using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("toastUnlimited.MellanaAndCo")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.1.0.0")]
[assembly: AssemblyInformationalVersion("1.1.0+68817f88337ca4a5e8ca709863e1b8ee83eafe66")]
[assembly: AssemblyProduct("MellanaAndCo")]
[assembly: AssemblyTitle("toastUnlimited.MellanaAndCo")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MellanaAndCo
{
[BepInPlugin("toastUnlimited.MellanaAndCo", "MellanaAndCo", "1.1.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class MellanaAndCo : BaseUnityPlugin
{
public static AssetBundle PlushieAssets;
public static MellanaAndCo Instance { get; private set; }
internal static ManualLogSource Logger { get; private set; }
internal static Harmony? Harmony { get; set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
PlushieAssets = AssetBundle.LoadFromFile(Path.Combine(directoryName, "plushies"));
List<(string, int)> list = new List<(string, int)> { ("Regulars", 45) };
string[] array = PlushieAssets.GetAllAssetNames();
foreach (var item3 in list)
{
string item = item3.Item1;
int item2 = item3.Item2;
string[] array2 = Array.Empty<string>();
string[] array3 = array;
foreach (string text in array3)
{
if (!text.Contains(".asset"))
{
CollectionExtensions.AddItem<string>((IEnumerable<string>)array2, text);
Logger.LogDebug((object)("Culled " + text));
continue;
}
if (!text.Contains("Assets/Plushies/" + item, StringComparison.CurrentCultureIgnoreCase))
{
Logger.LogDebug((object)("Skipped " + text));
continue;
}
CollectionExtensions.AddItem<string>((IEnumerable<string>)array2, text);
Item val = PlushieAssets.LoadAsset<Item>(text);
if ((Object)(object)val == (Object)null)
{
Logger.LogError((object)("Failed to load plushie " + text));
continue;
}
NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
Items.RegisterScrap(val, item2, (LevelTypes)(-1));
Logger.LogMessage((object)("Loaded asset \"" + text + "\""));
}
array = array.Except(array2).ToArray();
}
Logger.LogInfo((object)"toastUnlimited.MellanaAndCo v1.1.0 has loaded!");
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "toastUnlimited.MellanaAndCo";
public const string PLUGIN_NAME = "MellanaAndCo";
public const string PLUGIN_VERSION = "1.1.0";
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}