Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of NaszeSkiny v0.1.0
NaszeSkiny.dll
Decompiled 5 months agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("NaszeSkiny")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("NaszeSkiny")] [assembly: AssemblyTitle("NaszeSkiny")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace ModelReplacement { public class MRPAYNE : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "payne"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRPRZEMO : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Przemo"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRTOJI : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Toji"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRKAHA : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Kaha"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRKAHAGOONER : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "KahaGooner"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class Plugin : BaseUnityPlugin { private void Awake() { //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Expected O, but got Unknown ModelReplacementAPI.RegisterSuitModelReplacement("payne", typeof(MRPAYNE)); ModelReplacementAPI.RegisterSuitModelReplacement("Przemo", typeof(MRPRZEMO)); ModelReplacementAPI.RegisterSuitModelReplacement("Toji", typeof(MRTOJI)); ModelReplacementAPI.RegisterSuitModelReplacement("Kaha", typeof(MRKAHA)); ModelReplacementAPI.RegisterSuitModelReplacement("KahaGooner", typeof(MRKAHAGOONER)); Harmony val = new Harmony("com.prz.nasze"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.prz.nasze is loaded!"); } } public static class Assets { public static string mainAssetBundleName = "NoweSkiny"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }