Decompiled source of Dryad v0.1.0

CameraCullingIncrease.dll

Decompiled 4 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("CameraCullingIncrease")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Increase the camera's culling distance")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1")]
[assembly: AssemblyProduct("CameraCullingIncrease")]
[assembly: AssemblyTitle("CameraCullingIncrease")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace CameraCullingIncrease
{
	[BepInPlugin("CameraCullingIncrease", "CameraCullingIncrease", "1.0.1")]
	public class CameraCullingIncrease : BaseUnityPlugin
	{
		private static readonly Harmony Harmony = new Harmony("CameraCullingIncrease");

		private void Awake()
		{
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Applying patch...");
			Harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"View distance adjusted!");
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB), "Awake")]
	public class CameraFarClipPlanePatch
	{
		[HarmonyPostfix]
		public static void Postfix(PlayerControllerB __instance)
		{
			if ((Object)(object)__instance != (Object)null)
			{
				Camera gameplayCamera = __instance.gameplayCamera;
				if ((Object)(object)gameplayCamera != (Object)null)
				{
					float farClipPlane = 30000f;
					gameplayCamera.farClipPlane = farClipPlane;
				}
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "CameraCullingIncrease";

		public const string PLUGIN_NAME = "CameraCullingIncrease";

		public const string PLUGIN_VERSION = "1.0.1";
	}
}