using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("CameraCullingIncrease")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Increase the camera's culling distance")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1")]
[assembly: AssemblyProduct("CameraCullingIncrease")]
[assembly: AssemblyTitle("CameraCullingIncrease")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace CameraCullingIncrease
{
[BepInPlugin("CameraCullingIncrease", "CameraCullingIncrease", "1.0.1")]
public class CameraCullingIncrease : BaseUnityPlugin
{
private static readonly Harmony Harmony = new Harmony("CameraCullingIncrease");
private void Awake()
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"Applying patch...");
Harmony.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"View distance adjusted!");
}
}
[HarmonyPatch(typeof(PlayerControllerB), "Awake")]
public class CameraFarClipPlanePatch
{
[HarmonyPostfix]
public static void Postfix(PlayerControllerB __instance)
{
if ((Object)(object)__instance != (Object)null)
{
Camera gameplayCamera = __instance.gameplayCamera;
if ((Object)(object)gameplayCamera != (Object)null)
{
float farClipPlane = 30000f;
gameplayCamera.farClipPlane = farClipPlane;
}
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "CameraCullingIncrease";
public const string PLUGIN_NAME = "CameraCullingIncrease";
public const string PLUGIN_VERSION = "1.0.1";
}
}