Lethal Company
You are viewing a potentially older version of this package. View Latest Version
Install with App

Details

Date Uploaded
last year
Downloads
507
Size
24KB

Required mods (31)

This package requires the following packages to work.
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.11.1
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Version:1.3.0
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)
Version:1.15.1
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.8.1
Fixes multiple bugs with the jetpack, most notably the random explosions, battery drain, and tulip snakes dropping you out of the sky. (See the description for full details!)
Version:1.5.4
Lets kicked players rejoin your lobby.
Version:1.0.1
Fixes several problems with mask items and masked enemies.
Version:1.5.2
Fixes several gamebreaking bugs with shovels and knives.
Version:1.4.1
Allow an interior's unique stinger music track to replay under certain circumstances.
Version:1.3.0
Allows indoor enemies to spawn in groups larger than 1, like outdoor and daytime enemies can.
Version:1.2.3
Fixes several gamebreaking issues with weed killer.
Version:1.1.2
Fixes for a bunch of common issues.
Version:1.2.7
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Version:1.1.0
Reliability improvements for the Company Cruiser.
Version:1.5.2
Solves the problem of interacting with objects. add a button to change the "ThrowingObjects" parameter, which tracks a random point in time and blocks interaction. The "ThrowingObjects" parameter is reversed when the button is pressed
Version:0.0.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Host fixes for bunker spider. Fixes desync/separation between agent and mesh container. Client-side fix for the offset idle animation
Version:1.5.3
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Version:1.2.0
Attempts to improve performance with AudioReverbTriggers
Version:0.3.0
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.