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DegrootKeep TF2MapMoon
Team Fortress 2 medieval map, this ancient territory spawns giants!
CHANGELOG
Changelog
[1.0.2]
- Add VR shader
[1.0.1]
Fixed
- Fixed a spell wrong where cause loading scene incorrectly referenced a different map, now correctly points to degroot (thanks to DuskWise for reporting)
- Fixed the forest giant navmesh, he can no longer enter the castle interior
- Fixed the correct TF2 skybox implementation
[1.0.0] - Initial Release
Added
- Initial import of Degroot Keep map from Team Fortress 2
- TF2 skybox implementation
- Added invisible wall collision boxes for proper boundaries
- Fix some outside map model make it look fine
更新日志
[1.0.1]
修复
- 修复了一个拼写错误,加载场景现在正确指向 degroot(感谢 DuskWise 的报告)
- 修复了森林巨人的碰撞问题,现在他无法进入城堡内部
- 修复了正确的 TF2 天空盒
[1.0.0] - 初始版本
新增
- 从军团要塞 2 完整导入 Degroot Keep 地图
- 添加相关空气墙碰撞箱
- 修复了一部分地图外界的模型