Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of Potuzhni tweaks v1.0.12
BepInEx/plugins/Potuzhnyy.dll
Decompiled a week agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using LethalLib.Modules; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Potuzhnyy")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("A template for Lethal Company")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+bd76df7a988bca887406379f90525ae737068798")] [assembly: AssemblyProduct("Potuzhnyy")] [assembly: AssemblyTitle("Potuzhnyy")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Potuzhnyy { [BepInPlugin("Potuzhnyy", "Potuzhnyy", "1.0.0")] public class Plugin : BaseUnityPlugin { private readonly Harmony harmony = new Harmony("Potuzhnyy"); private AssetBundle bundle; private void Awake() { ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Potuzhnyy is loading..."); harmony.PatchAll(typeof(Plugin)); RegisterItems(); } private void RegisterItems() { string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "itemmod"); bundle = AssetBundle.LoadFromFile(text); RegisterItem("Assets/MaxonPillowItem.asset", 10); RegisterItem("Assets/ValikPillowItem.asset", 10); } private void RegisterItem(string path, int rarity) { Item val = bundle.LoadAsset<Item>(path); NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab); Utilities.FixMixerGroups(val.spawnPrefab); Items.RegisterScrap(val, rarity, (LevelTypes)(-1)); ((BaseUnityPlugin)this).Logger.LogInfo((object)(path + " registered")); } } public static class PluginInfo { public const string PLUGIN_GUID = "Potuzhnyy"; public const string PLUGIN_NAME = "Potuzhnyy"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace Potuzhnyy.Patches { internal static class StartOfRoundPatch { [HarmonyPatch(typeof(StartOfRound), "Start")] [HarmonyPostfix] [HarmonyPriority(600)] private static void Start(StartOfRound __instance) { GameObject val = GameObject.Find("StorageCloset"); InteractTrigger val2 = default(InteractTrigger); if (Object.op_Implicit((Object)(object)val) && val.transform.childCount > 1 && val.transform.GetChild(0).childCount > 0 && val.transform.GetChild(1).childCount > 0 && ((Component)val.transform.GetChild(0).GetChild(0)).TryGetComponent<InteractTrigger>(ref val2) && ((Component)val.transform.GetChild(1).GetChild(0)).TryGetComponent<InteractTrigger>(ref val2)) { Object.Destroy((Object)(object)((Component)val.transform.GetChild(0)).gameObject); } } } }