using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using LethalCompanyTemplate.Component;
using LethalCompanyTemplate.Patches;
using Microsoft.CodeAnalysis;
using QuotaInfo;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LethalCompanyTemplate")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("A template for Lethal Company")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+43206f0475d7dae18e393eaa115cfd192399712f")]
[assembly: AssemblyProduct("LethalCompanyTemplate")]
[assembly: AssemblyTitle("LethalCompanyTemplate")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace QuotaInfo
{
[BepInPlugin("soitchu.QuotaInfo", "Quota Info", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private const string modGUID = "soitchu.QuotaInfo";
private const string modName = "Quota Info";
private const string modVersion = "1.0.0";
internal static GUILoader myGUI;
private readonly Harmony harmony = new Harmony("soitchu.QuotaInfo");
private static Plugin Instance;
internal static ManualLogSource mls;
public static ConfigEntry<int> positionX;
public static ConfigEntry<int> positionY;
private void Awake()
{
//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
//IL_00f0: Expected O, but got Unknown
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
positionX = ((BaseUnityPlugin)this).Config.Bind<int>("General", "InfoBoxPositionX", 0, "X position of the info box");
positionY = ((BaseUnityPlugin)this).Config.Bind<int>("General", "InfoBoxPositionY", 0, "Y position of the info box");
mls = Logger.CreateLogSource("soitchu.QuotaInfo");
mls.LogInfo((object)"Yo");
harmony.PatchAll(typeof(Plugin));
harmony.PatchAll(typeof(StatePatcher));
harmony.PatchAll(typeof(MenuPatch));
harmony.PatchAll(typeof(GameStartPatch));
harmony.PatchAll(typeof(GUILoader));
GameObject val = new GameObject("GUILoader");
Object.DontDestroyOnLoad((Object)(object)val);
((Object)val).hideFlags = (HideFlags)61;
val.AddComponent<GUILoader>();
myGUI = (GUILoader)(object)val.GetComponent("GUILoader");
}
}
}
namespace LethalCompanyTemplate
{
public static class PluginInfo
{
public const string PLUGIN_GUID = "LethalCompanyTemplate";
public const string PLUGIN_NAME = "LethalCompanyTemplate";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace LethalCompanyTemplate.Patches
{
[HarmonyPatch(typeof(TimeOfDay))]
internal class StatePatcher
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void Test(ref TimeOfDay __instance)
{
GUILoader.hasGameStarted = true;
GUILoader.text = $"Day {3 - __instance.daysUntilDeadline + 1} \n Quota: {__instance.quotaFulfilled} / {__instance.profitQuota}";
}
}
[HarmonyPatch(typeof(StartOfRound))]
internal class GameStartPatch
{
[HarmonyPatch("Awake")]
[HarmonyPostfix]
private static void Patch()
{
GUILoader.isMenuOpen = false;
GUILoader.hasLeftTheGame = false;
}
}
[HarmonyPatch(typeof(QuickMenuManager))]
internal class MenuPatch
{
[HarmonyPatch("CloseQuickMenu")]
[HarmonyPrefix]
private static void CloseMenu1()
{
GUILoader.isMenuOpen = false;
GUILoader.hasLeftTheGame = false;
}
[HarmonyPatch("OpenQuickMenu")]
[HarmonyPrefix]
private static void OpenMenu()
{
GUILoader.isMenuOpen = true;
GUILoader.hasLeftTheGame = false;
}
[HarmonyPatch("LeaveGameConfirm")]
[HarmonyPrefix]
private static void CloseMenu2()
{
GUILoader.isMenuOpen = false;
GUILoader.hasLeftTheGame = true;
}
}
}
namespace LethalCompanyTemplate.Component
{
internal class GUILoader : MonoBehaviour
{
private static GUIStyle labelStyle;
public static string text = "";
public static bool hasLeftTheGame = false;
public static bool isMenuOpen = false;
public static bool hasGameStarted = false;
public static bool isEditMode = false;
private KeyboardShortcut Up;
private KeyboardShortcut Down;
private KeyboardShortcut Left;
private KeyboardShortcut Right;
private KeyboardShortcut EditOnShortcut1;
private KeyboardShortcut EditOnShortcut2;
private KeyboardShortcut EditOffShortcut1;
private KeyboardShortcut EditOffShortcut2;
private void Awake()
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
//IL_0100: Unknown result type (might be due to invalid IL or missing references)
EditOnShortcut1 = new KeyboardShortcut((KeyCode)101, (KeyCode[])(object)new KeyCode[2]
{
(KeyCode)306,
(KeyCode)304
});
EditOnShortcut2 = new KeyboardShortcut((KeyCode)101, (KeyCode[])(object)new KeyCode[2]
{
(KeyCode)305,
(KeyCode)303
});
EditOffShortcut1 = new KeyboardShortcut((KeyCode)100, (KeyCode[])(object)new KeyCode[2]
{
(KeyCode)306,
(KeyCode)304
});
EditOffShortcut2 = new KeyboardShortcut((KeyCode)100, (KeyCode[])(object)new KeyCode[2]
{
(KeyCode)305,
(KeyCode)303
});
Up = new KeyboardShortcut((KeyCode)273, (KeyCode[])(object)new KeyCode[1] { (KeyCode)306 });
Down = new KeyboardShortcut((KeyCode)274, (KeyCode[])(object)new KeyCode[1] { (KeyCode)306 });
Left = new KeyboardShortcut((KeyCode)276, (KeyCode[])(object)new KeyCode[1] { (KeyCode)306 });
Right = new KeyboardShortcut((KeyCode)275, (KeyCode[])(object)new KeyCode[1] { (KeyCode)306 });
}
private static Texture2D MakeTex(int width, int height, Color col)
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Expected O, but got Unknown
Color[] array = (Color[])(object)new Color[width * height];
for (int i = 0; i < array.Length; i++)
{
array[i] = col;
}
Texture2D val = new Texture2D(width, height);
val.SetPixels(array);
val.Apply();
return val;
}
private static void intitializeMenu()
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
if (labelStyle == null)
{
labelStyle = new GUIStyle(GUI.skin.label);
labelStyle.normal.textColor = Color.white;
labelStyle.fontSize = 25;
labelStyle.alignment = (TextAnchor)4;
((Object)labelStyle.normal.background).hideFlags = (HideFlags)61;
}
}
public void Update()
{
if (!ShouldRender())
{
return;
}
int num = 2;
int num2 = 0;
int num3 = 0;
if (((KeyboardShortcut)(ref EditOnShortcut1)).IsPressed() || ((KeyboardShortcut)(ref EditOnShortcut2)).IsPressed())
{
isEditMode = true;
}
else if (((KeyboardShortcut)(ref EditOffShortcut1)).IsPressed() || ((KeyboardShortcut)(ref EditOffShortcut2)).IsPressed())
{
isEditMode = false;
}
if (isEditMode)
{
if (((KeyboardShortcut)(ref Up)).IsPressed())
{
num2 = -1;
}
else if (((KeyboardShortcut)(ref Down)).IsPressed())
{
num2 = 1;
}
else if (((KeyboardShortcut)(ref Right)).IsPressed())
{
num3 = 1;
}
else if (((KeyboardShortcut)(ref Left)).IsPressed())
{
num3 = -1;
}
ConfigEntry<int> positionX = Plugin.positionX;
positionX.Value += num3 * num;
ConfigEntry<int> positionY = Plugin.positionY;
positionY.Value += num2 * num;
}
}
private bool ShouldRender()
{
return !hasLeftTheGame && hasGameStarted && !isMenuOpen;
}
public void OnGUI()
{
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
if (ShouldRender())
{
if (labelStyle == null)
{
intitializeMenu();
}
if (isEditMode)
{
GUI.Label(new Rect((float)Plugin.positionX.Value, (float)Plugin.positionY.Value, 300f, 200f), "Editing mode enalbed. Use CTRL + UP/DOWN/RIGHT/LEFT to move this text box. \n Press CTRL + SHIFT + D to disable this mode", labelStyle);
}
else
{
GUI.Label(new Rect((float)Plugin.positionX.Value, (float)Plugin.positionY.Value, 300f, 200f), text, labelStyle);
}
}
}
}
}