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Decompiled source of GoofyBugMod v1.0.0
GoofyHoarderMod.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using GoofyHoarderMod.Patches; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("GoofyHoarderMod")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("GoofyHoarderMod")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("78ec305c-3b17-4ee0-9000-6d2fdcbe4e34")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace GoofyHoarderMod { [BepInPlugin("sunnobunno.YippeeMod", "Yippee tbh mod", "1.2.3")] public class GoofyHoarderModBase : BaseUnityPlugin { private const string modGUID = "sunnobunno.YippeeMod"; private const string modName = "Yippee tbh mod"; private const string modVersion = "1.2.3"; private readonly Harmony harmony = new Harmony("sunnobunno.YippeeMod"); private static GoofyHoarderModBase Instance; internal ManualLogSource mls; internal static AudioClip[] newSFX; private void Awake() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Expected O, but got Unknown //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Expected O, but got Unknown if ((Object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("sunnobunno.YippeeMod"); mls.LogInfo((object)"sunnobunno.YippeeMod is loading."); string location = ((BaseUnityPlugin)Instance).Info.Location; string text = "GoofyHoarderMod.dll"; string text2 = location.TrimEnd(text.ToCharArray()); string text3 = text2 + "goofysound"; AssetBundle val = AssetBundle.LoadFromFile(text3); if ((Object)val == (Object)null) { mls.LogError((object)"Failed to load audio assets!"); return; } newSFX = val.LoadAssetWithSubAssets<AudioClip>("assets/goofybug1.mp3"); harmony.PatchAll(typeof(HoarderBugPatch)); mls.LogInfo((object)"sunnobunno.YippeeMod is loaded. Yippee!!!"); } } } namespace GoofyHoarderMod.Patches { [HarmonyPatch(typeof(HoarderBugAI))] internal class HoarderBugPatch { [HarmonyPatch("Start")] [HarmonyPostfix] public static void hoarderBugAudioPatch(ref AudioClip[] ___chitterSFX) { AudioClip[] newSFX = GoofyHoarderModBase.newSFX; ___chitterSFX = newSFX; } } }