Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of FasterItems v1.0.0
FasterItem.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using Unity.Netcode; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(/*Could not decode attribute arguments.*/)] [assembly: TargetFramework(".NETCoreApp,Version=v8.0", FrameworkDisplayName = ".NET 8.0")] [assembly: AssemblyCompany("FasterItem")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("FasterItem")] [assembly: AssemblyTitle("FasterItem")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace FasterItems { [BepInPlugin("void.fasteritems", "Faster Items Mod", "1.0.0")] public class HarmonyLibs1 : BaseUnityPlugin { private const string guid = "void.fasteritems"; private const string name = "Faster Items Mod"; private const string version = "1.0.0"; private readonly Harmony harmony = new Harmony("void.fasteritems"); private static HarmonyLibs1 instance; internal ManualLogSource mls; private void Awake() { if ((Object)(object)instance == (Object)null) { instance = this; } mls.LogInfo((object)"FASTER ITEMS IS WORKING yay"); harmony.PatchAll(typeof(HarmonyLibs1)); harmony.PatchAll(typeof(PlayerControllerB)); } } } namespace FasterItem { [HarmonyPatch(typeof(ItemDropship))] internal class FasterItems { public static FasterItems instance; private void Awake() { if (instance == null) { instance = this; } } [HarmonyPatch("Update")] [HarmonyPostfix] private void FasterItems1(ref float __shipTimer, ref bool __deliveringOrder, ItemDropship __instance) { if (((NetworkBehaviour)__instance).IsServer && !__deliveringOrder && __shipTimer > 2f) { __shipTimer = 50f; } } } }