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Seichi v0.9.14
Hachiman defeated another foe`
- Removed navmesh from some places (performance boost, probably not noticable at this point lmao)
- Tweaked
CherryBlossoms particles
- Lowered the radius of the
InteractTrigger for mailbox
- Unpacked
Glitch and placed him in easter egg place
- Hot-reload compatible (this is the only reason I'm updating .-.)
Olympus v1.0.6
Arelion v1.0.6
- Hot-reload compat
- Something else I forgor ;-;
v1.0.9
- Readme looks kind of alright now
Seichi v0.9.13
- Added Idle animation to
Shork
- Removed
Shisha temporarily (don't you worry it'll be back and better than ever!)
- Added config option to remove the
Mailbox
- Removed
Christmas stuff so they don't get bundled unnecessarily (~7 mb- lol)
v1.0.8
Olympus v1.0.4
- Upped the quality for some terrain textures
- Custom fog for foggy weather
- Removed free additional loot at the eastegg place (may return in some way in the future)
- Added
ReverbTriggers for Main Hall (also fixes weathereffects going thru)
Arelion v1.0.6
- Increased
Badge's rarity 11 -> 18
- Custom fog for foggy weather
Seichi v0.9.12
- Goodbye
Christmaschi!
- Added a ton of support to LethalElements (well the beta version of it rn)
Blizzard weather happens on Snowichi
Snowfall weather however happens on regular Seichi
Heatwave weather happens on Scorchi
- Added
SnowRemovers to lanterns
- New package arrived
Shork buddy arrived
Easteregg place updated
Shisha bundle will unload as intended if players want to remove them in the config
- Changed some
Lava volumes
- Continuous Damage 0.33s -> 1s (reason: enemy hitboxes collide with lava way too frequently)
- Removed some overlooked checkmarks
- Removed KnifeStab sfxs from
Katana (reason: they still played randomly throught playsessions, even tho we fixed this already with Jacob (?))
- Adjusted custom fog 3.7 -> 6 (its less dense)
v1.0.7
- Added CHANGELOG YAY
- Updated dependencies
Olympus v1.0.4
- Added
ContentTags and adjusted some items (being conductive and whatnot)
- Massive filesize decreased
- Changed
Volume
- new
cubemap (skybox)
- different fog and tint
- Changed
Local Volumetric Fog
- Removed navmesh from a bunch of surfaces
- Added
OffMeshLinks for Main Hall (enemies can come out now, they wont get stuck)
- Changed colors for bridges and Atlas
- Added more lights in the
Main Hall
- Added doorsound to
Main Hall doors
Arelion v1.0.5
- Added
ScanNode to DBoxs
- Added
ScanNode to Audiolog (I wanted to add the other lorestuff audios too but they are not done yet)
- Fixed an audiobug for
Roman pilum (MythicMoons had this fix already)
- Added
ContentTags and adjusted some item's (being conductive and whatnot) (MythicMoons had this fix already)
Roman flag is a weapon now (MythicMoons had this fix already)
- Massive filesize decreased
- Increased the spawnrate of
MouthDog 14 -> 24
- New
cubemap (skybox)
- Changed the values of
Min-Max Scrap 20-25 -> 24-29
- Changed
Risk Level A+ -> S+
- Posters are more readable now
Seichi v0.9.11
- Optimized even more
- MASSIVE filesize decreased
- Touched up the temples
- Touched up the two bridges leading to the middleisland
- Skybox changes
- Changed a bunch of things here, probably unnoticable mostly (clouds, tint, fog, skybox's cubemap etc.)
- New sun texture
- Fixed an unnoticed issue with the
Katana
- Foilage is set to
Bush tag
- Added a chirstmas tree :3
- Added Hachiman's friend
s1ckachu
- Removed
WLOGs
- Reworked the regular daily and evening musics (huge thanks to Spinmaster!)
Rodriguez fixed the Old Seamine
- Christmas lights vibin'
- *** Merry Christmas ***
- Bandage on an error for
Kanabo