CHANGELOG
v1.1.0
- Updated dependancies
Seichi v0.9.14
Hachiman
defeated another foe`- Removed navmesh from some places (performance boost, probably not noticable at this point lmao)
- Tweaked
CherryBlossoms
particles - Lowered the radius of the
InteractTrigger
formailbox
- Unpacked
Glitch
and placed him in easter egg place - Hot-reload compatible (this is the only reason I'm updating .-.)
Olympus v1.0.6
- Hot-reload compatibility
Arelion v1.0.6
- Hot-reload compat
- Something else I forgor ;-;
v1.0.9
- Readme looks kind of alright now
Seichi v0.9.13
- Added Idle animation to
Shork
- Removed
Shisha
temporarily (don't you worry it'll be back and better than ever!) - Added config option to remove the
Mailbox
- Removed
Christmas
stuff so they don't get bundled unnecessarily (~7 mb- lol)
v1.0.8
Olympus v1.0.4
- Upped the quality for some terrain textures
- Custom fog for foggy weather
- Removed free additional loot at the eastegg place (may return in some way in the future)
- Added
ReverbTrigger
s forMain Hall
(also fixes weathereffects going thru)
Arelion v1.0.6
- Increased
Badge
's rarity 11 -> 18 - Custom fog for foggy weather
Seichi v0.9.12
- Goodbye
Christmaschi
! - Added a ton of support to LethalElements (well the beta version of it rn)
Blizzard
weather happens onSnowichi
Snowfall
weather however happens on regularSeichi
Heatwave
weather happens onScorchi
- Added
SnowRemover
s to lanterns
- New package arrived
Shork buddy
arrivedEasteregg
place updatedShisha
bundle will unload as intended if players want to remove them in the config- Changed some
Lava
volumes- Continuous Damage 0.33s -> 1s (reason: enemy hitboxes collide with lava way too frequently)
- Removed some overlooked checkmarks
- Removed KnifeStab sfxs from
Katana
(reason: they still played randomly throught playsessions, even tho we fixed this already with Jacob (?)) - Adjusted custom fog 3.7 -> 6 (its less dense)
v1.0.7
- Added CHANGELOG YAY
- Updated dependencies
Olympus v1.0.4
- Added
ContentTag
s and adjusted some items (being conductive and whatnot) - Massive filesize decreased
- Changed
Volume
- new
cubemap
(skybox) - different fog and tint
- new
- Changed
Local Volumetric Fog
- Removed navmesh from a bunch of surfaces
- Added
OffMeshLinks
forMain Hall
(enemies can come out now, they wont get stuck) - Changed colors for bridges and Atlas
- Added more lights in the
Main Hall
- Added doorsound to
Main Hall
doors
Arelion v1.0.5
- Added
ScanNode
toDBox
s - Added
ScanNode
toAudiolog
(I wanted to add the other lorestuff audios too but they are not done yet) - Fixed an audiobug for
Roman pilum
(MythicMoons had this fix already) - Added
ContentTag
s and adjusted some item's (being conductive and whatnot) (MythicMoons had this fix already) Roman flag
is a weapon now (MythicMoons had this fix already)- Massive filesize decreased
- Increased the spawnrate of
MouthDog
14 -> 24 - New
cubemap
(skybox) - Changed the values of
Min-Max Scrap
20-25 -> 24-29 - Changed
Risk Level
A+ -> S+ - Posters are more readable now
Seichi v0.9.11
- Optimized even more
- MASSIVE filesize decreased
- Touched up the temples
- Touched up the two bridges leading to the middleisland
- Skybox changes
- Changed a bunch of things here, probably unnoticable mostly (clouds, tint, fog, skybox's cubemap etc.)
- New sun texture
- Fixed an unnoticed issue with the
Katana
- Foilage is set to
Bush
tag - Added a chirstmas tree :3
- Added Hachiman's friend
s1ckachu
- Removed
WLOGs
- Reworked the regular daily and evening musics (huge thanks to Spinmaster!)
Rodriguez
fixed theOld Seamine
- Christmas lights vibin'
- *** Merry Christmas ***
- Bandage on an error for
Kanabo