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Decompiled source of LiminalPools v1.0.16
PooluginRooms.dll
Decompiled 2 weeks agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Cryptography; using System.Security.Permissions; using System.Text; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using DunGen; using GameNetcodeStuff; using HarmonyLib; using LiminalPoolRoomsDunGen; using Microsoft.CodeAnalysis; using PooluginRooms; using PooluginRooms.NetcodePatcher; using Unity.Netcode; using UnityEngine; using UnityEngine.AI; using UnityEngine.Events; using UnityEngine.Rendering; using UnityEngine.Rendering.HighDefinition; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("LiminalPoolRooms")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("PooluginRooms")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("8be8e828-c018-493d-a159-15463d37bd21")] [assembly: AssemblyFileVersion("1.0.15")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.15.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] [module: NetcodePatchedAssembly] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } public class DrakosCustomWaterPatchThingGuyDudeMcBob : MonoBehaviour { public bool isWater; public int audioClipIndex; [Space(5f)] public bool sinkingLocalPlayer; public float movementHinderance = 1.6f; public float sinkingSpeedMultiplier = 0.15f; private bool hneebJ = true; private void OnTriggerStay(Collider other) { if (isWater) { if (!((Component)other).gameObject.CompareTag("Player")) { return; } PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>(); if ((Object)(object)component == (Object)(object)GameNetworkManager.Instance.localPlayerController && (Object)(object)component != (Object)null) { hneebJ = true; } if ((Object)(object)component != (Object)(object)GameNetworkManager.Instance.localPlayerController && (Object)(object)component != (Object)null && (Object)(object)component.underwaterCollider != (Object)(object)this) { component.underwaterCollider = ((Component)this).gameObject.GetComponent<Collider>(); return; } } if (!GameNetworkManager.Instance.localPlayerController.isInsideFactory || GameNetworkManager.Instance.localPlayerController.isInHangarShipRoom || (!isWater && !((Component)other).gameObject.CompareTag("Player"))) { return; } PlayerControllerB component2 = ((Component)other).gameObject.GetComponent<PlayerControllerB>(); if ((Object)(object)component2 != (Object)(object)GameNetworkManager.Instance.localPlayerController) { return; } if (isWater && !component2.isUnderwater) { component2.underwaterCollider = ((Component)this).gameObject.GetComponent<Collider>(); component2.isUnderwater = true; } component2.statusEffectAudioIndex = audioClipIndex; if (component2.isUnderwater) { component2.statusEffectAudio.volume = component2.statusEffectAudio.volume * 0.4f; } if (component2.isSinking) { return; } if (sinkingLocalPlayer) { if (!component2.CheckConditionsForSinkingInQuicksand()) { StopSinkingLocalPlayer(component2); } } else if (component2.CheckConditionsForSinkingInQuicksand()) { Debug.Log((object)"Set local player to sinking!"); sinkingLocalPlayer = true; component2.sourcesCausingSinking++; component2.isMovementHindered++; component2.hinderedMultiplier *= movementHinderance; if (isWater) { component2.sinkingSpeedMultiplier = 0f; } else { component2.sinkingSpeedMultiplier = sinkingSpeedMultiplier; } } } public void FixedUpdate() { //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) if (hneebJ) { Bounds bounds = ((Component)GameNetworkManager.Instance.localPlayerController).gameObject.GetComponent<Collider>().bounds; if (!((Bounds)(ref bounds)).Intersects(((Component)this).gameObject.GetComponent<Collider>().bounds)) { OnExit(((Component)GameNetworkManager.Instance.localPlayerController).gameObject.GetComponent<Collider>()); } } } private void OnTriggerExit(Collider other) { OnExit(other); } public void OnExit(Collider other) { hneebJ = false; if (!sinkingLocalPlayer) { if (isWater && ((Component)other).CompareTag("Player") && !((Object)(object)((Component)other).gameObject.GetComponent<PlayerControllerB>() == (Object)(object)GameNetworkManager.Instance.localPlayerController)) { ((Component)other).gameObject.GetComponent<PlayerControllerB>().isUnderwater = false; } } else if (((Component)other).CompareTag("Player")) { PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>(); if (!((Object)(object)component != (Object)(object)GameNetworkManager.Instance.localPlayerController)) { StopSinkingLocalPlayer(component); } } } public void StopSinkingLocalPlayer(PlayerControllerB playerScript) { if (sinkingLocalPlayer) { sinkingLocalPlayer = false; playerScript.sourcesCausingSinking = Mathf.Clamp(playerScript.sourcesCausingSinking - 1, 0, 100); playerScript.isMovementHindered = Mathf.Clamp(playerScript.isMovementHindered - 1, 0, 100); playerScript.hinderedMultiplier = Mathf.Clamp(playerScript.hinderedMultiplier / movementHinderance, 1f, 100f); if (playerScript.isMovementHindered == 0 && isWater) { playerScript.isUnderwater = false; } } } } namespace LiminalPoolRoomsDunGen { [BepInPlugin("LiminalPoolRooms", "LiminalPoolRooms", "1.0.15")] public class LiminalPoolRoomsDunGen : BaseUnityPlugin { [Flags] private enum RefAccept { None = 0, Tile = 1, Water = 2 } [Flags] public enum FireEnabler { Disabled = 0, Enabled = 1, Guaranteed = 2, Lowered = 4 } [HarmonyPatch(typeof(Object))] private class ItemGroupPatch { [HarmonyPatch("Equals")] [HarmonyPrefix] public static bool FixItemGroupEquals(ref bool __result, object __instance, object other) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Expected O, but got Unknown //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown ItemGroup val = (ItemGroup)((__instance is ItemGroup) ? __instance : null); if ((Object)(object)val != (Object)null) { ItemGroup val2 = (ItemGroup)((other is ItemGroup) ? other : null); if ((Object)(object)val2 != (Object)null) { __result = val.itemSpawnTypeName == val2.itemSpawnTypeName; return false; } } return true; } } [HarmonyPatch(typeof(RoundManager))] internal class QuickWaterPatch { [HarmonyPatch("GenerateNewFloor")] [HarmonyPostfix] public static void SwitchPoolWater(ref RuntimeDungeon ___dungeonGenerator) { GameObject[] array = Object.FindObjectsOfType<GameObject>(); GameObject[] array2 = array; foreach (GameObject val in array2) { if (((Object)val).name == "LiminalPoolsIdentifier") { quickWater = val; Instance.mls.LogInfo((object)"Found PoolWater"); break; } quickWater = null; } } } [HarmonyPatch(typeof(PlayerControllerB))] internal class PlayerControllerPatch { [HarmonyPatch("CheckConditionsForSinkingInQuicksand")] [HarmonyPrefix] private static void CheckPrefix(ref PlayerControllerB __instance) { if (GameNetworkManager.Instance.localPlayerController.isInsideFactory) { __instance.currentFootstepSurfaceIndex = 1; } } } [HarmonyPatch(typeof(StartOfRound))] internal static class StartPatch { [HarmonyPatch("OnClientConnect")] [HarmonyPostfix] private static void PlayerJoinedGuessWhatHesHere(StartOfRound __instance) { if (((NetworkBehaviour)__instance).IsHost || ((NetworkBehaviour)__instance).IsServer) { FolgaConfiguratorMachineMomentAMOGUSAMOGUSnotTheFemurBreakerAARGGGGHHHH.Instance.PissOverwatch3(); } } [HarmonyPatch("Start")] [HarmonyPostfix] private static void gho(StartOfRound __instance) { if (((NetworkBehaviour)__instance).IsHost || ((NetworkBehaviour)__instance).IsServer) { Debug.Log((object)"Hello World!"); Debug.Log((object)"PoopFartNuts11"); GameObject val = Object.Instantiate<GameObject>(powerfulGerber); Debug.Log((object)"PoopFartNuts22"); val.GetComponent<NetworkObject>().Spawn(false); } } } [HarmonyPatch(typeof(GameNetworkManager))] internal static class GNMPatch { [HarmonyPatch("Start")] [HarmonyPrefix] private static void pointlessTitle() { powerfulGerber = SetUpNetworkManagerObject<FolgaConfiguratorMachineMomentAMOGUSAMOGUSnotTheFemurBreakerAARGGGGHHHH>(); } } [HarmonyPatch(typeof(LungProp))] internal class PatchLungProp { [HarmonyTranspiler] [HarmonyPatch(/*Could not decode attribute arguments.*/)] private static IEnumerable<CodeInstruction> DisconnectFromMachineryTranspiler(IEnumerable<CodeInstruction> instructions) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Expected O, but got Unknown //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Expected O, but got Unknown //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Expected O, but got Unknown //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Expected O, but got Unknown //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Expected O, but got Unknown CodeMatcher val = new CodeMatcher(instructions, (ILGenerator)null).MatchForward(true, (CodeMatch[])(object)new CodeMatch[4] { new CodeMatch((Func<CodeInstruction, bool>)((CodeInstruction insn) => CodeInstructionExtensions.IsLdloc(insn, (LocalBuilder)null)), (string)null), new CodeMatch((OpCode?)OpCodes.Ldfld, (object)typeof(LungProp).GetField("disconnectSFX"), (string)null), new CodeMatch((OpCode?)OpCodes.Ldc_R4, (object)0.7f, (string)null), new CodeMatch((OpCode?)OpCodes.Callvirt, (object)typeof(AudioSource).GetMethod("PlayOneShot", new Type[2] { typeof(AudioClip), typeof(float) }), (string)null) }); if (val.IsInvalid) { Debug.Log((object)"Failed to patch DisconnectFromMachinery()"); return instructions; } val.Advance(1).Insert((CodeInstruction[])(object)new CodeInstruction[1] { new CodeInstruction(OpCodes.Call, (object)typeof(AppEventListener).GetMethod("TriggerAllEvents", BindingFlags.Static | BindingFlags.NonPublic)) }); return val.Instructions(); } } internal const string guiDo = "LiminalPoolRooms"; internal const string superHeroName = "LiminalPoolRooms"; internal const string vNum = "1.0.15"; private GameObject newObj; private readonly Harmony harmony = new Harmony("LiminalPoolRooms"); private static LiminalPoolRoomsDunGen Instance; public static GameObject quickWater; public static QuicksandTrigger quickWater2; public static GameObject powerfulGerber; internal ManualLogSource mls; public static AssetBundle LiminalPoolRoomsAssets; [HideInInspector] public static ConfigEntry<bool> configLiminalPoolRoomsReflectionFloor; [HideInInspector] public static ConfigEntry<bool> configLiminalPoolRoomsReflectionWater; [HideInInspector] public static ConfigEntry<FireEnabler> configLiminalPoolRoomsFolga; [HideInInspector] public static ConfigEntry<bool> configLiminalPoolRoomsKiller; private ConfigEntry<string> configLiminalPoolRoomsMoons; private ConfigEntry<string> configLiminalPoolRoomsMoonsList; private ConfigEntry<bool> configGuaranteedLiminalPoolRooms; private ConfigEntry<int> configLengthOverride; private string[] configLiminalPoolRoomsMoonsValues = new string[6] { "vanilla", "modded", "all", "paid", "free", "list" }; private void InitializeNetworkBehaviour(Type type) { MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); MethodInfo[] array = methods; foreach (MethodInfo methodInfo in array) { object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false); if (customAttributes.Length != 0) { methodInfo.Invoke(null, null); } } } public static GameObject SetUpNetworkManagerObject<T>() where T : NetworkBehaviour { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Expected O, but got Unknown Debug.Log((object)"Humogee"); GameObject val = new GameObject("TheParentTM"); ((Object)val).hideFlags = (HideFlags)61; Object.DontDestroyOnLoad((Object)(object)val); val.SetActive(false); GameObject val2 = new GameObject(typeof(T).Name); val2.transform.SetParent(val.transform); T val3 = val2.AddComponent<T>(); NetworkObject val4 = val2.AddComponent<NetworkObject>(); byte[] value = MD5.Create().ComputeHash(Encoding.UTF8.GetBytes(Assembly.GetCallingAssembly().GetName().Name + typeof(T).Name)); val4.GlobalObjectIdHash = BitConverter.ToUInt32(value, 0); NetworkManager.Singleton.AddNetworkPrefab(val2); Debug.Log((object)"Humogee2"); return val2; } private void Start() { } private void Awake() { //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Expected O, but got Unknown //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Expected O, but got Unknown //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Expected O, but got Unknown //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Expected O, but got Unknown mls = Logger.CreateLogSource("LiminalPoolRoomsDunGen"); string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); mls.LogInfo((object)" // .ii.\r\n // @@@@@@.\r\n // V@Mio@@o\r\n // :i. V@V\r\n // :oM@@M\r\n // :@@@MM@M\r\n // @@o o@M\r\n // :@@. M@M\r\n // @@@o@@@@\r\n // :M@@V:@@."); configLiminalPoolRoomsReflectionFloor = ((BaseUnityPlugin)this).Config.Bind<bool>("Liminal Pools Interior", "Floor Reflection Enabled", false, new ConfigDescription("Whether or not reflections on the floor are enabled (Set false for best performance). \nDefault value: true\nAcceptable value: false, true", (AcceptableValueBase)(object)new AcceptableValueList<bool>(new bool[2] { false, true }), Array.Empty<object>())); configLiminalPoolRoomsReflectionWater = ((BaseUnityPlugin)this).Config.Bind<bool>("Liminal Pools Interior", "Water Reflection Enabled", true, new ConfigDescription("Whether or not reflections on the water are enabled (Set false for best performance). \nDefault value: true\nAcceptable value: false, true", (AcceptableValueBase)(object)new AcceptableValueList<bool>(new bool[2] { false, true }), Array.Empty<object>())); configLiminalPoolRoomsKiller = ((BaseUnityPlugin)this).Config.Bind<bool>("Liminal Pools Interior", "Kill triggers Enabled", false, new ConfigDescription("Decides whether or not kill triggers are enabled.\n Default value: false\nAcceptable values: false, true", (AcceptableValueBase)(object)new AcceptableValueList<bool>(new bool[2] { false, true }), Array.Empty<object>())); configLiminalPoolRoomsFolga = ((BaseUnityPlugin)this).Config.Bind<FireEnabler>("Liminal Pools Interior", "One Way Fire Exit", FireEnabler.Enabled, new ConfigDescription("Settings for the One Way Fire Exit.\nDefault value: Enabled\nAcceptable values: Disabled, Enabled, Guaranteed, Lowered\nMultiple options can be selected by separating options with a ',' e.g(Enabled, Guaranteed, Lowered)", (AcceptableValueBase)null, Array.Empty<object>())); configLiminalPoolRoomsFolga.SettingChanged += delegate { if ((Object)(object)FolgaConfiguratorMachineMomentAMOGUSAMOGUSnotTheFemurBreakerAARGGGGHHHH.Instance != (Object)null) { FolgaConfiguratorMachineMomentAMOGUSAMOGUSnotTheFemurBreakerAARGGGGHHHH.Instance.PissOverwatch3(); } }; mls.LogInfo((object)" |\\/\\/\\/| \r\n | | \r\n | | \r\n | (o)(o) \r\n C _) \r\n | ,___| \r\n | / \r\n /____\\ \r\n/ \\\r\n"); InitializeNetworkBehaviour(typeof(FolgaConfiguratorMachineMomentAMOGUSAMOGUSnotTheFemurBreakerAARGGGGHHHH)); mls.LogInfo((object)"Complete"); harmony.PatchAll(typeof(LiminalPoolRoomsDunGen)); harmony.PatchAll(typeof(Object)); harmony.PatchAll(typeof(PlayerControllerPatch)); harmony.PatchAll(typeof(PatchLungProp)); harmony.PatchAll(typeof(StartPatch)); harmony.PatchAll(typeof(GNMPatch)); } } } namespace PooluginRooms { public class AppEventListener : MonoBehaviour { public UnityEvent Event = new UnityEvent(); internal void TriggerEvent() { Event.Invoke(); } internal static void TriggerAllEvents() { AppEventListener[] array = Object.FindObjectsByType<AppEventListener>((FindObjectsSortMode)0); foreach (AppEventListener appEventListener in array) { appEventListener.TriggerEvent(); } } } public class FartPoop : MonoBehaviour { [SerializeField] private List<Material> wawt; [SerializeField] private PlanarReflectionProbe prp; public void Update() { if (wawt == null) { Debug.Log((object)"My asshole burns and prp is nul"); return; } foreach (Material item in wawt) { item.SetTexture("_pweej", ((HDProbe)prp).realtimeTexture, (RenderTextureSubElement)3); } } } internal class FolgaConfiguratorMachineMomentAMOGUSAMOGUSnotTheFemurBreakerAARGGGGHHHH : NetworkBehaviour { [SerializeField] private GlobalProp gp; public GameObject owf; public static global::LiminalPoolRoomsDunGen.LiminalPoolRoomsDunGen.FireEnabler configFireEnablerHolder; public static bool configKillHolder; internal static FolgaConfiguratorMachineMomentAMOGUSAMOGUSnotTheFemurBreakerAARGGGGHHHH Instance; public override void OnNetworkSpawn() { ((NetworkBehaviour)this).OnNetworkSpawn(); if ((Object)(object)Instance == (Object)null) { Instance = this; } configKillHolder = global::LiminalPoolRoomsDunGen.LiminalPoolRoomsDunGen.configLiminalPoolRoomsKiller.Value; configFireEnablerHolder = global::LiminalPoolRoomsDunGen.LiminalPoolRoomsDunGen.configLiminalPoolRoomsFolga.Value; Debug.Log((object)" // .ii.\r\n // @@@@@@.\r\n // V@Mio@@o\r\n // :i. V@V\r\n // :oM@@M\r\n // :@@@MM@M\r\n // @@o o@M\r\n // :@@. M@M\r\n // @@@o@@@@\r\n // :M@@V:@@.55555555555"); Debug.Log((object)("FireEnabler: " + configFireEnablerHolder)); Debug.Log((object)("KillEnabler: " + configKillHolder)); } [ClientRpc] internal void PassOverwatch2ClientRpc(global::LiminalPoolRoomsDunGen.LiminalPoolRoomsDunGen.FireEnabler _fireEnabler, bool _configKillHolder) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2931786590u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<global::LiminalPoolRoomsDunGen.LiminalPoolRoomsDunGen.FireEnabler>(ref _fireEnabler, default(ForEnums)); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref _configKillHolder, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2931786590u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { base.__rpc_exec_stage = (__RpcExecStage)0; configKillHolder = _configKillHolder; configFireEnablerHolder = _fireEnabler; Debug.Log((object)" // .ii.\r\n // @@@@@@.\r\n // V@Mio@@o\r\n // :i. V@V\r\n // :oM@@M\r\n // :@@@MM@M\r\n // @@o o@M\r\n // :@@. M@M\r\n // @@@o@@@@\r\n // :M@@V:@@.444444444"); Debug.Log((object)("FireEnabler: " + configFireEnablerHolder)); Debug.Log((object)("KillEnabler: " + configKillHolder)); } } } internal void PissOverwatch3() { configKillHolder = global::LiminalPoolRoomsDunGen.LiminalPoolRoomsDunGen.configLiminalPoolRoomsKiller.Value; configFireEnablerHolder = global::LiminalPoolRoomsDunGen.LiminalPoolRoomsDunGen.configLiminalPoolRoomsFolga.Value; Debug.Log((object)" // .ii.\r\n // @@@@@@.\r\n // V@Mio@@o\r\n // :i. V@V\r\n // :oM@@M\r\n // :@@@MM@M\r\n // @@o o@M\r\n // :@@. M@M\r\n // @@@o@@@@\r\n // :M@@V:@@.3333333333"); Debug.Log((object)("FireEnabler: " + configFireEnablerHolder)); PassOverwatch2ClientRpc(configFireEnablerHolder, configKillHolder); } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } protected override void __initializeRpcs() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown ((NetworkBehaviour)this).__registerRpc(2931786590u, new RpcReceiveHandler(__rpc_handler_2931786590), "PassOverwatch2ClientRpc"); ((NetworkBehaviour)this).__initializeRpcs(); } private static void __rpc_handler_2931786590(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { global::LiminalPoolRoomsDunGen.LiminalPoolRoomsDunGen.FireEnabler fireEnabler = default(global::LiminalPoolRoomsDunGen.LiminalPoolRoomsDunGen.FireEnabler); ((FastBufferReader)(ref reader)).ReadValueSafe<global::LiminalPoolRoomsDunGen.LiminalPoolRoomsDunGen.FireEnabler>(ref fireEnabler, default(ForEnums)); bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)1; ((FolgaConfiguratorMachineMomentAMOGUSAMOGUSnotTheFemurBreakerAARGGGGHHHH)(object)target).PassOverwatch2ClientRpc(fireEnabler, flag); target.__rpc_exec_stage = (__RpcExecStage)0; } } [MethodImpl(MethodImplOptions.NoInlining)] protected internal override string __getTypeName() { return "FolgaConfiguratorMachineMomentAMOGUSAMOGUSnotTheFemurBreakerAARGGGGHHHH"; } } internal class KillConfigMB : MonoBehaviour { internal void OnEnable() { ((Component)this).gameObject.SetActive(FolgaConfiguratorMachineMomentAMOGUSAMOGUSnotTheFemurBreakerAARGGGGHHHH.configKillHolder); } } internal class owfRPCclass : MonoBehaviour { [SerializeField] public GlobalProp gp; [SerializeField] public GameObject OML; private void OnEnable() { //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) if (FolgaConfiguratorMachineMomentAMOGUSAMOGUSnotTheFemurBreakerAARGGGGHHHH.configFireEnablerHolder.HasFlag(global::LiminalPoolRoomsDunGen.LiminalPoolRoomsDunGen.FireEnabler.Guaranteed)) { gp.MainPathWeight = 999999f; gp.BranchPathWeight = 9999999f; } if (FolgaConfiguratorMachineMomentAMOGUSAMOGUSnotTheFemurBreakerAARGGGGHHHH.configFireEnablerHolder == global::LiminalPoolRoomsDunGen.LiminalPoolRoomsDunGen.FireEnabler.Disabled) { gp.MainPathWeight = 0f; gp.BranchPathWeight = 0f; } if (FolgaConfiguratorMachineMomentAMOGUSAMOGUSnotTheFemurBreakerAARGGGGHHHH.configFireEnablerHolder.HasFlag(global::LiminalPoolRoomsDunGen.LiminalPoolRoomsDunGen.FireEnabler.Lowered)) { Transform transform = ((Component)this).transform; transform.position -= new Vector3(0f, 1.85f, 0f); OML.SetActive(true); } } } public class ReflectionConfig : MonoBehaviour { [SerializeField] private PlanarReflectionProbe whyDontIHaveApensi; private void OnEnable() { CheckConfigSettings(); } private void CheckConfigSettings() { if (!global::LiminalPoolRoomsDunGen.LiminalPoolRoomsDunGen.configLiminalPoolRoomsReflectionFloor.Value) { ((Component)whyDontIHaveApensi).gameObject.SetActive(false); } if (global::LiminalPoolRoomsDunGen.LiminalPoolRoomsDunGen.configLiminalPoolRoomsReflectionFloor.Value) { ((Component)whyDontIHaveApensi).gameObject.SetActive(true); } } } public class ShadowIncrement : MonoBehaviour { private int originalMaxShadowRequests; public void OnEnable() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) RenderPipelineSettings currentPlatformRenderPipelineSettings = ((HDRenderPipelineAsset)QualitySettings.renderPipeline).currentPlatformRenderPipelineSettings; ref int maxShadowRequests = ref currentPlatformRenderPipelineSettings.hdShadowInitParams.maxShadowRequests; originalMaxShadowRequests = maxShadowRequests; maxShadowRequests = 256; ((HDRenderPipelineAsset)QualitySettings.renderPipeline).currentPlatformRenderPipelineSettings = currentPlatformRenderPipelineSettings; } public void OnDisable() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) RenderPipelineSettings currentPlatformRenderPipelineSettings = ((HDRenderPipelineAsset)QualitySettings.renderPipeline).currentPlatformRenderPipelineSettings; currentPlatformRenderPipelineSettings.hdShadowInitParams.maxShadowRequests = originalMaxShadowRequests; ((HDRenderPipelineAsset)QualitySettings.renderPipeline).currentPlatformRenderPipelineSettings = currentPlatformRenderPipelineSettings; } } internal class SliderGoonSesh : NetworkBehaviour { public float teleportCooldownTime = 0.5f; private NetworkVariable<float> teleportCooldown = new NetworkVariable<float>(0f, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); private List<PlayerControllerB> braveSoldiers = new List<PlayerControllerB>(); public AudioSource splashSource; public AudioClip splashSFX; public void Update() { if (((NetworkBehaviour)this).IsHost && teleportCooldown.Value > 0f) { NetworkVariable<float> obj = teleportCooldown; obj.Value -= Time.deltaTime; } } private void OnTriggerEnter(Collider other) { //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Unknown result type (might be due to invalid IL or missing references) if (teleportCooldown.Value > 0f || !((Component)other).CompareTag("Player")) { return; } PlayerControllerB component = ((Component)other).gameObject.GetComponent<PlayerControllerB>(); if (!((Object)(object)component != (Object)(object)GameNetworkManager.Instance.localPlayerController) && (Object)(object)component != (Object)null && !component.isPlayerDead && !braveSoldiers.Contains(component) && RoundManager.Instance.insideAINodes.Length != 0) { braveSoldiers.Add(component); Vector3 position = RoundManager.Instance.insideAINodes[Random.Range(0, RoundManager.Instance.insideAINodes.Length)].transform.position; position = RoundManager.Instance.GetRandomNavMeshPositionInRadiusSpherical(position, 10f, default(NavMeshHit)); if (((NetworkBehaviour)this).IsHost) { teleportCooldown.Value = teleportCooldownTime; } splashSource.PlayOneShot(splashSFX); if (!((Object)(object)component.deadBody != (Object)null)) { ((MonoBehaviour)this).StartCoroutine(TeleportPlayerCoroutine((int)component.playerClientId, position)); } } } private IEnumerator TeleportPlayerCoroutine(int playerObj, Vector3 teleportPos) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) yield return (object)new WaitForSeconds(0f); TeleportPlayer(playerObj, teleportPos); braveSoldiers.Remove(StartOfRound.Instance.allPlayerScripts[playerObj]); TeleportPlayerServerRpc(playerObj, teleportPos); } [ServerRpc(RequireOwnership = false)] public void TeleportPlayerServerRpc(int playerObj, Vector3 teleportPos) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3298444699u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerObj); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref teleportPos); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3298444699u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { base.__rpc_exec_stage = (__RpcExecStage)0; TeleportPlayerClientRpc(playerObj, teleportPos); } } } [ClientRpc] public void TeleportPlayerClientRpc(int playerObj, Vector3 teleportPos) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2457569246u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerObj); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref teleportPos); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2457569246u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { base.__rpc_exec_stage = (__RpcExecStage)0; splashSource.PlayOneShot(splashSFX); StartOfRound.Instance.allPlayerScripts[playerObj].movementAudio.PlayOneShot(splashSFX); TeleportPlayer(playerObj, teleportPos); } } } public static void TeleportPlayer(int playerObj, Vector3 teleportPos) { //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[playerObj]; if (Object.op_Implicit((Object)(object)Object.FindObjectOfType<AudioReverbPresets>())) { Object.FindObjectOfType<AudioReverbPresets>().audioPresets[2].ChangeAudioReverbForPlayer(val); } val.isInElevator = false; val.isInHangarShipRoom = false; val.isInsideFactory = true; val.averageVelocity = 0f; val.velocityLastFrame = Vector3.zero; StartOfRound.Instance.allPlayerScripts[playerObj].TeleportPlayer(teleportPos, false, 0f, false, true); if ((Object)(object)val == (Object)(object)GameNetworkManager.Instance.localPlayerController) { HUDManager.Instance.ShakeCamera((ScreenShakeType)1); } } protected override void __initializeVariables() { if (teleportCooldown == null) { throw new Exception("SliderGoonSesh.teleportCooldown cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)teleportCooldown).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)teleportCooldown, "teleportCooldown"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)teleportCooldown); ((NetworkBehaviour)this).__initializeVariables(); } protected override void __initializeRpcs() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Expected O, but got Unknown ((NetworkBehaviour)this).__registerRpc(3298444699u, new RpcReceiveHandler(__rpc_handler_3298444699), "TeleportPlayerServerRpc"); ((NetworkBehaviour)this).__registerRpc(2457569246u, new RpcReceiveHandler(__rpc_handler_2457569246), "TeleportPlayerClientRpc"); ((NetworkBehaviour)this).__initializeRpcs(); } private static void __rpc_handler_3298444699(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int playerObj = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref playerObj); Vector3 teleportPos = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref teleportPos); target.__rpc_exec_stage = (__RpcExecStage)1; ((SliderGoonSesh)(object)target).TeleportPlayerServerRpc(playerObj, teleportPos); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2457569246(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int playerObj = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref playerObj); Vector3 teleportPos = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref teleportPos); target.__rpc_exec_stage = (__RpcExecStage)1; ((SliderGoonSesh)(object)target).TeleportPlayerClientRpc(playerObj, teleportPos); target.__rpc_exec_stage = (__RpcExecStage)0; } } [MethodImpl(MethodImplOptions.NoInlining)] protected internal override string __getTypeName() { return "SliderGoonSesh"; } } public class WaterRefConf : MonoBehaviour { [SerializeField] private PlanarReflectionProbe whyDontIHaveApensi; private void OnEnable() { CheckConfigSettings(); } private void CheckConfigSettings() { if (!global::LiminalPoolRoomsDunGen.LiminalPoolRoomsDunGen.configLiminalPoolRoomsReflectionWater.Value) { ((Component)whyDontIHaveApensi).gameObject.SetActive(false); } if (global::LiminalPoolRoomsDunGen.LiminalPoolRoomsDunGen.configLiminalPoolRoomsReflectionWater.Value) { ((Component)whyDontIHaveApensi).gameObject.SetActive(true); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } } namespace __GEN { internal class NetworkVariableSerializationHelper { [RuntimeInitializeOnLoadMethod] internal static void InitializeSerialization() { NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<float>(); NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<float>(); } } } namespace PooluginRooms.NetcodePatcher { [AttributeUsage(AttributeTargets.Module)] internal class NetcodePatchedAssemblyAttribute : Attribute { } }