Lethal Company
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Latest version
4.3.0
Last Updated
First Uploaded
Downloads
46
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0
Size
135KB
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NSFW

Required mods (96)

This package requires the following packages to work.
A mod to allow players to join after the game starts.
Version:1.0.13
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.6.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Adds DECTalk Text-To-Speech to Lethal Company
Version:1.3.6
Adds Nixon model from COD Black Ops
Version:0.1.0
Towards a future with fewer lobby incompatibility errors.
Version:1.1.0
Adds a bunch of random (deranged) things to the game
Version:0.3.0
Right behind you.
Version:1.0.0
API to simplify model replacement
Version:2.4.7
The Loot Bug has a 50% chance to pick you up and steal you if you collide.
Version:1.1.0
Saturn. New Moon for Lethal Company. (v50 Compatible with LLL)
Version:0.2.0
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Hides masks on Masked enemies to mimic your crew. Masked spawn naturally on all moons, set off mines, and more! For v49 and v50. Continuation of HomelessGinger's MaskedEnemyOverhaul
Version:3.3.0
Adds a new custom interior themed as a psyquiatric institution to explore and get lost
Version:1.2.2
This mod adds a pet duck to your game.
Version:1.5.0
Transfem bughorse infiltrated the company
Version:1.0.0
Adds a ring world as a new moon.
Version:1.0.1
Give the dead the ability to communicate through a Ouija Board.
Version:1.5.3
New spiky enemy, which rolls towards targets!
Version:1.0.4
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
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