Decompiled source of CruiserCourier v2.0.1

CruiserCourier.dll

Decompiled 3 weeks ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using CruiserCourier.Patches;
using HarmonyLib;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("CruiserCourier")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CruiserCourier")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("04db65a9-a0d5-4ffd-a53b-1c22f862d268")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace CruiserCourier
{
	[BepInPlugin("rogan.CruiserCourier", "Cruiser Courier", "2.0.1")]
	public class CruiserCourierBase : BaseUnityPlugin
	{
		private const string modGUID = "rogan.CruiserCourier";

		private const string modName = "Cruiser Courier";

		private const string modVersion = "2.0.1";

		private readonly Harmony harmony = new Harmony("rogan.CruiserCourier");

		private static CruiserCourierBase Instance;

		internal static ManualLogSource mls;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("rogan.CruiserCourier");
			mls.LogInfo((object)"CruiserCourier Started!");
			harmony.PatchAll(typeof(CruiserCourierBase));
			harmony.PatchAll(typeof(MagnetPatch));
			harmony.PatchAll(typeof(VehicleSpawnPatch));
			harmony.PatchAll(typeof(VehiclePrefabPatch));
			harmony.PatchAll(typeof(VehicleControllerPatch));
			harmony.PatchAll(typeof(VehicleControllerPatch));
		}
	}
}
namespace CruiserCourier.Patches
{
	[HarmonyPatch(typeof(Terminal))]
	internal class VehiclePrefabPatch
	{
		public static GameObject VehiclePrefab;

		public static GameObject SecondaryPrefab;

		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		public static void BuyableVehiclesPatch(ref BuyableVehicle[] ___buyableVehicles)
		{
			if (Object.op_Implicit((Object)(object)VehiclePrefab))
			{
				return;
			}
			BuyableVehicle[] array = ___buyableVehicles;
			foreach (BuyableVehicle val in array)
			{
				if (val.vehicleDisplayName == "Cruiser")
				{
					VehiclePrefab = val.vehiclePrefab;
					SecondaryPrefab = val.secondaryPrefab;
				}
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class MagnetPatch
	{
		[HarmonyPatch("StartGame")]
		[HarmonyPostfix]
		private static void SetMagnetPatch(ref bool ___magnetOn, ref AnimatedObjectTrigger ___magnetLever)
		{
			if (GameNetworkManager.Instance.isHostingGame && !___magnetOn)
			{
				___magnetLever.TriggerAnimation(StartOfRound.Instance.localPlayerController);
			}
		}
	}
	[HarmonyPatch(typeof(VehicleController))]
	public static class VehicleControllerPatch
	{
		[HarmonyPostfix]
		[HarmonyPatch("Start")]
		internal static void StartPostfixPatch(VehicleController __instance)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			__instance.mainRigidbody.MovePosition(((Component)__instance).transform.position);
			__instance.hasBeenSpawned = true;
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class VehicleSpawnPatch
	{
		[HarmonyPatch("StartGame")]
		[HarmonyPostfix]
		private static void SpawnCruiserPatch(ref Transform ___magnetPoint, ref bool ___isObjectAttachedToMagnet)
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			if (GameNetworkManager.Instance.isHostingGame && !___isObjectAttachedToMagnet && Object.op_Implicit((Object)(object)VehiclePrefabPatch.VehiclePrefab))
			{
				Object.Instantiate<GameObject>(VehiclePrefabPatch.VehiclePrefab, ___magnetPoint.position, Quaternion.Euler(0f, -90f, 0f), RoundManager.Instance.VehiclesContainer).GetComponent<NetworkObject>().Spawn(false);
				Object.Instantiate<GameObject>(VehiclePrefabPatch.SecondaryPrefab, ___magnetPoint.position, Quaternion.Euler(0f, -90f, 0f), RoundManager.Instance.VehiclesContainer).GetComponent<NetworkObject>().Spawn(false);
			}
		}
	}
}