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Decompiled source of SpectatorCameraConfig v1.0.2
BepinEx/plugins/SpectatorCameraConfig/SpectatorCameraConfig.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using GameNetcodeStuff; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: AssemblyCompany("SpectatorCameraConfig")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("3rd person spectator camera for big headed scavengers")] [assembly: AssemblyFileVersion("1.0.2.0")] [assembly: AssemblyInformationalVersion("1.0.2")] [assembly: AssemblyProduct("SpectatorCameraConfig")] [assembly: AssemblyTitle("SpectatorCameraConfig")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.2.0")] [module: UnverifiableCode] namespace SpectatorCameraConfig { [BepInPlugin("SpectatorCameraConfig", "SpectatorCameraConfig", "1.0.2")] public class SpectatorCameraConfig : BaseUnityPlugin { private readonly Harmony harmony = new Harmony("SpectatorCameraConfig"); private static SpectatorCameraConfig Instance; public static ConfigEntry<float> Distance; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } Distance = ((BaseUnityPlugin)this).Config.Bind<float>("Camera Settings", "Distance", -1.5f, "Distance of the camera from the player."); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin SpectatorCameraConfig is loaded!"); harmony.PatchAll(); } private void OnDestroy() { harmony.UnpatchSelf(); } } public static class PluginInfo { public const string PLUGIN_GUID = "SpectatorCameraConfig"; public const string PLUGIN_NAME = "SpectatorCameraConfig"; public const string PLUGIN_VERSION = "1.0.2"; } } namespace SpectatorCameraConfig.Patches { [HarmonyPatch(typeof(PlayerControllerB))] internal class CameraPatch { [HarmonyPatch("LateUpdate")] [HarmonyPostfix] private static void LateUpdate(PlayerControllerB __instance) { //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)__instance.spectatedPlayerScript != (Object)null) { Transform val = __instance.spectateCameraPivot.Find("SpectateCamera"); Vector3 position = val.position + ((Component)val).transform.forward * SpectatorCameraConfig.Distance.Value; val.position = position; } } } }