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CHANGELOG
v1.1.0
- Updated dependancies
Seichi v0.9.14
Hachimandefeated another foe`- Removed navmesh from some places (performance boost, probably not noticable at this point lmao)
- Tweaked
CherryBlossomsparticles - Lowered the radius of the
InteractTriggerformailbox - Unpacked
Glitchand placed him in easter egg place - Hot-reload compatible (this is the only reason I'm updating .-.)
Olympus v1.0.6
- Hot-reload compatibility
Arelion v1.0.6
- Hot-reload compat
- Something else I forgor ;-;
v1.0.9
- Readme looks kind of alright now
Seichi v0.9.13
- Added Idle animation to
Shork - Removed
Shishatemporarily (don't you worry it'll be back and better than ever!) - Added config option to remove the
Mailbox - Removed
Christmasstuff so they don't get bundled unnecessarily (~7 mb- lol)
v1.0.8
Olympus v1.0.4
- Upped the quality for some terrain textures
- Custom fog for foggy weather
- Removed free additional loot at the eastegg place (may return in some way in the future)
- Added
ReverbTriggers forMain Hall(also fixes weathereffects going thru)
Arelion v1.0.6
- Increased
Badge's rarity 11 -> 18 - Custom fog for foggy weather
Seichi v0.9.12
- Goodbye
Christmaschi! - Added a ton of support to LethalElements (well the beta version of it rn)
Blizzardweather happens onSnowichiSnowfallweather however happens on regularSeichiHeatwaveweather happens onScorchi- Added
SnowRemovers to lanterns
- New package arrived
Shork buddyarrivedEastereggplace updatedShishabundle will unload as intended if players want to remove them in the config- Changed some
Lavavolumes- Continuous Damage 0.33s -> 1s (reason: enemy hitboxes collide with lava way too frequently)
- Removed some overlooked checkmarks
- Removed KnifeStab sfxs from
Katana(reason: they still played randomly throught playsessions, even tho we fixed this already with Jacob (?)) - Adjusted custom fog 3.7 -> 6 (its less dense)
v1.0.7
- Added CHANGELOG YAY
- Updated dependencies
Olympus v1.0.4
- Added
ContentTags and adjusted some items (being conductive and whatnot) - Massive filesize decreased
- Changed
Volume- new
cubemap(skybox) - different fog and tint
- new
- Changed
Local Volumetric Fog - Removed navmesh from a bunch of surfaces
- Added
OffMeshLinksforMain Hall(enemies can come out now, they wont get stuck) - Changed colors for bridges and Atlas
- Added more lights in the
Main Hall - Added doorsound to
Main Halldoors
Arelion v1.0.5
- Added
ScanNodetoDBoxs - Added
ScanNodetoAudiolog(I wanted to add the other lorestuff audios too but they are not done yet) - Fixed an audiobug for
Roman pilum(MythicMoons had this fix already) - Added
ContentTags and adjusted some item's (being conductive and whatnot) (MythicMoons had this fix already) Roman flagis a weapon now (MythicMoons had this fix already)- Massive filesize decreased
- Increased the spawnrate of
MouthDog14 -> 24 - New
cubemap(skybox) - Changed the values of
Min-Max Scrap20-25 -> 24-29 - Changed
Risk LevelA+ -> S+ - Posters are more readable now
Seichi v0.9.11
- Optimized even more
- MASSIVE filesize decreased
- Touched up the temples
- Touched up the two bridges leading to the middleisland
- Skybox changes
- Changed a bunch of things here, probably unnoticable mostly (clouds, tint, fog, skybox's cubemap etc.)
- New sun texture
- Fixed an unnoticed issue with the
Katana - Foilage is set to
Bushtag - Added a chirstmas tree :3
- Added Hachiman's friend
s1ckachu - Removed
WLOGs - Reworked the regular daily and evening musics (huge thanks to Spinmaster!)
Rodriguezfixed theOld Seamine- Christmas lights vibin'
- *** Merry Christmas ***
- Bandage on an error for
Kanabo