Biodiversity - The Intended Experience.
WARNING: THIS MOD IS PROBABLY NOT COPYRIGHT FRIENDLY, SO YOU MIGHT WANNA DISABLE THIS IF YOU STREAM IT.
A modpack meant to showcase Biodiversity in its intended way, sticking to vanilla Lethal Company as much as possible with only a few small changes.
You can update the contents of the modpack without any issues, just so you know!
Feel free to report any bugs over at the modpack's thread!
「Features」
Entities.
- Adds seven new entities.
- Re-adds the Kidnapper fox.
- Fucked up dogs.
- Reworked Barber.
- Scarier Coil-head and Jester (no gameplay changes).
- More ways to counter invinsible enemies.
- Snowier s̶n̶o̶w̶. SHROUDS i mean shrouds!!!
- Fashionable masked.
Items.
- Better item icons and added visual variety.
- Adds one new store item.
- Adds two scrap items.
- Fixes Weed killer bugs.
- Better, more responsive spray paint.
- "/gamerule KeepInventory on" to a percentage of ship scraps when under 2 players.
Audio.
- Employs the power of CruiserTunes to add more tracks to that hunk o' junk!
- Adds the wonderful "BoomboxBSide" music replacement mod by hhumanoid.
- New outside ambiance music, courtesy of Ardies_Ambient_Music.
- Eclipse-specific fear tracks brought to you by HalloweenAction... oooo spooky...
- More common stingers.
Visuals.
- Chameleon... sigh... you're so dreamy...
- You can now zoom in by pressing 'C'.
- Moon announcements.
Ship things.
- Added a Radio furniture item which tunes in on actual, real radio stations from the real world (wowie!)
- Massively expanded the selection of suits you can now buy from the terminal thanks to AlmostAurora's More_Vanilla_Suits.
- The player's radar dot now changes color depending on the health of the player.
Cosmetics.
- GONE!!!!
- Massively expanded the selection of suits you can now buy from the terminal thanks to AlmostAurora's More_Vanilla_Suits.