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DegrootKeep TF2MapMoon

Team Fortress 2 medieval map, this ancient territory spawns giants!

CHANGELOG

Changelog

[1.0.2]

  • Add VR shader

[1.0.1]

Fixed

  • Fixed a spell wrong where cause loading scene incorrectly referenced a different map, now correctly points to degroot (thanks to DuskWise for reporting)
  • Fixed the forest giant navmesh, he can no longer enter the castle interior
  • Fixed the correct TF2 skybox implementation

[1.0.0] - Initial Release

Added

  • Initial import of Degroot Keep map from Team Fortress 2
  • TF2 skybox implementation
  • Added invisible wall collision boxes for proper boundaries
  • Fix some outside map model make it look fine

更新日志

[1.0.1]

修复

  • 修复了一个拼写错误,加载场景现在正确指向 degroot(感谢 DuskWise 的报告)
  • 修复了森林巨人的碰撞问题,现在他无法进入城堡内部
  • 修复了正确的 TF2 天空盒

[1.0.0] - 初始版本

新增

  • 从军团要塞 2 完整导入 Degroot Keep 地图
  • 添加相关空气墙碰撞箱
  • 修复了一部分地图外界的模型