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Badwater TF2MapMoon
Change here for description
CHANGELOG
Changelog
[1.0.5] - 2026-04-25
Changes
- Fixed sunlight system to maintain perfect day/night lighting range
- Fixed side door position to align with ground level
- This release is intended as a long-term stable version
- If you discover any other critical bugs, please report them via the GitHub link in the README
[1.0.4] - 2026-04-25
Changes
- No gameplay changes — icon fix only
[1.0.3] - 2026-04-23
Changes
- Fixed a collision bug causing player deadlocks, reported by medicgaming
- Restored Team Fortress 2 skybox
- Added sound effect triggers for tunnel and indoor areas for enhanced realism
- Added navmesh path for enemies,now they can climb up to where all the fire exit door place at and coming for you
[1.0.2] - 2026-04-23
Changes
- Re-imported the entire map, now 90% restored to the original Team Fortress 2 visual quality
- Modified side door position
- Removed metal plate beside the side door
- Fixed night lighting effects, no longer too dark to see
[1.0.1] - 2026-04-20
Changes
- Scaled down the map proportions based on friend testing feedback
- Added tunnel lighting for better visibility
- Fixed unintended collision volumes
[1.0.0] - Initial Release
Added
- Initial import of Badwater Basin map
- BLU team first checkpoint area
- Factory and Mansion dungeons integration
更新日志
[1.0.5] - 2026-04-25
改动
- 修复了太阳光照系统,现在白天和夜晚的光照范围完美
- 修复了侧门位置,现在与地面齐平
- 此版本将成为长期稳定版本
- 如果发现其他恶性 bug,请通过 README 中的 GitHub 链接提交
[1.0.4] - 2026-04-25
改动
- 无游戏性改动 — 仅修复图标
[1.0.3] - 2026-04-23
改动
- 根据 medicgaming 玩家反馈,修复了导致玩家死锁的碰撞 bug
- 还原了军团要塞 2 的天空盒
- 添加了隧道和室内区域的音效触发器,增强真实感
- 给怪物添加了传送路径,现在怪物能爬上二楼的侧门
[1.0.2] - 2026-04-23
改动
- 重新导入了整张地图,现在地图 90% 还原了军团要塞 2 原游戏的效果
- 修改侧门位置
- 去掉了侧门旁金属板
- 修复了夜晚光照效果,晚上不再黑的看不见
[1.0.1] - 2026-04-20
改动
- 根据朋友测试反馈,缩小了地图比例
- 加入了隧道灯光
- 修复了不应当存在的碰撞体积
[1.0.0] - 初始版本
新增
- 最初导入 Badwater Basin 地图
- 蓝队第一个检查点区域
- 集成工厂和豪宅地牢