Lethal Company
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Details

Latest version
1.5.2
Last Updated
First Uploaded
Downloads
39.5K
Likes
10
Size
118KB
Dependants

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[1.5.2] - 2026-09-20

Added

  • SmoothSwingReturn option to smooth out the body while doing shovel swing

Fixed

  • Body snapping when being crouched and using shovel.

[1.5.1] - 2026-09-11

Fixed

  • Ghost Girl not vanishing with StarlancerAIFix

[1.5.0] - 2026-08-21

Added

  • Optional global config shared across all profiles
  • ShowCosmetics option to hide all your cosmetics in first person. Made when another mod replaces your player model and cosmetics don't fit it
  • HideCosmetics option to hide chosen cosmetic ids in first person for cosmetics that are in the view
  • InstalledCosmeticIds automatically generated list of every cosmetic id installed
  • HideBodyInCruiser option to hide first person body while seated in a vehicle and use the vanilla first person arms instead
  • Compatibility with Extended Cosmetics Addon

Fixed

  • Neck sometimes being seen when looking down
  • Camera sinking
  • Body not visible on cameras because of another mods
  • Multiple other stuff

Changed

  • DisableIdleHeadBob merged into DisableHeadBob
  • Look down forward eye push now starts at steeper look down angle
  • Removed extra forward eye push while on ladders
  • Optimization stuff

[1.4.1] - 2026-07-27

Added

  • StickCameraToHeadInAnimations option to make camera sit on your head during interact animations like the ship lever, item charging and chairs, the way vanilla does
  • DisableIdleHeadBob option to remove up and down movements from the idle breathing animation while standing still

[1.4.0] - 2026-07-25

Added

  • MoreCompany hat cosmetics are now visible in cameras and TooManyEmotes camera

Fixed

  • Seeing your own neck after climbing out of Cruiser or the Hauler

Changed

  • Looking down camera push was tweaked to be less forwarded but enough to not see the neck
  • Looking down push while holding an two-handed items now only applies to shovel type swing

[1.3.3] - 2026-07-24

Fixed

  • Cruiser camera with CameraOverhaul fix

Changed

  • Camera is no longer pushed forward all the time while seated in the Cruiser, it eases forward only as you look down.

[1.3.2] - 2026-07-23

Fixed

  • Eye level being too low and head appearing inside the body

[1.3.1] - 2026-07-17

Fixed

  • Body not rendering when another mod changes player LoD levels

[1.3.0] - 2026-07-12

Added

  • CruiserImproved compatibility

Changed

  • Camera no longer always pushed forward, it now eases forward only as you look down to prevent seeing neck

Fixed

  • Camera being sometimes behind the neck
  • Held items floating away from hand right after being picked up

[1.2.0] - 2026-07-03

Added

  • LethalPhones compatibility

Fixed

  • Seated look clamp not clearing properly when leaving special interactions.

[1.1.0] - 2026-07-02

Changed

  • Split Vanilla Arms While Moving into separate toggles
  • Improved camera forward pushing
  • Improved wall collide

Fixed

  • Motion blur on vanilla arms
  • Players body not rendering in cameras
  • Neck and shoulder holes visible when arms are hidden

[1.0.2] - 2026-06-26

Changed

  • Improved performance during vehicle ignition animations (#3).

Fixed

  • Cruiser key position during ignition and removal

Added

  • Vanilla Arms While Moving option; default to true

[1.0.1] - 2026-06-25

Fixed

  • On crouch eyes being little too high

Added

  • Disable head bobbing option (misterbubb)

[1.0.0] - 2026-06-24

  • Initial release!
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