Decompiled source of AlwaysShowClock v1.0.0

plugins/AlwaysShowClock/AlwaysShowClock.dll

Decompiled a year ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("AccurateScan")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("AccurateScan")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("e3d271c3-e3fe-4966-88e7-6dc6e8e47ce7")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace AlwaysShowClock
{
	[BepInPlugin("AUniqueName.AlwaysShowClock", "AlwaysShowClock", "1.0.0")]
	public class ScanFixer : BaseUnityPlugin
	{
		private const string modGUID = "AUniqueName.AlwaysShowClock";

		private const string modName = "AlwaysShowClock";

		private const string modVersion = "1.0.0";

		private readonly Harmony harmony = new Harmony("AUniqueName.AlwaysShowClock");

		private void Awake()
		{
			harmony.PatchAll(Assembly.GetExecutingAssembly());
		}
	}
}
namespace AlwaysShowClock.Patches
{
	[HarmonyPatch]
	internal class HUDManagerPatch
	{
		[HarmonyPrefix]
		[HarmonyPatch(typeof(HUDManager), "Update")]
		private static bool Update(ref HUDElement ___Clock)
		{
			___Clock.targetAlpha = 1f;
			return true;
		}
	}
}