Decompiled source of WhazzupPhone v1.0.1

WhazzupPhone.dll

Decompiled 6 days ago
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
using WhazzupPhone.Patches;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("WhazzupPhone")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("WhazzupPhone")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("bc200086-648c-4f26-9d5b-02673f0ee69f")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace WhazzupPhone
{
	[BepInPlugin("ta-xao.whazzupphone", "Whazzup Phone", "1.0.1")]
	public class WhazzupPhone : BaseUnityPlugin
	{
		private const string modGUID = "ta-xao.whazzupphone";

		private const string modName = "Whazzup Phone";

		private const string modVersion = "1.0.1";

		private readonly Harmony harmony = new Harmony("ta-xao.whazzupphone");

		private static WhazzupPhone Instance;

		internal ManualLogSource mls;

		internal static List<AudioClip> SoundFX;

		internal static AssetBundle Bundle;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("ta-xao.whazzupphone");
			mls.LogInfo((object)"[Whazzup Phone] 1.0.1 is loaded!");
			harmony.PatchAll(typeof(AnimatedItemPatch));
			mls = ((BaseUnityPlugin)this).Logger;
			SoundFX = new List<AudioClip>();
			string location = ((BaseUnityPlugin)Instance).Info.Location;
			location = location.TrimEnd("WhazzupPhone.dll".ToCharArray());
			mls.LogInfo((object)("[Whazzup Phone] Trying to load " + location + "whazzupphoneassetbundle."));
			Bundle = AssetBundle.LoadFromFile(location + "whazzupphoneassetbundle");
			if ((Object)(object)Bundle != (Object)null)
			{
				mls.LogInfo((object)"[Whazzup Phone] Asset bundle loaded successfully.");
				SoundFX = Bundle.LoadAllAssets<AudioClip>().ToList();
			}
			else
			{
				mls.LogError((object)"[Whazzup Phone] Failed to load asset bundle.");
			}
		}
	}
}
namespace WhazzupPhone.Patches
{
	[HarmonyPatch(typeof(AnimatedItem))]
	internal class AnimatedItemPatch
	{
		private static bool grabSFXplayedOnce;

		private static AudioClip backupGrabSFX;

		[HarmonyPatch("EquipItem")]
		[HarmonyPostfix]
		private static void OverrideEquipItemAudio(AnimatedItem __instance)
		{
			if (((GrabbableObject)__instance).itemProperties.itemName == "Old phone")
			{
				__instance.chanceToTriggerAnimation = 100;
				if (!grabSFXplayedOnce)
				{
					backupGrabSFX = ((GrabbableObject)__instance).itemProperties.grabSFX;
					((GrabbableObject)__instance).itemProperties.grabSFX = WhazzupPhone.SoundFX[0];
					grabSFXplayedOnce = true;
				}
				else
				{
					((GrabbableObject)__instance).itemProperties.grabSFX = backupGrabSFX;
				}
				__instance.grabAudio = WhazzupPhone.SoundFX[0];
			}
		}
	}
}