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SCP Intro
Soundeffects for better SCP experienceSCP Intro (and other SFXs tbh)
This mod includes 26 soundeffects.
RoadMap
-
Possible Minor Patch:
- Possible revamps of existing custom SFXs
- Volume changes on too quiet or too loud SFXs
-
Next Major Patch (SOON):
- Adding 20+ CUSTOM SFX [Sounds on ship, for e.g Terminal, ShipCreaks; and GarageDoorSlide and Slam; VentCrawl1, VentOpen1, HUD SFXs; more Walkitalkie SFXs; VoiceHey]
Soundeffects
- Intro Speech (A speech for all D-class personel with a warning)
- Deadline Warning (0 Days left -> Go and sell your stuff)
- Deadline Alarm + Fired Voiceline [these two run at the same time] (You didn't reach quota, time to be terminated)
- MaskPuke
- NewProfitQuota
- WalkieTalkieOn and WalkieTalkieOff
- VoiceCry
- Creak1-11 (these are randomly accuring soundeffects inside the facility)
- EnterTerminal + ExitTerminal
- Scan
- CounterAdd + CounterAddFinish
- GlobalNotificationSFX
How to use
- You need to have the CustomSounds and LCSoundTool mods for it to work
- Move all audio files to the CustomSounds folder inside the plugins directory
OR
- Just download R2MODMAN / use Thunderstore app and it will be much more convinient.
Possible Issue
- None, if you have an issue find me on the Lethal Company Modding Discord server
Info
- The sounds I use are downloaded from different websites and then I edit them. (Cut them, put on effect on them, etc.)
- You can find for example the introspeech simply by googling SCP SFXs but that's just the original clipped from one of the SCP games
- I then edited them to give it a little bit of uniqueness, and I hope you guys like it.