Lethal Company
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Last Updated
First Uploaded
Downloads
13K
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2
Size
18MB
Dependency string
super_fucking_cool_and_badass_team-1010_Court-1.81.0
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Categories

Version 1.81.0

  • Adjusted sun animations so they don't look strange at sunset.
  • Added a hand-drawn radar map!
  • Tweaked the terrain.
  • Added some decor to the main building.
  • Modified the position of the Item Dropship.
  • Modified the scrap count from 17-24 to 15-20.
  • Added Ear at a weight of 1.
  • Reduced Kitchen knife spawn weight.
  • Added Cadaver growths at a weight of 1.
  • Reduced weights for Nutcracker.

Version 1.2.81

  • A V81 PATCH!!!
  • Added extra props to the faraway facilities.
  • Added the v81 door animations.
  • Added the Backwater Gunkfish with a weight of 15.

Version 1.2.73

  • NOT A V81 PATCH!!!
  • Changed the main entrance door even though I'll have to change it again.

Version 1.2.0.

  • Added +20 weight to every scrap item.
  • Moved the Ogopogo spot slightly closer.
  • Added terrain under the water.
  • Moved the water down slightly so as to not obscure the ship radar icon.
  • Added Drains from Generic Interiors with a weight of 50.
  • Fixed the waves ambiance.
  • Added some faraway objects to the moon.
  • Slightly tweaked the fog.
  • Fixed footstep sounds being incorrect on the stars.
  • Added scrolling clouds, wow!
  • Reworked rainy, flooded, and eclipsed visuals.
  • Made the water look more like water.

Version 1.1.1.

  • CHANGELOG.md update of shame FUUUCK!!!!
  • Added the Storehouse interior with a weight of 50.
  • Increased max scrap from 22 to 24

Version 1.1.0.

  • Changed navmesh under the safe spot to prevent the Keeper from grabbing you from below it.

Version 1.0.1.

  • Reduced bundle size from 16mb to 11mb.
  • Reduced min scrap from 18 to 17.
  • Reduced max scrap from 25 to 22.
  • The moon is now visible on the terminal (whoops!).
  • Changed moon information to reference Court's sister moons (type "info court" into the terminal to find out more).

Version 1.0.0.

  • New mod icon.
  • Finished README.
  • Added a slew of new safe spots and improved navmesh with modifiers and such that make the Keeper a lot easier to avoid.
  • Lowered the spawn chance of the Keeper.
  • Increased the spawn chance of the prisoners.
  • Tried to improve pipe and stair collision.
  • Added more steam valves (FUCK YOU).
  • Decorated the back of the building a little bit.
  • Lowered daytime power.
  • Made Ogopogo more fair on the moon.
  • Lowered max scrap from 28 to 25.
  • Spruced up the rocky "shore".
  • Made steam fog foggier.

Version 0.9.9.

  • Release
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