Lethal Company
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Required mods (37)

This package requires the following packages to work.
Brutal Company remade from the ground up with more features.
Version:2.1.1
Multipurpose modding API for Lethal Company
Version:3.4.5
Alerts you which items have a discount when the round begins. Client-side! Customizable!
Version:2.3.0
Mod that allows you to check ammo in shotgun
Version:1.1.1
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Moons with active weather will contain scrap with higher value
Version:1.1.0
Anti-hoarding technology that only removes required credits for the quota instead of setting progress to 0
Version:2.2.1
API to simplify model replacement
Version:2.3.6
Replaces the ships internal camera (right monitor) with bodycams that are linked to the radar.
Version:1.0.5
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Allows basic content mods to integrate with Custom Boombox Music
Version:1.2.2
Changes the max amount of items that the game saves from 45 to 999. Requires BepInEx.
Version:1.0.2
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.13.2
Allows adjusting the volume on the media objects, such as television, boombox, and record player, by pressing the [-] and [+] keys. Can configure the default volumes for each device!
Version:1.0.4
This mod fixes a base game bug where an already spawned boombox does not play the same song between the client and host.
Version:1.1.2
Shotguns now fire pellets
Version:0.3.2
Removes the mask from the mimic enemy, wears a suit of a random player (even modded ones), allows spawning on all moons without needing the mask items, and a zombie apocalypse?
Version:3.1.1
Fixes the shotgun sometimes not hitting enemies
Version:1.0.1
Adding 3 models to play with my friend
Version:1.0.2
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