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Decompiled source of Dryad v0.1.0
CameraCullingIncrease.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("CameraCullingIncrease")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Increase the camera's culling distance")] [assembly: AssemblyFileVersion("1.0.1.0")] [assembly: AssemblyInformationalVersion("1.0.1")] [assembly: AssemblyProduct("CameraCullingIncrease")] [assembly: AssemblyTitle("CameraCullingIncrease")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace CameraCullingIncrease { [BepInPlugin("CameraCullingIncrease", "CameraCullingIncrease", "1.0.1")] public class CameraCullingIncrease : BaseUnityPlugin { private static readonly Harmony Harmony = new Harmony("CameraCullingIncrease"); private void Awake() { ((BaseUnityPlugin)this).Logger.LogInfo((object)"Applying patch..."); Harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"View distance adjusted!"); } } [HarmonyPatch(typeof(PlayerControllerB), "Awake")] public class CameraFarClipPlanePatch { [HarmonyPostfix] public static void Postfix(PlayerControllerB __instance) { if ((Object)(object)__instance != (Object)null) { Camera gameplayCamera = __instance.gameplayCamera; if ((Object)(object)gameplayCamera != (Object)null) { float farClipPlane = 30000f; gameplayCamera.farClipPlane = farClipPlane; } } } } public static class PluginInfo { public const string PLUGIN_GUID = "CameraCullingIncrease"; public const string PLUGIN_NAME = "CameraCullingIncrease"; public const string PLUGIN_VERSION = "1.0.1"; } }