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Decompiled source of MineshaftOfficeElevator v1.0.0
BepInEx/plugins/ElevatorSymphony.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Threading.Tasks; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using ElevatorSymphony.Patches; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.Networking; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("ElevatorSymphony")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("My first plugin")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("ElevatorSymphony")] [assembly: AssemblyTitle("ElevatorSymphony")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ElevatorSymphony { [BepInPlugin("com.sk737.elevatorsymphony", "ElevatorSymphony", "1.0.0")] public class Plugin : BaseUnityPlugin { internal const string GUID = "com.sk737.elevatorsymphony"; internal const string NAME = "ElevatorSymphony"; internal const string VERSION = "1.0.0"; private string[] mClipFiles; private Harmony mHarmony = new Harmony("com.sk737.elevatorsymphony"); internal static ManualLogSource LoggerInstance { get; private set; } internal static Plugin Instance { get; private set; } internal string ExecutingPath => Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); internal Random Random { get; set; } public static Config Config { get; private set; } private void Awake() { Config = new Config(((BaseUnityPlugin)this).Config); Instance = this; LoggerInstance = ((BaseUnityPlugin)this).Logger; if (Directory.Exists(ExecutingPath + "/Music")) { mClipFiles = (from f in Directory.GetFiles(ExecutingPath + "/Music") orderby f select f).ToArray(); } mHarmony.PatchAll(typeof(RoundManagerPatch)); mHarmony.PatchAll(typeof(StartStartOfRoundPatch)); mHarmony.PatchAll(typeof(Plugin)); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin ElevatorSymphony is loaded!"); } public AudioType GetAudioType(string extension) { return (AudioType)(extension switch { ".mp3" => 13, ".wav" => 20, _ => 14, }); } public async Task LoadClip(string path, Action<AudioClip> callback) { AudioType audioType = GetAudioType(Path.GetExtension(path)); UnityWebRequest request = UnityWebRequestMultimedia.GetAudioClip(path, audioType); try { request.SendWebRequest(); while (!request.isDone) { await Task.Delay(50); } if ((int)request.result != 1) { ((BaseUnityPlugin)this).Logger.LogError((object)("Failed to load file:" + path + ", + " + request.error)); return; } AudioClip content = DownloadHandlerAudioClip.GetContent(request); ((BaseUnityPlugin)this).Logger.LogMessage((object)("Loaded file: " + path)); callback(content); } finally { if (request != null) { request.Dispose(); } } } public void LoadNewAudioFile() { int num = Random.Next(Config.IncludeDefaultElevatorMusic.Value ? (-1) : 0, mClipFiles.Length); if (num >= 0 && mClipFiles.Length != 0) { LoadClip(mClipFiles[num], SetElevator); } } public void SetElevator(AudioClip clip) { MineshaftElevatorController val = Object.FindObjectOfType<MineshaftElevatorController>(); if ((Object)(object)val != (Object)null) { val.elevatorJingleMusic.clip = clip; } } } public class Config { public static ConfigEntry<bool> IncludeDefaultElevatorMusic; public Config(ConfigFile config) { IncludeDefaultElevatorMusic = config.Bind<bool>("General", "IncludeDefaultElevatorMusic", true, "Allows the randomizer to pick the games elevator music"); } } public static class PluginInfo { public const string PLUGIN_GUID = "ElevatorSymphony"; public const string PLUGIN_NAME = "ElevatorSymphony"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace ElevatorSymphony.Patches { [HarmonyPatch(typeof(RoundManager))] internal class RoundManagerPatch { [HarmonyPatch("InitializeRandomNumberGenerators")] [HarmonyPrefix] public static void SeedPatch(ref RoundManager __instance) { Plugin.LoggerInstance.LogInfo((object)$"Initializing random with seed {__instance.playersManager.randomMapSeed}"); Plugin.Instance.Random = new Random(__instance.playersManager.randomMapSeed); } } [HarmonyPatch(typeof(StartOfRound))] internal class StartStartOfRoundPatch { [HarmonyPatch("openingDoorsSequence")] [HarmonyPostfix] public static void openingDoorsSequencePatch() { Plugin.Instance.LoadNewAudioFile(); } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }