CHANGELOG

Changelog

[1.0.5] - 2026-04-25

Changes

  • Fixed sunlight system to maintain perfect day/night lighting range
  • Fixed side door position to align with ground level
  • This release is intended as a long-term stable version
  • If you discover any other critical bugs, please report them via the GitHub link in the README

[1.0.4] - 2026-04-25

Changes

  • No gameplay changes — icon fix only

[1.0.3] - 2026-04-23

Changes

  • Fixed a collision bug causing player deadlocks, reported by medicgaming
  • Restored Team Fortress 2 skybox
  • Added sound effect triggers for tunnel and indoor areas for enhanced realism
  • Added navmesh path for enemies,now they can climb up to where all the fire exit door place at and coming for you

[1.0.2] - 2026-04-23

Changes

  • Re-imported the entire map, now 90% restored to the original Team Fortress 2 visual quality
  • Modified side door position
  • Removed metal plate beside the side door
  • Fixed night lighting effects, no longer too dark to see

[1.0.1] - 2026-04-20

Changes

  • Scaled down the map proportions based on friend testing feedback
  • Added tunnel lighting for better visibility
  • Fixed unintended collision volumes

[1.0.0] - Initial Release

Added

  • Initial import of Badwater Basin map
  • BLU team first checkpoint area
  • Factory and Mansion dungeons integration

更新日志

[1.0.5] - 2026-04-25

改动

  • 修复了太阳光照系统,现在白天和夜晚的光照范围完美
  • 修复了侧门位置,现在与地面齐平
  • 此版本将成为长期稳定版本
  • 如果发现其他恶性 bug,请通过 README 中的 GitHub 链接提交

[1.0.4] - 2026-04-25

改动

  • 无游戏性改动 — 仅修复图标

[1.0.3] - 2026-04-23

改动

  • 根据 medicgaming 玩家反馈,修复了导致玩家死锁的碰撞 bug
  • 还原了军团要塞 2 的天空盒
  • 添加了隧道和室内区域的音效触发器,增强真实感
  • 给怪物添加了传送路径,现在怪物能爬上二楼的侧门

[1.0.2] - 2026-04-23

改动

  • 重新导入了整张地图,现在地图 90% 还原了军团要塞 2 原游戏的效果
  • 修改侧门位置
  • 去掉了侧门旁金属板
  • 修复了夜晚光照效果,晚上不再黑的看不见

[1.0.1] - 2026-04-20

改动

  • 根据朋友测试反馈,缩小了地图比例
  • 加入了隧道灯光
  • 修复了不应当存在的碰撞体积

[1.0.0] - 初始版本

新增

  • 最初导入 Badwater Basin 地图
  • 蓝队第一个检查点区域
  • 集成工厂和豪宅地牢