Decompiled source of FastSlots v1.0.1

BepInEx/plugins/FastSlots.dll

Decompiled 9 hours ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("FastSlots")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("FastSlots")]
[assembly: AssemblyTitle("FastSlots")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace FastSlots
{
	[BepInPlugin("FastSlots", "FastSlots", "1.1.1")]
	public class Main : BaseUnityPlugin
	{
		private void Awake()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			new Harmony("FastSlots").PatchAll();
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB), "Update")]
	public class PlayerControllerBPatch
	{
		private static MethodInfo SwitchToItemSlotMethod = typeof(PlayerControllerB).GetMethod("SwitchToItemSlot", BindingFlags.Instance | BindingFlags.NonPublic);

		private static FieldInfo timeSinceSwitchingSlotsField = typeof(PlayerControllerB).GetField("timeSinceSwitchingSlots", BindingFlags.Instance | BindingFlags.NonPublic);

		[HarmonyPrefix]
		private static void Prefix(PlayerControllerB __instance)
		{
			if (__instance.isTypingChat || __instance.inTerminalMenu || __instance.quickMenuManager.isMenuOpen)
			{
				return;
			}
			float num = (float)timeSinceSwitchingSlotsField.GetValue(__instance);
			if (!(num < 0.3f))
			{
				int num2 = -1;
				if (((ButtonControl)Keyboard.current.digit1Key).wasPressedThisFrame)
				{
					num2 = 0;
				}
				else if (((ButtonControl)Keyboard.current.digit2Key).wasPressedThisFrame)
				{
					num2 = 1;
				}
				else if (((ButtonControl)Keyboard.current.digit3Key).wasPressedThisFrame)
				{
					num2 = 2;
				}
				else if (((ButtonControl)Keyboard.current.digit4Key).wasPressedThisFrame)
				{
					num2 = 3;
				}
				if (num2 != -1 && num2 != __instance.currentItemSlot)
				{
					SwitchToItemSlotMethod.Invoke(__instance, new object[2] { num2, null });
					timeSinceSwitchingSlotsField.SetValue(__instance, 0f);
				}
			}
		}
	}
}