


Introducing the "Lethal Company: Outdoors Hazards Edition" mod – because why confine chaos and calamity to the comfort of four walls?
This mod will let you spawn landmines, turrets and even modded hazards outside with spawn rates configurable to your liking.
So, if you've ever thought to yourself, "Gee, I love Lethal Company, but wouldn't it be great if it tried to kill me in the great outdoors?" – well, this mod's got your back.
Literally. Because there's probably a turret back there too. Happy surviving!
MainAndFireExit spawn strategy. Other hazards are opt-in in the configuration for higher difficulty!This strategy distributes hazards along the paths from the ship to the main entrance and the fire exits.
The total number of hazards is divided equally among the exits, ensuring coverage across multiple areas.
Compared to the older MainEntranceOnly method, this approach covers a broader area and, as such, it is advisable to increase the number of hazards to be spawned.
Previously the default in version 1.1.3 and earlier, this method calculates the midpoint between the ship and the main entrance to concentrate hazards.
This strategy ensures that fire exits remain mostly hazard-free.
Similar to the MainEntranceOnly strategy, but exclusively targeting all available fire exits. Opt for this method if you aim to enhance the challenge for players using the fire exits.
Q: Does only the host need this mod?
A: Yes.
Q: What if the others have it? Will it break?
A: No, the mod will simply not do anything if the user is not hosting.
Q: Why is [insert any modded object here] also spawning outside?
A: It means that the modder put that object into the base game's list of hazards. If it causes issues, please create an issue on github for a compatibility patch. I'll look into it if I have the time.