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Decompiled source of FastSlots v1.0.1
BepInEx/plugins/FastSlots.dll
Decompiled 9 hours agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine.InputSystem; using UnityEngine.InputSystem.Controls; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("FastSlots")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("FastSlots")] [assembly: AssemblyTitle("FastSlots")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace FastSlots { [BepInPlugin("FastSlots", "FastSlots", "1.1.1")] public class Main : BaseUnityPlugin { private void Awake() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) new Harmony("FastSlots").PatchAll(); } } [HarmonyPatch(typeof(PlayerControllerB), "Update")] public class PlayerControllerBPatch { private static MethodInfo SwitchToItemSlotMethod = typeof(PlayerControllerB).GetMethod("SwitchToItemSlot", BindingFlags.Instance | BindingFlags.NonPublic); private static FieldInfo timeSinceSwitchingSlotsField = typeof(PlayerControllerB).GetField("timeSinceSwitchingSlots", BindingFlags.Instance | BindingFlags.NonPublic); [HarmonyPrefix] private static void Prefix(PlayerControllerB __instance) { if (__instance.isTypingChat || __instance.inTerminalMenu || __instance.quickMenuManager.isMenuOpen) { return; } float num = (float)timeSinceSwitchingSlotsField.GetValue(__instance); if (!(num < 0.3f)) { int num2 = -1; if (((ButtonControl)Keyboard.current.digit1Key).wasPressedThisFrame) { num2 = 0; } else if (((ButtonControl)Keyboard.current.digit2Key).wasPressedThisFrame) { num2 = 1; } else if (((ButtonControl)Keyboard.current.digit3Key).wasPressedThisFrame) { num2 = 2; } else if (((ButtonControl)Keyboard.current.digit4Key).wasPressedThisFrame) { num2 = 3; } if (num2 != -1 && num2 != __instance.currentItemSlot) { SwitchToItemSlotMethod.Invoke(__instance, new object[2] { num2, null }); timeSinceSwitchingSlotsField.SetValue(__instance, 0f); } } } } }