Lethal Company
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Date Uploaded
2 years ago
Downloads
243
Size
73KB

Required mods (24)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
Acts as a module loader for other mods, allowing you to easily add your own custom items to Lethal Company!
Version:1.0.3
Adds 8 more standard suits to your initial closet at the start of the game! Great for organizing larger crews! Follow my socials in the desc to stay in the loop for updates and new mods for Lethal Company! (source code is also in desc <3)
Version:2.0.0
Allows you to spectate enemies when dead.
Version:2.7.0
A mod to allow players to join after the game starts.
Version:1.0.18
Allows the player to purchase an extra day via the terminal. This mod's uniqueness is that It tries to add functionality that will give you the option to extend the deadline but with some price on it.
Version:2.2.2
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Audio and MIDI library for .NET
Version:2.2.2
V64 Compatible! Many quality of life and configurable hotbar settings and tweaks, including setting custom hotbar sizes that will sync with the host. Energy bars included. Additional slots can now be purchased!
Version:1.8.0
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Version:1.0.4
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Version:1.0.3
A fully fledged modding API for everything to do with the on-ship Terminal. Including custom commands, interactions, terminal overhauls, conditional command overrides, and more.
Version:1.0.1
Deadline scales with quotas
Version:2.0.0
A stable lobby player count expansion mod. With cosmetics!
Version:1.11.0
Patches Netcode RPC methods during runtime utilizing Harmony
Version:0.2.5
Voice mimicking where all players hear the same voice, with a focus on masked enemies. Alternative to Skinwalkers + MaskedEnemyOverhaul.
Version:1.12.2
Core dependencies for Mirage.
Version:1.0.1
Wrapper for libmp3lame.dll to add MP3 encoding support to NAudio.
Version:2.1.1
For monitoring first person cameras on player's helmets. For best "Camera Man" experience.
Version:2.1.5
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Version:0.7.7
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