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Scala ad luna Modpack
Just a lil modpack made for my friend0sYeah it's just a modpack
THE NEW FRONTIER - MODS GALORE!
v3.3.3
- Added CoomfyDungeon, might help with big dungeons.
- Added LethalSnap for sneaky pics :3
- Added LCTarotCard for random bullshit.
- Added more cosmetics.
v3.3.2
- Config changes.
v3.3.1
- Config changes.
v3.3.0
- ModelReplacementAPI seems to have trouble with MoreCompany's Cosmetics so until that is fixed we'll be replacing the model skins with extra cosmetics and regular suits.
- Added Ammo_Tin and Piggy_Compat, an upgrade to handling ammo.
- Mirage updated and add a quabillion dependencies -_-
- Added a bunch of suits and cosmetics.
v3.2.2
- Config changes.
v3.2.1
- Config changes.
v3.2.0
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Added Backrooms + Patch, as a form of respawn mechanic.
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Added CozyOffice, a new interior.
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Added Lacrimosum, interesting ROR2 items.
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Added PintoBoy, fun game boy item.
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Added Lethal_Trading_Cards, pack opening in LC!
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Added VileVendingMachine....
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Added BuyableShotgunPlus to replace BetterShotgun because it wasnt appearing in shops.
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Removed Tolian's Moons, I felt they didn't fit LC.
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Removed KindTeleporters & MeteoMultiplier, GeneralImprovments does the same.
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Removed BetterShotgun, wasn't working as intended.
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Removed LethalApertureMoon, low effort moon.
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Removed Ooblterra, steep learning curve for overpriced moon.
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Removed Lertz & Zeimalt, too flat for my liking.
v3.1.0
- Added Drive moon, love the long drive, funni :3
- Removed LethalQuantities, suspected of spawning dogs indoors.
- Removed AutoKnifeAttack, unknown if working.
- Removed TeleportDecline, prefer original behaviour.
- Removed CustomWormTiming, prefer defaults.
- Removed FacelessStalker, unknown if working.
v3.0.0
- Updated to v64
- Changed to include a bunch of best new moons and creatures, the good stuff.
- Complete refactoring of the entire list.
- Still based on useful QOL and fun :3