Decompiled source of MineshaftOfficeElevator v1.0.0

BepInEx/plugins/ElevatorSymphony.dll

Decompiled 3 weeks ago
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Threading.Tasks;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using ElevatorSymphony.Patches;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("ElevatorSymphony")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ElevatorSymphony")]
[assembly: AssemblyTitle("ElevatorSymphony")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ElevatorSymphony
{
	[BepInPlugin("com.sk737.elevatorsymphony", "ElevatorSymphony", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		internal const string GUID = "com.sk737.elevatorsymphony";

		internal const string NAME = "ElevatorSymphony";

		internal const string VERSION = "1.0.0";

		private string[] mClipFiles;

		private Harmony mHarmony = new Harmony("com.sk737.elevatorsymphony");

		internal static ManualLogSource LoggerInstance { get; private set; }

		internal static Plugin Instance { get; private set; }

		internal string ExecutingPath => Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);

		internal Random Random { get; set; }

		public static Config Config { get; private set; }

		private void Awake()
		{
			Config = new Config(((BaseUnityPlugin)this).Config);
			Instance = this;
			LoggerInstance = ((BaseUnityPlugin)this).Logger;
			if (Directory.Exists(ExecutingPath + "/Music"))
			{
				mClipFiles = (from f in Directory.GetFiles(ExecutingPath + "/Music")
					orderby f
					select f).ToArray();
			}
			mHarmony.PatchAll(typeof(RoundManagerPatch));
			mHarmony.PatchAll(typeof(StartStartOfRoundPatch));
			mHarmony.PatchAll(typeof(Plugin));
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin ElevatorSymphony is loaded!");
		}

		public AudioType GetAudioType(string extension)
		{
			return (AudioType)(extension switch
			{
				".mp3" => 13, 
				".wav" => 20, 
				_ => 14, 
			});
		}

		public async Task LoadClip(string path, Action<AudioClip> callback)
		{
			AudioType audioType = GetAudioType(Path.GetExtension(path));
			UnityWebRequest request = UnityWebRequestMultimedia.GetAudioClip(path, audioType);
			try
			{
				request.SendWebRequest();
				while (!request.isDone)
				{
					await Task.Delay(50);
				}
				if ((int)request.result != 1)
				{
					((BaseUnityPlugin)this).Logger.LogError((object)("Failed to load file:" + path + ", + " + request.error));
					return;
				}
				AudioClip content = DownloadHandlerAudioClip.GetContent(request);
				((BaseUnityPlugin)this).Logger.LogMessage((object)("Loaded file: " + path));
				callback(content);
			}
			finally
			{
				if (request != null)
				{
					request.Dispose();
				}
			}
		}

		public void LoadNewAudioFile()
		{
			int num = Random.Next(Config.IncludeDefaultElevatorMusic.Value ? (-1) : 0, mClipFiles.Length);
			if (num >= 0 && mClipFiles.Length != 0)
			{
				LoadClip(mClipFiles[num], SetElevator);
			}
		}

		public void SetElevator(AudioClip clip)
		{
			MineshaftElevatorController val = Object.FindObjectOfType<MineshaftElevatorController>();
			if ((Object)(object)val != (Object)null)
			{
				val.elevatorJingleMusic.clip = clip;
			}
		}
	}
	public class Config
	{
		public static ConfigEntry<bool> IncludeDefaultElevatorMusic;

		public Config(ConfigFile config)
		{
			IncludeDefaultElevatorMusic = config.Bind<bool>("General", "IncludeDefaultElevatorMusic", true, "Allows the randomizer to pick the games elevator music");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "ElevatorSymphony";

		public const string PLUGIN_NAME = "ElevatorSymphony";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace ElevatorSymphony.Patches
{
	[HarmonyPatch(typeof(RoundManager))]
	internal class RoundManagerPatch
	{
		[HarmonyPatch("InitializeRandomNumberGenerators")]
		[HarmonyPrefix]
		public static void SeedPatch(ref RoundManager __instance)
		{
			Plugin.LoggerInstance.LogInfo((object)$"Initializing random with seed {__instance.playersManager.randomMapSeed}");
			Plugin.Instance.Random = new Random(__instance.playersManager.randomMapSeed);
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartStartOfRoundPatch
	{
		[HarmonyPatch("openingDoorsSequence")]
		[HarmonyPostfix]
		public static void openingDoorsSequencePatch()
		{
			Plugin.Instance.LoadNewAudioFile();
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}