using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GoofyHoarderMod.Patches;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("GoofyHoarderMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("GoofyHoarderMod")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("78ec305c-3b17-4ee0-9000-6d2fdcbe4e34")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace GoofyHoarderMod
{
[BepInPlugin("sunnobunno.YippeeMod", "Yippee tbh mod", "1.2.3")]
public class GoofyHoarderModBase : BaseUnityPlugin
{
private const string modGUID = "sunnobunno.YippeeMod";
private const string modName = "Yippee tbh mod";
private const string modVersion = "1.2.3";
private readonly Harmony harmony = new Harmony("sunnobunno.YippeeMod");
private static GoofyHoarderModBase Instance;
internal ManualLogSource mls;
internal static AudioClip[] newSFX;
private void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Expected O, but got Unknown
//IL_0079: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Expected O, but got Unknown
if ((Object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("sunnobunno.YippeeMod");
mls.LogInfo((object)"sunnobunno.YippeeMod is loading.");
string location = ((BaseUnityPlugin)Instance).Info.Location;
string text = "GoofyHoarderMod.dll";
string text2 = location.TrimEnd(text.ToCharArray());
string text3 = text2 + "goofysound";
AssetBundle val = AssetBundle.LoadFromFile(text3);
if ((Object)val == (Object)null)
{
mls.LogError((object)"Failed to load audio assets!");
return;
}
newSFX = val.LoadAssetWithSubAssets<AudioClip>("assets/goofybug1.mp3");
harmony.PatchAll(typeof(HoarderBugPatch));
mls.LogInfo((object)"sunnobunno.YippeeMod is loaded. Yippee!!!");
}
}
}
namespace GoofyHoarderMod.Patches
{
[HarmonyPatch(typeof(HoarderBugAI))]
internal class HoarderBugPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
public static void hoarderBugAudioPatch(ref AudioClip[] ___chitterSFX)
{
AudioClip[] newSFX = GoofyHoarderModBase.newSFX;
___chitterSFX = newSFX;
}
}
}