Furniture", "Blue Present Box Price", 10, (ConfigDescription)null); yellowPresentBoxPrice = ((BaseUnityPlugin)this).Config.Bind<int>("Furniture", "Yellow Present Box Price", 10, (ConfigDescription)null); tallRedPresentBoxPrice = ((BaseUnityPlugin)this).Config.Bind<int>("Furniture", "Tall Red Present Box Price", 10, (ConfigDescription)null); string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "christmastreemod"); AssetBundle val = AssetBundle.LoadFromFile(text); UnlockablesList val2 = val.LoadAsset<UnlockablesList>("Assets/ChristmasTreeMod.asset"); TerminalNodesList val3 = val.LoadAsset<TerminalNodesList>("Assets/ChristmasTreeModTerminalNodes/ChristmasTreeModTerminalNodes.asset"); UnlockableItem val4 = val2.unlockables[0]; NetworkPrefabs.RegisterNetworkPrefab(val4.prefabObject); Unlockables.RegisterUnlockable(val4, (StoreType)2, val3.terminalNodes[0], val3.terminalNodes[1], (TerminalNode)null, christmasTreePrice.Value); UnlockableItem val5 = val2.unlockables[1]; NetworkPrefabs.RegisterNetworkPrefab(val5.prefabObject); Unlockables.RegisterUnlockable(val5, (StoreType)2, val3.terminalNodes[2], val3.terminalNodes[3], (TerminalNode)null, redPresentBoxPrice.Value); UnlockableItem val6 = val2.unlockables[2]; NetworkPrefabs.RegisterNetworkPrefab(val6.prefabObject); Unlockables.RegisterUnlockable(val6, (StoreType)2, val3.terminalNodes[4], val3.terminalNodes[5], (TerminalNode)null, bluePresentBoxPrice.Value); UnlockableItem val7 = val2.unlockables[3]; NetworkPrefabs.RegisterNetworkPrefab(val7.prefabObject); Unlockables.RegisterUnlockable(val7, (StoreType)2, val3.terminalNodes[6], val3.terminalNodes[7], (TerminalNode)null, yellowPresentBoxPrice.Value); UnlockableItem val8 = val2.unlockables[4]; NetworkPrefabs.RegisterNetworkPrefab(val8.prefabObject); Unlockables.RegisterUnlockable(val8, (StoreType)2, val3.terminalNodes[8], val3.terminalNodes[9], (TerminalNode)null, tallRedPresentBoxPrice.Value); } }