using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("MoreToggleableItems")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1")]
[assembly: AssemblyProduct("More Toggleable Items")]
[assembly: AssemblyTitle("MoreToggleableItems")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MoreToggleableItems
{
public class ClockNoiseBlocker : MonoBehaviour
{
public bool blockClockTicking;
public float timeUntilNextSecond;
public void Initialize(GrabbableObject obj, int offChance)
{
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
Random random = new Random(StartOfRound.Instance.randomMapSeed + StartOfRound.Instance.currentLevelID + obj.itemProperties.itemId + (int)(((Component)this).transform.position.x + ((Component)this).transform.position.z) + obj.scrapValue);
blockClockTicking = random.Next(0, 100) < offChance;
timeUntilNextSecond = 1f;
}
}
[HarmonyPatch(typeof(NetworkManager))]
internal static class NetworkPrefabPatch
{
private static readonly string MOD_GUID = "MoreToggleableItems";
[HarmonyPostfix]
[HarmonyPatch("SetSingleton")]
private static void RegisterPrefab()
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Expected O, but got Unknown
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
GameObject val = new GameObject(MOD_GUID + " Prefab");
((Object)val).hideFlags = (HideFlags)(((Object)val).hideFlags | 0x3D);
Object.DontDestroyOnLoad((Object)(object)val);
NetworkObject obj = val.AddComponent<NetworkObject>();
FieldInfo field = typeof(NetworkObject).GetField("GlobalObjectIdHash", BindingFlags.Instance | BindingFlags.NonPublic);
field.SetValue(obj, GetHash(MOD_GUID));
NetworkManager.Singleton.PrefabHandler.AddNetworkPrefab(val);
static uint GetHash(string value)
{
return value?.Aggregate(17u, (uint current, char c) => (current * 31) ^ c) ?? 0;
}
}
}
[BepInPlugin("MoreToggleableItems", "More Toggleable Items", "1.0.1")]
[Harmony]
public class Plugin : BaseUnityPlugin
{
public const string TOGGLE_TOOLTIP = "Toggle : [RMB]";
internal static ManualLogSource Logger;
internal static ConfigEntry<int> ClockOffChance;
internal static ConfigEntry<bool> CanToggleClock;
internal static ConfigEntry<bool> CanToggleRobot;
internal static ConfigEntry<bool> CanToggleTeeth;
private void Awake()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
Logger = ((BaseUnityPlugin)this).Logger;
Harmony val = new Harmony("MoreToggleableItems");
val.PatchAll();
ClockOffChance = ((BaseUnityPlugin)this).Config.Bind<int>("Clock", "turnedOffChance", 5, "The chance for a given Clock to be turned off by default");
CanToggleClock = ((BaseUnityPlugin)this).Config.Bind<bool>("Clock", "canToggleClock", true, "Whether you can toggle on/off Clocks with Item Primary Use");
CanToggleRobot = ((BaseUnityPlugin)this).Config.Bind<bool>("ToyRobot", "canToggleToyRobot", true, "Whether you can toggle on/off Toy Robots with Item Primary Use");
CanToggleTeeth = ((BaseUnityPlugin)this).Config.Bind<bool>("Teeth", "canToggleTeeth", true, "Whether you can toggle on/off Teeth with Item Primary Use");
Logger.LogInfo((object)"Plugin MoreToggleableItems is loaded!");
}
[HarmonyPatch(typeof(AnimatedItem), "Start")]
[HarmonyPrefix]
private static void SyncAnimatedItemUse(AnimatedItem __instance)
{
if (((Object)((GrabbableObject)__instance).itemProperties).name == "RobotToy" || ((Object)((GrabbableObject)__instance).itemProperties).name == "Dentures")
{
((GrabbableObject)__instance).itemProperties.syncUseFunction = true;
((GrabbableObject)__instance).itemProperties.syncInteractLRFunction = true;
if (!((GrabbableObject)__instance).itemProperties.toolTips.Contains("Toggle : [RMB]"))
{
List<string> list = ((GrabbableObject)__instance).itemProperties.toolTips.ToList();
list.Add("Toggle : [RMB]");
((GrabbableObject)__instance).itemProperties.toolTips = list.ToArray();
}
}
}
[HarmonyPatch(typeof(GrabbableObject), "ItemActivate")]
[HarmonyPrefix]
private static void OnActivateItem(GrabbableObject __instance, bool used, bool buttonDown = true)
{
if ((((Object)__instance.itemProperties).name == "RobotToy" && CanToggleRobot.Value) || (((Object)__instance.itemProperties).name == "Dentures" && CanToggleTeeth.Value))
{
AnimatedItem val = (AnimatedItem)(object)((__instance is AnimatedItem) ? __instance : null);
if (!Object.op_Implicit((Object)(object)val))
{
return;
}
if (val.chanceToTriggerAlternateMesh > 0)
{
((Component)val).gameObject.GetComponent<MeshFilter>().mesh = val.normalMesh;
}
if ((Object)(object)val.itemAudio != (Object)null)
{
if ((Object)(object)val.itemAnimator != (Object)null)
{
val.itemAnimator.SetBool(val.grabItemBoolString, !val.itemAudio.isPlaying);
}
if (val.itemAudio.isPlaying)
{
val.itemAudio.Stop();
return;
}
val.itemAudio.Play();
val.itemAudio.clip = val.grabAudio;
val.itemAudio.loop = val.loopGrabAudio;
}
}
else
{
ClockNoiseBlocker clockNoiseBlocker = default(ClockNoiseBlocker);
if (!(((Object)__instance.itemProperties).name == "Clock") || !CanToggleClock.Value || !((Component)__instance).TryGetComponent<ClockNoiseBlocker>(ref clockNoiseBlocker))
{
return;
}
ClockProp val2 = (ClockProp)(object)((__instance is ClockProp) ? __instance : null);
if (Object.op_Implicit((Object)(object)val2))
{
if (clockNoiseBlocker.blockClockTicking)
{
val2.timeOfLastSecond = Time.realtimeSinceStartup - clockNoiseBlocker.timeUntilNextSecond;
clockNoiseBlocker.blockClockTicking = false;
}
else
{
clockNoiseBlocker.timeUntilNextSecond = Time.realtimeSinceStartup - val2.timeOfLastSecond;
clockNoiseBlocker.blockClockTicking = true;
}
}
}
}
[HarmonyPatch(typeof(GrabbableObject), "Start")]
[HarmonyPrefix]
private static void SyncClockPropUse(GrabbableObject __instance)
{
if (((Object)__instance.itemProperties).name == "Clock" && Object.op_Implicit((Object)(object)((__instance is ClockProp) ? __instance : null)))
{
__instance.itemProperties.syncUseFunction = true;
__instance.itemProperties.syncInteractLRFunction = true;
__instance.itemProperties.saveItemVariable = true;
if (!__instance.itemProperties.toolTips.Contains("Toggle : [RMB]"))
{
List<string> list = __instance.itemProperties.toolTips.ToList();
list.Add("Toggle : [RMB]");
__instance.itemProperties.toolTips = list.ToArray();
}
if (!Object.op_Implicit((Object)(object)((Component)__instance).GetComponent<ClockNoiseBlocker>()))
{
ClockNoiseBlocker clockNoiseBlocker = ((Component)__instance).gameObject.AddComponent<ClockNoiseBlocker>();
clockNoiseBlocker.Initialize(__instance, ClockOffChance.Value);
}
}
}
[HarmonyPatch(typeof(ClockProp), "Update")]
[HarmonyPrefix]
private static void TurnOffClock(ClockProp __instance)
{
ClockNoiseBlocker clockNoiseBlocker = default(ClockNoiseBlocker);
if (((Object)((GrabbableObject)__instance).itemProperties).name == "Clock" && ((Component)__instance).TryGetComponent<ClockNoiseBlocker>(ref clockNoiseBlocker) && clockNoiseBlocker.blockClockTicking)
{
__instance.timeOfLastSecond = Time.realtimeSinceStartup;
}
}
[HarmonyPatch(typeof(GrabbableObject), "GetItemDataToSave")]
[HarmonyPostfix]
private static void ClockSoundSaveData(GrabbableObject __instance, ref int __result)
{
ClockNoiseBlocker clockNoiseBlocker = default(ClockNoiseBlocker);
if (((Object)__instance.itemProperties).name == "Clock" && Object.op_Implicit((Object)(object)((__instance is ClockProp) ? __instance : null)) && ((Component)__instance).TryGetComponent<ClockNoiseBlocker>(ref clockNoiseBlocker))
{
__result = (clockNoiseBlocker.blockClockTicking ? ((int)(clockNoiseBlocker.timeUntilNextSecond * 100f)) : (-1));
}
}
[HarmonyPatch(typeof(GrabbableObject), "LoadItemSaveData")]
[HarmonyPostfix]
private static void ClockSoundLoadData(GrabbableObject __instance, int saveData)
{
if (((Object)__instance.itemProperties).name == "Clock" && Object.op_Implicit((Object)(object)((__instance is ClockProp) ? __instance : null)))
{
ClockNoiseBlocker clockNoiseBlocker = ((Component)__instance).GetComponent<ClockNoiseBlocker>();
if ((Object)(object)clockNoiseBlocker == (Object)null)
{
clockNoiseBlocker = ((Component)__instance).gameObject.AddComponent<ClockNoiseBlocker>();
clockNoiseBlocker.Initialize(__instance, ClockOffChance.Value);
}
clockNoiseBlocker.blockClockTicking = saveData != -1;
clockNoiseBlocker.timeUntilNextSecond = (float)saveData / 100f;
}
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "MoreToggleableItems";
public const string PLUGIN_NAME = "More Toggleable Items";
public const string PLUGIN_VERSION = "1.0.1";
}
}