Decompiled source of SpectatorCameraConfig v1.0.2

BepinEx/plugins/SpectatorCameraConfig/SpectatorCameraConfig.dll

Decompiled 5 months ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("SpectatorCameraConfig")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("3rd person spectator camera for big headed scavengers")]
[assembly: AssemblyFileVersion("1.0.2.0")]
[assembly: AssemblyInformationalVersion("1.0.2")]
[assembly: AssemblyProduct("SpectatorCameraConfig")]
[assembly: AssemblyTitle("SpectatorCameraConfig")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
namespace SpectatorCameraConfig
{
	[BepInPlugin("SpectatorCameraConfig", "SpectatorCameraConfig", "1.0.2")]
	public class SpectatorCameraConfig : BaseUnityPlugin
	{
		private readonly Harmony harmony = new Harmony("SpectatorCameraConfig");

		private static SpectatorCameraConfig Instance;

		public static ConfigEntry<float> Distance;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			Distance = ((BaseUnityPlugin)this).Config.Bind<float>("Camera Settings", "Distance", -1.5f, "Distance of the camera from the player.");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin SpectatorCameraConfig is loaded!");
			harmony.PatchAll();
		}

		private void OnDestroy()
		{
			harmony.UnpatchSelf();
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "SpectatorCameraConfig";

		public const string PLUGIN_NAME = "SpectatorCameraConfig";

		public const string PLUGIN_VERSION = "1.0.2";
	}
}
namespace SpectatorCameraConfig.Patches
{
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class CameraPatch
	{
		[HarmonyPatch("LateUpdate")]
		[HarmonyPostfix]
		private static void LateUpdate(PlayerControllerB __instance)
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)__instance.spectatedPlayerScript != (Object)null)
			{
				Transform val = __instance.spectateCameraPivot.Find("SpectateCamera");
				Vector3 position = val.position + ((Component)val).transform.forward * SpectatorCameraConfig.Distance.Value;
				val.position = position;
			}
		}
	}
}