Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
CHANGELOG
Version 1.2.0.
- Added +20 weight to every scrap item.
- Moved the Ogopogo spot slightly closer.
- Added terrain under the water.
- Moved the water down slightly so as to not obscure the ship radar icon.
- Added Drains from Generic Interiors with a weight of 50.
- Fixed the waves ambiance.
- Added some faraway objects to the moon.
- Slightly tweaked the fog.
- Fixed footstep sounds being incorrect on the stars.
- Added scrolling clouds, wow!
- Reworked rainy, flooded, and eclipsed visuals.
- Made the water look more like water.
Version 1.1.1.
- CHANGELOG.md update of shame FUUUCK!!!!
- Added the Storehouse interior with a weight of 50.
- Increased max scrap from 22 to 24
Version 1.1.0.
- Changed navmesh under the safe spot to prevent the Keeper from grabbing you from below it.
Version 1.0.1.
- Reduced bundle size from 16mb to 11mb.
- Reduced min scrap from 18 to 17.
- Reduced max scrap from 25 to 22.
- The moon is now visible on the terminal (whoops!).
- Changed moon information to reference Court's sister moons (type "info court" into the terminal to find out more).
Version 1.0.0.
- New mod icon.
- Finished README.
- Added a slew of new safe spots and improved navmesh with modifiers and such that make the Keeper a lot easier to avoid.
- Lowered the spawn chance of the Keeper.
- Increased the spawn chance of the prisoners.
- Tried to improve pipe and stair collision.
- Added more steam valves (FUCK YOU).
- Decorated the back of the building a little bit.
- Lowered daytime power.
- Made Ogopogo more fair on the moon.
- Lowered max scrap from 28 to 25.
- Spruced up the rocky "shore".
- Made steam fog foggier.
Version 0.9.9.
- Release