TED2MODPACK
Dedicated to my friends Jay charlie and spencer d 20Required mods (31)
This package requires the following packages to work.Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.1
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
V2: WORKS WITH CRUISER! - A moon based on Coconut Mall from MarioKart Wii
Version:2.1.1
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Version:1.2.0
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Version:1.3.10
A Lethal Company Mod & Editor Tool to provide custom content creators with easily accessible ways to implement features and mechanics without then need for custom code.
Version:1.0.4
Diversity is a mod that revamps few aspects of the game. Generally the entities itself.
Version:2.1.0
Allows you to easily upload a track to the boombox by specifying a link
Version:1.2.5
A library for Lethal Company, providing a standardised way to save and load modded data.
Version:1.2.2
Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.
Version:1.5.1
(Seperate Youtube Friendly Version in Desc.) No Slurs were used in the making of Racist Bugs, That's a Promise.
Version:2.0.6
